Random script I whipped up in an evening

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Mar 15, 2008
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#EDIT#
It seems some people are interested, so join the group and tell us/show us what you can do.
http://edgegamers.org/forums/group.php?groupid=79
#/EDIT#

For those who don't know me, I randomly write machinima for series that might never exist. Basicly since they never exist, its kind of a weird fan fiction for random games.

However, I find all my scripts always seem (at least to me) a bit poorly written. So, for the first time I will submit my idea to the internet for review. Please be serious about what you think. Also keep in mind I have not had time to spell check this. It probably has hundreds of grammar mistakes.

Keep in mind this is meant to be played with TF2, and the camera diction is in there along with the script.


Copyright John Andrews
john [dot] andrews [at] ttu [dot] edu


Map: cp_dustbowl
Setting: A group of unknown people wake up in a room (spawn room; red team)

Unknown to them they have been entered into a tournament that the only way out is to win. 1 person from each model except spy, sniper, demoman, and pyro is on thier team. The not used classes may be used for future story development.

They fail totally the first round as they are trying to figure out what is happening.

The second round they try to make a defense but fail.

The third round they suceed and become a instant crowd favorite because of thier antics.


Scene 0: Setup
(fading text)
"A tournament has been set up, to the victor goes life. To the loosers death."
"But the public does not know the horrible truth"
(fading text)
"An unusual group of people find themselves in this tournament with no knowledge of how they woke up there"
(fading text)
"By popular demand, this is their story"

(snapshot to a TV with no one watching it)
ANNOUNCER 1: "Welcome to this week's video knockout. I am your host, Hans Killzone."
ANNOUNCER 2: "And I am the ever so lovely Cuite, and we are here to bring you an other day of..."
(the camera zooms into the TV, shows the logo for "Killzone Tournament (brought to you by Killzone indisturies)")
ANNOUNCER 1&2: "Killzone Tournament!"
(camera is showing random scenes of various TF2 matches with the "Killzone tournament" logo in the corner)
ANNOUNCER 1: "The rules are simple, the winning teams get to go on to the next match while the loosing teams are sent home. Keep in mind that no one dies in this tournament, as all fighters are locked in a chamber that allows thier minds to fight."
ANNOUNCER 2: "Oh reallY? Then what are we watching?"
ANNOUNCER 1: "We are seeing the fights on a digital world. All players and all viewers know that Cutie"
ANNOUNCER 2: "Oh sorry. Tehee"
ANNOUNCER 1: "Yes the virtua machine by Killzone Indisturies allows us to create realistic fights where no one can feel pain and no one really dies."
(fade out)


EPISODE 1: We're all going to die!
Scene 1:
(A shot gun is heard)
(Camera moves slowly into the red spawn, there is a couple seconds of silence)
(the scout model pops up in front of the camera)
Scout: "WE ARE ALL GOING TO DIE!!!"
(The spawn room is filled with Scout, Heavy, Soldier, Medic, Engineer, and a dead pyro; The only one with a gun out is the soldier)
Soldier: "I.. I.. I didn't mean to..."
(screaming of the whole team is heard in the background)
Scout: "See I told you this is R-E-A-L. Real bullets don't make a sound like that, they dont spew thier blood over a wall"
(a spy can be seen in the back room; no one else but the camera sees the spy cloak and disappear)
Soldier: "What else do you expect, We wake up out of no where and no clue how we get here and I am to believe that this is NOT a dream?"
(the scout starts whacking on the soldier with his bat)
Scout: "When you believe that something is a dream, you are not supposed to go on a killing spree dumbass!"
Soldier: "owowowowowoow"


Scout: "Ok so we know who killy mc' killerson is here, what about the rest of ya?"
Heavy (note Heavy will only used edited sayings from the voices default to the game):
"I am Heavy Weapons Guy" Followed by Heavy yell14
"I am Verry happy"
one of the random heavy singing ones
"Every one look at me~"
"Now I am king of team"

Scout: "Ok... and how about you?" (interupted)
heavy battlecry05

Scout: "Right... and the ghost buster over there, what about you?"
Heavy: MEDIC!

