Blackmesa last nite

Dragonhill

Thread Junky
=(e)=
Joined
Apr 28, 2008
Messages
772
I wanted to apologize for my ranting last nite and subsequent flame attack vs enemy scouts.

While i may have vocalized my feeling over the scouts updates wish to let everyone know i'll try to take a wait and see attitude towards them.

I also want to let every one know i have no intentions of altering Blackmesa to be scout un-friendly (even though i think i threaten that at one point).

I would like to thank Soupy for helping me "vent" my feeling via uber-pyro anti scout tactics.

On another note, all the rooms in the new mesa are now finalized. I need to add one more drop vent, a better portal hallway and a no build zone near the water (the engies can know knock them selves out down in the water).

So yes, new "test" version is almost ready. And i will be happy to recieve feed back as i'll have to have another pass for visual purposes

~D
 
I avoid A in Blackmesa at all costs... thats scout/sniper land. I tend to stick to Everything else land.
 
It's quite understandable. I feel similar to how you feel towards the scout update, but hopefully once everyone gets the scout of their system things won't be so frustrating. Until then I will keep having fun lighting them all on fire. :D


P.S. - Map changes sounds awesome! Can't wait!
 
Last edited:
Engies building at the end of the vent, best idea to kill scouts ever. I heard one time it got 23 kills recently on BlackMesa. I had to uber a demo just to take care of it :D
 
Sounds good Dragon, and personally, I'm avoiding the scout update for a while since them scouts running about blasting me every second might not be good for my health. (Or keyboard for that matter.)

Can't wait for this new version.
 
all the medics weren't bad, all the pyros weren.......ok the pyros sucked, all the heavies weren't bad, all these scouts sucks really bad. I feel your pain.


Just make it when someone chooses the scout class they fall into the acid water. :P
 
Sounds good Dragon, and personally, I'm avoiding the scout update for a while since them scouts running about blasting me every second might not be good for my health. (Or keyboard for that matter.)

Can't wait for this new version.

I'm with you there. Last night we won with just 2 scouts. If there are too many scouts on a team, it's basically a stalemate. So I'm going to hang low for a bit, maybe for 2 weeks until the scout population goes down.

Although the funny part is I do kill people higher rank then me which gives me a lot of points, but i die more than i kill because of the scouts. It's so hard to survive with the sandman/FAN combo.
 
I feel your frustration, Dragonhill. :p
Too many Scouts on Black Mesa just gets irritating.

Also, yay, new version! :D
 
Dragon, may I ask a question? How did you alter the water texture? I have an acidish type water in my new map but want to alter the water to a deep turqouise colour, not as bright as Mesa but the same thing. I tried using lighting but Its obv texture alter. I looked for tuts but oculdnt find any. Would you kindly PM me how to?

~M

(P.S Good luck with the new version! (I may like it better than the current one :P))
 
Since I'm practicing with the engineer, I rather enjoy the scouts ;) I'm definitely waiting a long time before going back to scouts on ANY server though.
 
hmm I gotta say that I also like most people find scouts to be annoying on Blackmesa, I generally avoid A altogether when i can because of them and snipers. However with the sudden huge numbers of scouts I quite enjoy the constant burning of them especially on L and C where it's harder for them to run away.

And seriously, I cannot wait for the new map :D
 
Dragon, may I ask a question? How did you alter the water texture? I have an acidish type water in my new map but want to alter the water to a deep turqouise colour, not as bright as Mesa but the same thing. I tried using lighting but Its obv texture alter. I looked for tuts but oculdnt find any. Would you kindly PM me how to?

~M

(P.S Good luck with the new version! (I may like it better than the current one :P))
yes midget,

i'll have to give you the low down in a pm. For anyone else that is wondering the green glow is a trick. And one that I believe only Blackmesa uses. Normal hl2 never used it and after valve finds out how i did it they will prob ban me from using hammer ever again.

:P

~D
 
It's an upside-down skybox. I r smaert.

I have no idea how that works, but I still know how he did it. +5 hammer points for me.
 
Scout overpopulation just isn't fun if you don't have a good buddy you're specifically hangin' with. They ruin every 1v1 fight you'll ever get into. I didn't mind the swarm of people in the other updates, but this is indeed rediculous.

But, luckily, I see only three-four scouts sometimes on missions which is way less than I'd seen of medic and pyro. Saw about this many of the heavy, guessing it's just because there's just not that many people who actually like to play heavy/scout with or without the weapons.
 
PLEASE MAKE IT SCOUT UNFRIENDLY DRAGONHILL!!!!

Can you remove all the doors and make all vents have a ramp?
 

Latest posts

Back
Top