New Blackmesa is compliled, but...

No offence Drag, but no elevator? Is there any way out of the water? People will get really pissed off about that. Apart from that everything seems interesting (Youve still to PM me about the water :P I decompiled BM and there was no water where It should have been... meh help me out!)

~M
Hehe, i mentioned a tunnel under the battlements..thats one way..i forgot to mention a center support structure that allows players to get out..also,,jumping on barrels allows you to jump back onto the lower catwalk.

as for the water..i made my own water shader..i'll have to send that to you. decompiling the map will not get you that part. Sorry about that

~D
 
OMG OMG OMG OMG OMG! hurrrrryyyyyyyy!

I love BM, it is by far my favorite TF2 map!
 
I love BM. I too cant wait to see it. Unfortunately usually only play in the early morning CST and IR 2fort and dustbowl are usually only servers with anyone playing :P I will still check it out though!
 
Wow, now I'm even more excited about this - all those updates sound great. Looking forward to this for sure.
 
can cut down on file size if you dont keep the deepht you added with that..just a thought..

I don't care about my spelling, its close enough.
unfortunately the file size will prob go up
as it increases in detail and kewl features it generally gets bigger
the lower area was mostly empty. While the water volume is smaller it still uses the same amount of "entity" data. Maps do not behave like real world items.

~D
 
i also think you should add a beta room

yea thats right, a beta room

complete with techno music, pizza, and flashing, colorful lights.
 
i also think you should add a beta room

yea thats right, a beta room

complete with techno music, pizza, and flashing, colorful lights.


YES! Make it looks like that room in the jail server, the one where you can't see where you are going. Add random MP3's to the music boxes too.
 
Mass vs. Size ..more curd you put in something the heavyer it gets..thats how file size and the real world items are the same... :)
 
Dragonhill, will that weird effect w/your last cap portal be uploaded to tonights Monday madness? :) Or did you actually leave it in as an official thing?
 
Dragonhill, will that weird effect w/your last cap portal be uploaded to tonights Monday madness? :) Or did you actually leave it in as an official thing?

I have inserted it into cp_blackmesa_v2t6 which i want to package up tonite when i get home.

i have not made any monday madness maps yet (sorry about that)

i is VERY strange running around at a 45 degree angle but still have your controls work normal......feels like a new "feature" for tf2

:P

~D
 
Dragonhill, will that weird effect w/your last cap portal be uploaded to tonights Monday madness? :) Or did you actually leave it in as an official thing?

dont we have to beta test it a little? and besides monday madness and play testing are you out of your freaking mind??
 

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