Medic: Uhh I dont know I woke up here with the rest of you
Heavy: Doctor!

scout: I think he wants you
(camera shows soldier shooting heavy while heavy runs away)
(Soldier stops and looks at camera)
Soldier: What?

(Engineer steps out of the shadows)
Eng: I think we should all remain calm.... some (points towards the soldier) more than others.

Scout: "And who are you, chuckles?"

Eng: "I dont know, just the same as you. The only one that seems to know _anything_ is 'heavy weapons guy' there. Ask him"

(everyone looks at heavy)
Eng: Well who are we

(the camera changes between each character as the sound is played)
"Scout" "Soldier" "Medic" "Engineer" "I am Heavy Weapons Guy, I am king of team."

(the camera now shows each caracter looking blankly at the camera **heavy behind the camera**)

"Scout" "Soldier" "Med-"
Scout: I think we get it, but no one elected you leader fatty"
heavy meleedare03

Scout: ahhh-
(scout starts running about)

Medic: dont worry, I will take care of this with my huge cannon
(slow motion)("Woke up this mornin, got myself a gun....")
(shows heavy runing towards a scout)
(medic steps forward, zoom in on the eyes then on the hands)
(electric sounds are heard, then he fires)
(screen goes black)
(screen shows heavy)
heavy laugh*******(play random ones)
heavy goodjob03

Medic: what the hell...
heavy: "Thank you doctor"
(fade out)

Scene 2: the reason why we are here
(White text)
A few minutes later

(fade in)
(everyone is walking outside the spawn room)
Engineer: "Ok well at least we have names now..."
Scout: "I refuse my name, couldnt I be something better"
Engineer: "You have a better idea short stuff?"
Scout: "why yes!"
(Soldier)
"Killy mc' Killerson"
(Engineer)
"Goggles"
(Medic)
"Pacifire"
Medic: "A healing beam? what the hell"
(Heavy)
"Fatty"
heavy: no
(Scout)
"and the great Lord McCloud"

Everyone in unison: "No!"
Announcer: "Alert, our controll point is being captured"
Scout: "What was that?"

*The sniper walks around the corner and fires a shot to get everyone's attention
Sniper: "Welcome to killzone. Now I bet you are wond-(wondering)"
soldier: "Whats a killzone?"
Sniper: "Its a battlefield, the rules are simple: You win, you live. You die, y ou remain dead. You Loose, then the audience will decide your fate."
Sniper: "Speaking of which, where is your sixth member? Did he not wake?"
Soldier: "Hes dea-(dead)"
Scout: "Determined to stay in that shack, its best not to bother him."
Engineer: "Yeah, he needed to change clothes and he is a bit shy, so there is no reason go in there"
Medic: "A healing salve, why do I get this? Hey I have this bad ass cannon, look at it but it does not fire huge cannon balls instead it squirts a steady stream of healing juice, woooooo"
heavy: "right"
*sniper fires an other shot
Sniper: "Right well just know the round started while you guys were wasting time inside the wake up room. Looks like you may loose faster than any team"
Sniper: "They have already captured the first two controll points, you may want to run now"
ANNOUNCER: You have failed me
ANNOUNCER: Defend our controll points (note, the announcer is voiced by the original sounds in the game also)
ANNOUNCER: Next time try killing one of them

(Camera shows 6 scouts leaving the final cap point and all screaming "Need a dispenser here") (the sniper model disappears in this shot, but no one seems to notice)

Heavy: Time to run (cut out the cowards)
everyone: ahhhh

(everyone runs away to point 3 still on cp_dustbowl)
Announcer: "Prepare to defend our controll points"

