I Can't Take My Eyes Off You for Five Minutes

Exploiting = hacking in my book regardless how much a person sucks at the class. :mad: If achievement server = farming I also look down on it(even thou I did do half my set up table on the fun server.) But now that I'm getting the hang of the scout class I have been doing what would count for that achievement anyways. So to explain(for everyone including myself) Achievement maps should be excluded form achievement count BUT should be made into training maps.
 
I see no more wrong with subverting the achievement system than going onto an achievement server to unlock your new weapons. I couldn't get the cap-intel achievements, so I just opened up a tiny working CTF map I had made and got the three-times-in-a-row, without-killing-anyone, and 25-total all in under 5 minutes. What is different about 15 minutes of pressing the space bar and 2 minutes of logging onto a server and typing a command?

I understand why Valve did the achievement thing, but I find it very irritating to have to wait forever to get the things just to find out how ridiculously underpowered they are in some cases, or waiting forever just to be on par with other players. It's hard to live without the ubersaw, for instance, but the flare gun is only ever rarely really useful to me.

And people trying really hard to get that last achievement gets really old. I joined eGO shortly after a stint in 2Fort underwater as a pyro hoping I could get a few kills for the associated achievement. Hardhat ended up helping me with the last two achievements (rather than simply chastising me for using an eGO server for achievement farming). I was so impressed with the act of kindness that I joined. But I myself find it slightly irritating to uber a heavy who stops after a kill to taunt and get an achievement but utterly waste the time I took to build the uber. But he just wants his frickin sandwich, I totally understand that.

All of that said, I refuse to use a hack to get anything, it just feels low-class. I only have 2 or 3 Milestones for scout so far and it'll prolly be a while for #3 since I hate playing scout. I don't see Bonk being used all that often except when sneaking past a sentry (which actually seems to work, strangely). I can't aim the baseball for crap.. and seriously, one shot every 10+ seconds?? and rely heavily on double-jumping... the unlockables just seem to suck compared to ubersaw, sandvich, and backburner.

I have to add onto this, it makes me wonder what valve is thinking sometimes with some of the achievements. They're completely detrimental to your team like the heavy taunting while ubered. They should be aimed at doing things that help your team out and not just yourself similar to the left 4 dead achievements.
 
Yep. I'm only 2 more achievements from getting Bonk. Got Race for the Pennat last night on Blackmesa and called it a night. 20 unlocked legit achievements. It takes patience and skill, but they're fun to try and accomplish.

I actually got Triple Play without even realizing I was doing it, heh.
 
I love valve for this, if people don't work to get their unlockables fairly, they don't deserve to have them.

I farmed for the medic achievements and it ruined the update for me (kind of), so I never farmed after that, and it's pretty fun to work for the achievements fairly.
 
I just wish that Valve would give a more harsh penalty for them, like losing the achievments altogether. What doe valve have to lose? They dont charge monthly fees for the game and if you are playing, you already bought the game.
 
the unlockable weapons provide no advantage over the default weapons. the definition of cheating is "to violate rules in order to gain advantage from a situation". no advantage is given over other players by unlocking it through an external program, therefore it is not cheating. i like how you guys think farming is more acceptable than this, while it's almost the same thing.
 
oh yeah i should mention that i used the unlocker and i didn't get my alternative weapons taken away, gg valve
 
pharm, the whole premise of these items being locked in the first place is that you have to work to get them. Using a program that undermines that basic principle qualifies it as being a false means, and that by extension means you have cheated. You didn't do any of the things that would have allowed you to get the items legitimately.

And how can you say that you aren't getting an advantage with the new items? Unlockable items provide you with ways to counter-act the enemy that normal players can't utilize. That to me suggests that you have an advantage. How can you say that having 3 jumps for the scout isn't an advantage over having just two? Or that having the KGB and critting every time after the first kill isn't an advantage? Or that using the sandman against an uber to keep the enemy at bay isn't an advantage? Or that critting from behind with the backburner isn't an advantage?

Farming at the very least promotes teamwork and committing yourself to completing the specified situations to get the items. Granted, you're providing yourself an environment that's slightly more favorable to getting the achievements, but at least you aren't messing with the files to get what you want. That my friend is called hacking regardless of how you phrase it, and hacking to get your items is both wrong and takes the fun out of the game.

It's people such as yourself that make life miserable for other players and for Valve. It amazes me how you can go around using these hacks and then put yourself on a pedestal.
 
And how can you say that you aren't getting an advantage with the new items? Unlockable items provide you with ways to counter-act the enemy that normal players can't utilize. That to me suggests that you have an advantage. How can you say that having 3 jumps for the scout isn't an advantage over having just two? Or that having the KGB and critting every time after the first kill isn't an advantage? Or that using the sandman against an uber to keep the enemy at bay isn't an advantage? Or that critting from behind with the backburner isn't an advantage?

because all of them have major trade-offs. valve is all about balance with tf2. if the alternative weapons actually had an overall advantage over the default ones, many problems would arise. you'd have a bunch of veteran players running around with unlockable weapons, which would discourage new players to the game.

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The balancing aspect is just so that one class doesn't get overpowered in comparison to the others. If you're fighting another person of the same class, then you're at a disadvantage. If I'm a pyro with the axtinguisher and the backburner, all I have to do is either get behind you, or light you on fire and hit you and you're done. That goes the same for other classes. If I'm a medic and I have the better blutsager, I can shoot you and heal myself at the same time while you can only shoot me. And odds are that if I got good enough with the blutsager to unlock the better version, I'm probably going to end up killing you. There are trade-offs, but there are a lot ways to use the unlocked items to get the upper hand on certain classes.


In that sort of a case, it doesn't matter if the items are nerfed in small ways or not. If I'm new, and you're a veteran of the same class but with the new items, I'm screwed.

That, however, is beside the point. Using a program to get those items is still a hack, and I haven't heard any compelling evidence to contradict it.
 
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