Soldier's Shotgun Might Be When They Update It

KiraGami

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Jul 14, 2008
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Rocket Launcher Shotgun: (not the really name but you get the picture.)

Fires 1 rocket just like the flare gun,and loads like one

Weaker than the normal rocket, but you can still rocket jump with it

Also a bit faster than the rocket launcher



Although, Valves working on the Sniper's at the moment, it's just a nice way to by time till, it comes out.
 
Still holding out that he gets a TOW rocket....almost like sniping with rockets
 
I have always hoped that he would get a rocket that could shoot through walls but traveled really slow. A TOW is more practical though and it would add that Ratchet and Clank Visibomb flair to the soldier that would make it my favorite class.
 
I always dreamed of the solider having the Javelin from COD4 campaign...basically a guided missile.
 
Yeah, a fly-by-wire missile would be cool. Probably not as the upgrade to the shotgun, but the rocket launcher instead. The ammo it could hold would be up in the air, anywhere from 1 round per clip up to 4 like the standard rocket. A little less damage, probably, but upon firing it, a soldier could right click to enter first-person mode on the rocket, and use the mouse or WASD to guide it.

Or maybe just heatseeking rockets. Less damage, but slightly guided to people or buildings. It could pick out the biggest heat signature in the area and go for that...Like a level 3 sentry > Heavy > Scout. And pyros using their flamethrower would instantly get rocket agro. :D
 
a shot gun that shoots weapons of mass distruction...wait im geting word that there are no weapons of mass distruction........... sad face :(
 
I still vote for concussion grenades in exchange for the shotty. Low damage but lots of knockback. Good at displacing ubers or clearing capture points. Give the soldier a more defensive capability. Call it "War and Pieces"

Shovel, I think should be special in that it forces a player to spin 180 degrees when struck by it. Good for assaulting those heavies, I think. Called it the "About Face"

Rocket launcher I'm still undecided on. I think something "heat seaking" would be a little too hard to program into a fast game as well as making the soldier kinda idiot proof. I'd be willing to see a rocket launcher that traded 4 rockets for one guaranteed and slightly more powerful crit. Akin to being able to take on an overhealed heavy... however splash damage is considerably less, so a direct hit is required to ensure the most damage to compensate for reload time. Called it the "Art of War".

Thoughts?
 
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I still vote for concussion grenades in exchange for the shotty. Low damage but lots of knockback. Good at displacing ubers or clearing capture points. Give the soldier a more defensive capability. Call it "War and Pieces"

Shovel, I think should be special in that it forces a player to spin 180 degrees when struck by it. Good for assaulting those heavies, I think. Called it the "About Face"

Rocket launcher I'm still undecided on. I think something "heat seaking" would be a little too hard to program into a fast game as well as making the soldier kinda idiot proof. I'd be willing to see a rocket launcher that traded 4 rockets for one guaranteed and slightly more powerful crit. Akin to being able to take on an overhealed heavy... however splash damage is considerably less, so a direct hit is required to ensure the most damage to compensate for reload time. Called it the "Art of War".

Thoughts?
Please, NO more crowd control, this game has already enough of that. It's not suited for an FPS, that's what MMOs and the likes are for. Your shovel idea is just a big no-no.
Also, the soldier doesn't need any knock back grenades, he already has a weapon that does a good amount of knock back.


-Calle
 
As far as the shotgun is concerned i would be happy with something automatic with less damage and a slightly bigger clip. EXAMPLE

[ame]http://www.youtube.com/watch?v=p4ebtj1jR7c[/ame]

As far as a substitute for the rocket i have no clue i would personally like an M4A1 style rifle but i dont think they will ever due away with an actual "rocket" style weapon.
 
ah hell, just give him this [ame="www.youtube.com/watch?v=NLNuBq0NQJE"]www.youtube.com/watch?v=NLNuBq0NQJE[/ame] but with rockets
 
For the Rocket:
hmmm....why not an RPG? i mean, if Gordan Freeman's handy-dandy RPG can be programmed into HL2, surely it can be re-programmed for TF2?


But another idea can be a 'class' seeker,
for example: Enemy Sniper is owning your team, you take out your precision rocket. set what class you want the rocket to fire (like the spy's disguise kit), set it to "sniper, and shoot it and run away. (Fire and Forget)

BUT, if the sniper is out of the rocket's view, the rocket will fly straight, unless the sniper comes out, and then the rocket will turn at a limited angle. (the rocket for both weapons can be shot down with bullets, but each rocket will have a certain amount of health)


For teh Shotgun:
A kind of shot gun that has a bigger reserve, small clip, but massive damage?
or...
Hand Grenades? Multi-type Grenades?
Take out your grenade, and (like the spy) select what kind of mode (such as: Smoke, Flash, HE) and throw...but the amount carried would be limited to...4?

another suggestion could also be...an assault rifle? Maybe some kind of soup-ed up Thompson


For the shovel

A shovel that has the ability to allow the soldier to bury a land mine (3rd person animation) which would leave a lump on the ground, only visisble to the soldier's own team, but they can still be damaged by it. To do damage, to step on landmind directly is an auto-kill, but by a shot distance, would only take a quarter.

Another Idea would be a shovel that allows the person to 'burrow' (kinda like Zerg in SC) and the person would be thrown into 3rd person. But when the soldier releases his 'burrow' state, he would be sluggish, and would fire at a slower rate. (if the soldier releases when an enemy is on top, the lucky person would be standing on top of a stunned soldier)
Also when the soldier unburrows, a hole would be left in the ground.
 
Soldier needs an update bad. To be honest, it's largely the same lives over and over. I mean, even compared to the other classes that don't have the unlocks yet.
 
Lock-On, while i may not like "every" idea you have posted, they are all very thought out and imaginative...

And the only two reasons i say i may not "like" some of those ideas is
1) I love my soldier the way he is, and fear change.
2) i want puppy grenades



some real good stuff in this thread
 

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