(Heavy runs up to the controll point)
Heavy: Help me defend
Heavy: Put dispenser here (repeat 3x)
Scout: "I think he is talking to you McKillerson"
Heavy: no
Heavy: put dispenser here
soldier: "What about Engineer"
Announcer: Mission begins in 60 seconds
Engineer: What do I do?
Heavy: Put dispenser here
Heavy: Put sentry here
Engineer: h-o-w?
(camera zooms out while everyone argues)
Scout team stays back at the shack: (all same voice, not the voice actor for scout on the story's team)
Scout1:"We must attack soon"
Scout2:"No wait for controll point"
Scout1:"They are weak"
Scout3:"Its a trap, where is their sixth?"
Scout2:"Its a spy, we must stay alert"
"Scout"(spy):"just wait for the control point"
(camera shows a dead scout in the corner)
(all scouts look at the "scout")
"scout"(spy): "Need a dispenser here"
Announcer: Attack the enemy controll points, Point Unlocked.

(when the scouts come up everyone runs away while the scouts continue thier "need a dispenser here spam")



Scene 3: Medic gun? whats that?
The next scene shows how the scouts invade points 3 and 4. AT least while invading point 3, they still have the "scout"(spy) with them. The spy vanishes after point 3. During point 4 everyone learns to start using thier guns, but all scouts keep moving in and out like a game of whack a mole and are impossible to shoot
(heavy shits some bullets while the soldier and engineer keep shooting bullets)
Soldier: "Why-" *boom* "-wont-" *boom* "-they-" *boom* "-die?"
Medic: "Oh sure you two can fire all you want, meanwhile I have a cannon that fires potions. Scuse me while I am on item duity while the rest of you cast flare."
Engineer: "Then why wont you use it, we are dieing here"
Medic: "Oh fine, sure blame the medic for not healing you"
(the scouts kill the heavy)

Everyone still alive: RUNN!!


Scene 4:
(Point 5)
Heavy walks up to team
Scout: "I thought you were dead"
Heavy: "Ughhhhh" (heavy autodejectedtie03)
Heavy: "Guns are for babies" "Why waste bullet on such a tiene man"
(heavy meleedare02 heavy meleedare10)
Heavy: "My fists, they are made of steel"
(heavy specialweapon01)
Heavy: "I am big war hero" (heavy award15)

(heavy walks to the corador in front of point 5)
Heavy: "Defend here" "Who is man enough to stand with me?"
heavy helpmedefend01 heavy helpmedefend 02
Soldier: "How? All they do is doge our attacks"

(camera changes to engineer looking at a tool box)
Engineer: "To place sentry simply take box, and put where you want it to go"
Engineer: "Ok seems simple enough"

(engineer places a sentry next to heavy)
Engineer: "Ok, now dispenser"
(engineer places a dispenser next to the heavy)
heagy laughlong01
Engineer: "Oh wow this is simple... but what if..."
(Camera shows engineer run off and in the background shows the heavy attempting to hold the scouts at bay engineer runs to the missile and says "this will do")

Scout(random one hiding behind a wall where the heavy is shooting at)
Scout1: Man he has to run out of bullets sometime
Scout2: its 4 vs thier 6, we have to come up with a plan
Scout3: "I have the juice:
allscouts: "ohh, the juice"
(scout 3 runs out and absorbs all the shots from the heavy, while the others run out with bats)
soldier + medic: "Its running time"
(camera shows that the heavy and scout are already running around the corner while they just stand there while the scouts beat up the sentry)

(the last part of this scene shows as the soldier and heavy keep shooting behind them to make the scouts slow down)

(the camera zooms around the corner to show the engineer building a massive "walker" out of random parts)

"Engineer walker mach 1 iniated, target skinny men with bats"
heavy: "New gun is unfair to tiny baby enemies"
(The engineer mach 1 kills all the remaining scouts that run around the corner)
Soldier whistles
Medic cheers
heavy sings
"Engineer walker mach 1 searching for new targets"
"Target found"
Heavy laughs
Scout: "What.... oh...."
scout: RUN!!!!
Engineer: "Time for you to go boom"
(the engineer uses his controll pad on the mach 1 and it blows up)

