I'm 90% sure I know what the third unlock is.

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Oct 2, 2008
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One of the achievements says "Kill 50 enemies from behind with the Force-A-Nature."

Force-A-Nature's obviously the primary unlock. Good name, Valve.

If you look at the image for the BONK! drink, you'll see the Scout's holding a new unlock. It looks ALMOST like the scattergun, but it's not.

Also. In today's Egypt update: "Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable)"

New Scout unlockable that allows Scouts to ascend rapidly?


I'm calling it right now. Force-A-Nature is a shotgun with massive knockback. Double jump > point downwards > fire > ??? > profit. I'm guessing it's the height of a double jump.
 
So I guess the question is, if you have the Force-a-Nature and the Sandman, will you be able to do normal double jumps?
 
would be cool if it was like the flack cannon in Unreal tournament where it shoots shrapnel but not the grenade secondary fire...i mean they did make the suggestion that this update would help scouts on dustbowl type maps where SG's are everywhere and a flack cannon would deal alot of damage to SG's.
 

if you look on the scout update thread someone said that its got the kick of a rocket launcher.



Oh God...rocket jumping scouts...
 
would be cool if it was like the flack cannon in Unreal tournament where it shoots shrapnel but not the grenade secondary fire...i mean they did make the suggestion that this update would help scouts on dustbowl type maps where SG's are everywhere and a flack cannon would deal alot of damage to SG's.

That's what BONK! is for.
 
I know that the Force-a-Nature, is what the Scout's unlockable is here's why.

These are the Scouts achivements that you need the Force-a-Nature to get.

Caught Napping: Kill 50 enemies from behind with the Force-A-Nature.

Fall Classic: Cause an environmental death or suicide using the Force-A-Nature's knockback.

Foul Territory: Cause an environmental death by stunning an enemy. <-You don't need it for this one but you get the picture.
 
Ugh... they better not be able to reflect rockets. It's annoying enough with pyros air blasting everyone. The thought of a rocket jumping scout is very intriguing though.
 

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