A little bit of help please!

pickles

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Dec 29, 2008
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To the point, I have a mapping problem with water. Whenever I compile the map it comes up with alots of errors with the water texture. Ingame it looks fine but when you go underwater it becomes pitch black (execpt for the sun). Can someone please help me resolve this huge mapping problem!

Pickles
 
change the texture.

make sure theres a env_cubemap on the top of water texture.

make sure all faces except top of the water brush is nodraw.

run with vvis fast or norm.
 
change the texture. I did this already. Didn't work

make sure theres a env_cubemap on the top of water texture. Ill try doing this

make sure all faces except top of the water brush is nodraw. Oops, forgot that too! Ill try this

run with vvis fast or norm. Did this
 
I did all of this and it still doesn't render properly.

And suggestions on how to fix?
 
You're leaking, sir.

But how could I have leaked. If my map was leaking the water texture on the top wouldn't show up. But in my case, it does. It's just when you go under water it goes all black.

Any more help will be appreciated

Pickles
 

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