Scene 5:
Voice1: What do you think?
Voice2: They have survived longer than planned
Voice3: Yes, but they are one man down and they have only fought one battle against our most lousy least requested team.
Voice2: they wont last long, they got lucky... plus "he" showed up.
Voice1: "he" is a myth, there is no such thing.
Voice2: but how else do you explain those random deaths
Voice1: ENOUGH, no man can just vanish into thin air. Its a myth, one more statement like that and you will be in the game.
Voice2: I... yes sir.
Voice3: What should we do about them?
Voice1: We can not just kill them off, the requests for these guys have gone through the roof.....
Voice2: then what should we do?
Voice1: Lets put them through a few arena games, that should reduce them to zero quickly. Also lets leave their sixth slot open, no reason to fill a dead man's team.
*Voice 1,2,and 3 laugh silently.
 
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looks great, its got potentail.
1. need some one that knows how to use custom voices in game.
2. make custom mouth movements so when the voices are used it doesnt look out of place.
3. do a Gmod scene of the engie making the mach1

im sure we can find enought people willing to help make this.
 
Thanks for the idea, but I find that every time I try to get a group together to make one of these people always loose interest before the idea gets off the ground. If someone wants to spearhead this idea, I will help by writing scripts and perhaps doing a voice or 2. Over this week I will come up with script ideas for episode 2 and 3. If no one wants to sign up by then I will probably stop posting more scripts.





I wont lie, I have writers block for episode 2. I know what I want to do with it, but I find it troublesome to come up with good jokes and still keeping to some sort of story. But as a result, I was able to do episode 3. Here is episode 3 which comes after episode 2:

Code:
Copyright John Andrews
john [dot] andrews [at] ttu [dot] edu

Episode 3: How we see the world: Medic
Map: arena_lumberyard
Enemy Team: 2 Scouts, 1 medic, 1 heavy, 1 Soldier, 1 demoman
About the title: The next few episodes will tell how the match went from each caracter's point of view. You may discover that each person sees the world in a different way. This will be the only point of view that shows the Medic's POV.

Basicly the upcomming episode names would be:
How we see the world: Engineer
How we see the world miniepisode: Heavy
How we see the world : Scout and Soldier
How the world sees us: Thrilling Conclusion



I will refrence RPG games heavily in this one. I got the idea after I finished writing episode one and the medic would say that he was on Item duity.

There will be no spoken words in this one except random battle voices.
A good way to tell the difference is all spoken word will be done in quotes.

Here is the format of the Menu:
#####################################################################
#Soldier    # Hp: 200/200  Mp: None   |Fight    |   # Blu Enemy 1   #
#Lord McClou# Hp: 125/125  Mp: 1/2    |Dodge    |   # Blu Enemy 2   #
#Heavy      # Hp: Too much Mp: -2/5   |*Special*|   # Blu Enemy 3   #
#Medic      # Hp: 150/150  Mp:0/100%  |Reload   |   # Blu Enemy 4   #
#Engie      # Hp: 125/125  Mp:200/200 |         |   # Blu Enemy 5   #
#Sx/Dx/Tx   #                         |Item     |   # Blu Enemy 6   #
#####################################################################
S/D/T is Sentry, Dispenser, and Telporter, they will light up depending on if they are built and are "in range", also there will be a number next to it showing which level they are.

Enemy 1,2,3, etc. will be replaced by which model they are fighting

The side menu (when you press left or right) will show:
|Run       |
|Change Row|

Medic's menu is different, read in the script to see it.

And I am mispelling Lord McCloud on purpose, basicly the scout got ahold of the name editor and forgot to check his spacing and ran out of space to write his name. (at least that is the joke as I see it)

Scene 1:
(red spawn)

(each person is standing facing each other in a circle; the camera stays in the exact same spot in this room)
Soldier: So, this place again? I was hoping for more variance.
Engineer: Whoever stuck us here probably plans for us to die here
Soldier: Yeah, but some change of scenery would be nice.

