So one of the things that's always bothered me in TF2 is how the pipe bomb launcher has like 6 barrels, but obviously only holds 4 nades. Then I found this reskin: http://www.fpsbanana.com/skins/61893 . Looks very nice, and I like that the authors are dedicated to fixing all those little annoying inconsistencies in TF2's skinning and modelling. Anyway, the thing I really don't like is that the hands in those screenshots look terrible. They're amorphous poorly textured little blobs. It might be the quality of the screens that makes them look that way, but either way, I don't plan on changing the race of my demo, so I'd like the hands to stay the same.
So my question: Are the hands rendered from the character model, or weapon model? 'cause from the youtube video he has there, it shows his good skin with different hands. I thought the weapon model contained the hands that hold the weapon, but maybe I'm mistaken.
Basically, if I can get that model without the hands, I'd use it hands down (pun intended). Otherwise, no.
Thanks for the help.
So my question: Are the hands rendered from the character model, or weapon model? 'cause from the youtube video he has there, it shows his good skin with different hands. I thought the weapon model contained the hands that hold the weapon, but maybe I'm mistaken.
Basically, if I can get that model without the hands, I'd use it hands down (pun intended). Otherwise, no.
Thanks for the help.





