Valve Hammer and others (rougesniper's map)

G1TN3RD

Rookie
Joined
Jan 10, 2009
Messages
35
Hello eGO. so recently ive been getting into Valve Hammer Editor from Source. its a little program that lets you create maps for basically any valve game. i am currently taking Animation. Its a thing ive been wanting to do for a long time. i love animation, and i love graphic design. So i have basic knowledge on 3D poly's and other types of computer based 3D application creators. Valve Hammer has given me some real trouble though. it is by far one of the hardest programs ive ever worked with. ugh. takes me sevral minutes to do something rather simple.

I was on our Jail server a few days ago and i say a Map by Rougesniper... one of our good eGO members. that map astounded me. must have took him weeks to do. the things he put into it and how creative he got wth it amazed me. haha the signs on the minimap and all.... i thought to myself that there is no possible way Rougesniper did all this with just valve hammer... no way at all

is thier like a program im missing or something? was valve hammer not the original valve map editor?!?!?!

or do i just suck with valve hammer. and if i do! gimmie some tips. im lost on this program :blink:
 
Download Source SDK from your steam tools. Then open up Hammer in the source SDK window and create your map. If the skill of making maps does not come natural, go on to youtube and watch tutorials on how to make maps. There are hundreds of tutorial for The hammer editor.

But in the begin of using hammer your wont know what to do, but you soon will get the hang of it.

If you have any questions about it private message me. :)
 
I was on our Jail server a few days ago and i say a Map by Rougesniper... one of our good eGO members. that map astounded me. must have took him weeks to do. the things he put into it and how creative he got wth it amazed me. haha the signs on the minimap and all.... i thought to myself that there is no possible way Rougesniper did all this with just valve hammer... no way at all

~100 - ~150 hours put it. Used Photoshop for radar, custom decals, and some others.

is thier like a program im missing or something? was valve hammer not the original valve map editor?!?!?!

Hammer World Editor was the original, and as mentioned is accessed through SourceSDK

or do i just suck with valve hammer. and if i do! gimmie some tips. im lost on this program

http://www.moddb.com/tutorials/begin...-hammer-editor <-Best tutorial ever.


http://edgegamers.org/forums/showthread.php?t=37637 <-Lots of tutorial sits.

Sidenotes: Never use FPSbanana for mapping tutorials

Remember: Every time you use carve, you kill a kitten or a puppy, so save the animals (and your computer) and dont use it.

Hope this helps. :D!
 
Last edited:
I would recommend using a batch compiler so your computer doesn't become completely unusable when compiling.
 
Remember: Every time you use carve, you kill a kitten or a puppy, so save the animals (and you computer) and dont use it.

~A bit harsh? :crying:
(guess you dont want to carve :laugh:
 
Remember: Every time you use carve, you kill a kitten or a puppy, so save the animals (and you computer) and dont use it.

~A bit harsh? :crying:
(guess you dont want to carve :laugh:

Its a worthless and horrible tool... itll kill your computer cause it needs to do 43564356457684 * 10 ^ 645645 calculations to carve 20 brushes... its just poorly made...


(yes that number is an exaggeration...)
 
Its a worthless and horrible tool... itll kill your computer cause it needs to do 43564356457684 * 10 ^ 645645 calculations to carve 20 brushes... its just poorly made...


(yes that number is an exaggeration...)

haha I was wondering how you knew that (before I saw it was an exaggeration)
 
everything can be done in hammer, its just youve got to find out how (or a way around the fact that you cant) for instance, before i read roguesnipers post, i thought fpsbanana was great. it has millions of great tuts and they worked fine. but i couldnt work out that weapons wouldnt appear as a prop, in fact they are their own class, eg. "weapon_m4a1"
so just keep in mind that you can do what you might see on a map, its just not obvious

EDIT: btw if you do use tutorials from other sites, make sure they are recently written because SDK has gone through a few major changes recently like the removal of armoury entitities.
 

Latest posts

Back
Top