Scout: At least we know what to do this time.
Medic: Yeah, you guys go ahead and absorb bullets for me. I will just stay behind and forumlate a running strategy.
Engineer: No you don't. Despite how much you hate it, we need everyone here to stay alive.
Medic: And I would be better with at least a gun, how about one of your pistols at least?
Soldier: No time for talk, they are attacking.

##Random battle##
Here we will play some random effect to go into battle
Enemies: Two scouts
The front/back formation will be Soldier, Scout, Heavy, and any sentry in front. The back will be Engie and Medic.

1. Scouts turn is first
  --Scout uses Fight on Blu Scout 1
  --Blu Scout 1 dodges
2. Blu Scout1 and Blu scout2 unison attack
Blu Scout1&2: "Scout Special attack, (pause a second for charging sound) quadruple shot"
Quadruple shot does 9,9,8,4,4 damage. (start from the top and go down)
3. Medic Turn
-----------(the side menu here)
|Item     |----------
|Hide     |Complain |
|Whine    |Run      | (this is also greyed out)
|Special  |(greyed out)
|Item     |
|Item     |
-----------
The medic take too long to do his turn because he can not decide
4. Blu Scout1 runs away
5. Blu Scout2 casts "Need a dispenser here"
  --Casts confuse on party
  --Affects Engie and Medic
  ------------------------
  |Blu Scout 2 dodge down|
  ------------------------
6. Engie builds teleporter exit
7. Blu Scout2 switches weapons to bat
8. Soldier Fights scout
   Soldier has a sub menu when he hits fight
   -------
   |1x   |
   |2x   | (he recieved a rocketlauncher last episode)
   |3x   |
   |4x   |
   -------
   --Soldier choses 4x
   --All criticals
   --Critical hit
Blu Scout2 is dead

Victory sound is played
camera shows soldier doing the "L" taunt
100 exp gained, 88 gp earned.
Medic is now Level 2
Heavy is now Level 87

###Battle Over###
(camera is back in the red spawn, this time only one person is there, Medic)
(Medic will be the "team leader" as this episode is told from his point of view)
(medic brings up the menu and tries to unequip his teamates weapons, but to no success)
(Medic equips doc armor +1)
(close menu)
(when the medic walks outside of the spawn room, he walks to the entry way to the center)

###Trap set###
BACK ATTACK!!! (only blu scout1)
In this battle it will quickly go into battle Blu Scout 1 will fire 2 shots at Heavy. Heavy down to 50 health
Medic uses item -> press up to see equiped weapon -> click on medigun twice ->move arrow to heavy
---------------------------
|Medigun locked into heavy|
---------------------------
+20 health to heavy
Soldier fights Blu Scout1
---Critical fire, misses
---Splash damage does 10 damage to Blu Scout1
---Scout switches to back row from blast wave
-------------------------------
|Blu Scout1 forced to back row|
-------------------------------
Engie uses pistol (full round)
--Engie does 15 damage
+30 health to heavy
--------------------------------
|Engie gains out of ammo status|
--------------------------------
Engie: Stop dancing Scout
Scout: But you have this fight, no reason for me to battle
Engie: Fight or I will beat the fight out of you
Soldier: That was not nice
Lord McClou casts special -- Lord McClou runs away
Blu Scout1: How dare you --Blu Scout1 runs away

(no battle victory is played)
###Battle Over###

Scout: Come on, take me short stuff!
Blu Scout1: Oh no you don't!
Scout and Blu Scout1 run into the building.
---------------------------------
|Lord McClou has left your party|
---------------------------------

Medic follows

This will (at least for now) be a town. So different music will play. Engie, Heavy, Soldier, and that mysterious Sniper from episode 1 appears here.

Engie: This looks like a good place to set up

The engineer will start building his base.
The soldier will take the stairs up to the roof and start looking at blue base
The Heavy starts jumping around on the capture point (still not open BTW)

-------------------------------
|POINT WILL OPEN IN 60 SECONDS|
-------------------------------

Medic talks to engie
Engie: Don't worry, I will have this gear operational by then.

Medic talk to sniper
Sniper: I bet you want to know who I am, that is of no concern to you.
Shiper: Head my warning, if you see a blue glow, run.
Sniper walks away.

