Just one thing i'm wondering about if anyone happens to know; When you steal the enemy intelligence, let's say for example as a spy on 2Fort. You sneak into their base, avoid enemies, and then you get to the intelligence room, no sentries, no pyros, and you're all like"Yay!", you take the intelligence, run over to your own base, stickies, rockets etc have been hitting nearby you, but your still alive, and then when you get to the intelligence room in your own base, you stumble upon an enemy pyro, which of course kills you. Then you get al like "Darn that was so close", and then, a friendly scout comes, kills the pyro in the intelligence room, picks up the intel, walk 2 feet and delivers it. Do you get any extra points for carrying the intel that far, or no points at all? If not, isn't it kinda unfair? I never seem to notice.












I like creepin up on people...and STAB THEM IN THE BACK!





I love the way everything is set up--the ONLY problem that I can think of is that it takes so long for the new updates for the classes to come out! But I guess it takes a lot of work so it's fine. Anyway....I love TF2!
like you said...i was fine with it when it was every 2 months but after 6 months i've gotten frustrated (im glad mr. scout pack comes out later today)
its happened on other CTF maps too but theres where its happened the most