Medic walks up stairs and talks to Soldier
Soldier: They are up to something, I feel it in my bones. Plus I am worrying about Lord McClou... I will go  to see how he is doing.
Soldier walks out the window

Engie: Come down here, the point is about to open.
The medic jumps down

Engie: ok before we start everyone ammo up.
(screen goes black, rest music is heard, prompt "save?" comes up, medic clicks no)

A few random shots are heard along with a volley of rockets

Engie: Here they Come!

##Boss battle##
A lone demo man appears
DemoMan: Our men should be taking care of your lousy Lord McClou. I think I hear one of them dieing now.
(play a sound of one of the scout deaths)
DemoMan: The teams were never on your side.
DemoMan: I will get the first place prize, the prize I give you? Death!

-------------------------------------
|Sentry Casts detect enemies......  |
|No Enemies in range                |
-------------------------------------
DemoMan casts sticky 3x on sentry
Engie: Sentry Down!
(dispenser at low health)
Medic's Turn
--Medic Casts Whine
Medic: Oh great he has explosives that he can lay all over the place meanwhile all I get to do is heal, there is no fun to this. Why wont you guys give me a weapon to help you with?
Heavy casts special -- Wind up (right click for those who are obvlious)
------------------------------------------------
|Attack rate 3x, all skills except fight locked|
------------------------------------------------
Engie casts wrench on dispenser
Dispenser is at full health
Dispenser fills ammo on Engie
DemoMan casts grenade 4x on party.
--Crit Hits Heavy
--misses medic
--Misses Engie
--hits dispenser
Dispenser heals heavy for 10
Medic Learns new ability: Item+Moan
(replaces the second "item" in his menu"
Medic: Cause that is all I am good for is doing nothing but support. Its not like I cant also have a super cool weapon.
Medic casts medigun on heavy.
Medic heals heavy for 20
Splash from missed grenades does 20 damage to party
Dispenser is dead
Engie casts sentry, places in front row.
Medic heals heavy for 30
Heavy casts Fight
-----------------
|Bullet Barrage |
-----------------
Heavy does 90 damage to DemoMan
DemoMan: Ugh... This will not be the last you see of me.
DemoMan casts final solution.
(In an instant the room fills with sticky grenades)
The DemoMan gets his bottle out and starts to drink. (and contintues to drink)
Engie casts run.
Engie has run from battle.
Medic: What the hell, my gun she is electrical.
Medic learns special -- Ubercharge.
The medic's menu will popup, but he wont have enough time to switch to special and click it.
(at this point the heavy should spam as many heavy laugh****** as possible)
The DemoMan salutes, and the second he salutes the bombs go off. For this anamation there should be at least 10 seconds of straight explosions to show just how big of a boom it should have been. The DemoMan disappears in the blast.

This next part should be in big fancy letters
------------
|Game Over |
------------

Then it will fade into the after explosion. At this point we drop the whole RPG theme.

Engineer: "No, not Heavy and Medic. Why did we have to loose them too?"
Engineer: "Wait... is there even a 'we' remaining? am I the last one left?"
Engineer: "HELLO!!!! IS ANYBODY THERE?"
Engineer: "Anyone?..."

Voice 1,2, and 3 are now heard laughing quite violently.

And no, "How the world sees us: Thrilling Conclusion" will not be the final episode if this is idea gets off the ground.
 
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ok i shall go on a recruiting drive, so we need 5 ppl, then 5 scouts and then voices and face's right ok leave it with me:)
 
looks pretty good, I'll post in Ice's recruitment thread. Here are some questions I have about the episode one script.

scene 0:
"These people would quickly become a crowd favorite for their antics... this is their story"
maybe "by popular demand, we present to you their story."
don't tell the reader, show the reader.

Scene 1:
looks good, I especially like the soldier part. Why does the medic want to kill the heavy who knows what is going on and since they got mad at the soldier for killing the pyro? Also, there needs to be a bit more of a resolution before the fade out.

scene 5:
how does the heavy get revived? Is tehre supposed to be respawn? That doesn't fit with the rest of the story
 
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Oh another thing, In the first episode you did a pretty good job presenting characters. One problem I see many writers do is disregard characters for the story. Once things get going the characters will do much of the writing themselves--you won't ask "what would I like to do with this" but "what would the characters do?" This makes the story more believable.

For instance the medic is frustrated about not being able to fight back, this will be a obstacle for him to overcome later.

The soldier is established as someone who has a propensity to go a little crazy with the shooting. This should come up in later installments, ideally as a benefit to the team this time.

The scout tries to be domineering, but fails. This can create tension later on.

The engineer is a type that is creative and thinks, he will likely be an idea man or a source of advice for the team. and the role will gradually move form the heavy to the engineer.

hope that helps.
 
Scene 1:
looks good, I especially like the soldier part. Why does the medic want to kill the heavy who knows what is going on and since they got mad at the soldier for killing the pyro? Also, there needs to be a bit more of a resolution before the fade out.

scene 5:
how does the heavy get revived? Is tehre supposed to be respawn? That doesn't fit with the rest of the story

Scene1:
Yeah I need to rewrite that scene. As as result I need to set up the fact that that the medic likes weapons and think his is a cannon. Or at least a firehose. (like some sort of furturistic fireman)

Scene5:
The heavy didnt really "die." I just need the viewers to believe this. When he does his speech there would be pictures of him beating the crap out of the 5 remaining scouts and killing one while he ran. Or something like that.


Yeah basically I did not decide on what each character would be like until I finished the first scene. After that it became obvious what I set each person up to be. That is what episode 2 should focus on. I want to create at least in the minds of the viewers what each character does and how they think as a team.
 
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Hey, I'm interested in tightening up the script and maybe playing somebody (though I can't really speak, because not only am I 13, but my mic is a bit broken).

I'm on the road now, but add me to your friends list and bug me about it, and I'll help you. (I have the horrible problem of forgetfulness, but I am interested in helping.)
 
Could i join in? O.o
My FRAPS can record for as long as i like if you want it and i have loads of space cause its a new laptop and can just use a removable one if it gets full. wouldnt mind doing any acting :D
 
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Oh, right, I have FRAPS too!

I used it back in mai' WoW Macchinimatin' days... AKA: A long, long time ago.
 
good job getting this going everyone! keep up the pace like this and we will be recording in no time at all!
 
I decided to rewrite episode 1, it will now be split into two separate episodes. I also believe that I did a better job with the comedy.

Copyright John Andrews
john [dot] andrews [at] ttu [dot] edu


Episode 1 Edit1
Map: cp_dustbowl
Story Team: Engineer, Scout, Soldier, Medic, Heavy, and Pyro
Enemy Team: 6 Scouts

Notes:
All camera dictions will be done with ] now. Example
]Camera zooms in
Any in text notes will be done with ( ). Example
( intext note )
Any spoken word will start with the character's name or model. Example
Engineer: I am speaking now

The pyro is going to be unique, all his text is solely in his/her head.




Setting: A group of unknown people wake up in a room (spawn room; red team)

Unknown to them they have been entered into a tournament that the only way out is to win. 1 person from each model except spy, sniper, demoman, and pyro is on thier team. The not used classes may be used for future story development.

They fail totally the first round as they are trying to figure out what is happening.

The second round they try to make a defense but fail.

The third round they suceed and become a instant crowd favorite because of thier actions.

Scene 00:
(fading text)
"A tournament has been set up, to the victor goes life. To the loosers death."
"But the public does not know the horrible truth"
(fading text)
"An unusual group of people find themselves in this tournament with no knowledge of how they woke up there"
(fading text)
"By popular demand, this is their story"

]Camera is in red spawn first round.
]All models are ragdolls on the ground
]Engineer Wakes up

Engie: How did I get here?

]Fadeout
(I dropped "hans" and "cutie" for this episode. The idea is this is a late night fight and the announcers would be different)
(This will probably be a rare recurring character)
(This character has to sound highly uninterested in this fight, he has lost interest in announcing for late night lame fights)
(ALL ANNOUNCERS ALL 100% VOICE OVER, NO FACES)
(Also I will be placing more emphasis on the announcers in this rewrite of the so far released texts)
]Camera is showing random scenes of battles on cp_dustbowl
Steve: Welcome to an other battle of late night at the Dustbowl.
Steve: We have a fight planned out for you today with the Scout Slayers Six and a yet-to-be-named team.
Steve: I am your host Steve Gin. Lets get this battle started after this comercial break.
]Camera shows a large picture of the "Killzone Tournament" logo.
(Ill change the name of Killzone Tournament when someone gets a better name or keep it the same if Killzone is allowed)
Quick talking voice & text on screen:
Disclaimer
Killzone Tournament is played solely in a fictional world powered by Killzone Industries. Any resemblance to real life events is completely coincidental. Remember, there is no pain or death fealt in the Killzone Tournament machine. However, all those who are killed are removed from the tournament. Get one now!
]Fade to commercial

(Commercial)
KILLZONE TOURNAMENT KILL ZONE TOURNAMENT KILLZONE TOURNAMENT, WATCH THE EXCITING BATTLE, ENJOY THE SPECTICLE, STAY FOR THE ENTERTAINMENT.
THIS SUNDAY WATCH THE UNBEATABLE TEAM "Kevorkian" BATTLE THE GREAT EXPLOSIVES TEAM "Biziznatch". IT WILL BE A FIGHT FOR THE MASSES
]When the team name is on the screen it will show a picture reminicant of the TF2 meet the class video at the end when they are all striking a pose.
]"Kevorkian" has Medic, Heavy, 2 Scouts, Soldier, and Sniper.
]"Biziznatch" has 6 demoman
]When "It will be a fight for the masses" shows, it shows the two teams looking at each other in a nameless terrain and the lighting bolt between them with big giant letters "VS"
(This is setting up a story element for later)

]Fadeout

Scene 01:
]Camera starts by showing point two on cp_dustbowl
]Camera slowly moves into the red spawn
]Just before the camera moves into the red spawn we faintly hear
Soldier: Look I know this is a dream. See look at this.
]Camera is in red spawn now. From just off screen we hear/see a shot from the soldier's shotty
]The pyro goes flying by in ragdoll
]The scout pops up in front of the camera
Scout: HE IS GOONA KILL US ALL. WE ARE ALL GOING TO DIE. REPENT!
Whole team except heavy: AHHH!
]The whole team runs from one side of the room to the other except the heavy.
]The camera shows the whole team (except heavy) standing by the window.
]Camera shows the Soldier with the heavy behind him.
]Camera shows the scout bending over the pyro
Scout: Hes dead chief
Pyro: No I am not, why cant I move?
]Camera shows the team next to the window the pyro proped up in the corner
Engie: I think everyone needs to calm down
Medic: Just say the word, I will get him back with my giant... uhh... what is this?
Pyro: Why can no one hear me? Wait, am I even speaking? Oh noooo....
]Soldier slowly looks behind him. The heavy starts backing off
(I am still writing this script assuming that the heavy is voiced by his ingame voice)
Heavy: No
]The camera is slightly behind the soldier's shoulder looking at the team next to the window. A spy is in the back room.
]Soldier looks straight to the spy.
Team: ahhh!
Scout: He is ready to kill us all DUCK!
]The spy starts from the left side of the back room and goes to the right until he leaves the room.
]The camera shows first person of the soldier as he moves his gun from the left side of the room to the right side. As the gun passes over each character, they duck and yell.
Soldier: Wait wait wait... this is real? There is no way that could be.
]Scout starts beating up the heavy with his bat
Scout: If you think this is a dream, you dont go shooting other people.
Soldier: Owowowow
Engie: I think we need to all just calm down and think this through.
Scout: How are we supposed to think with Killy Mc'Killerson there?
Soldier: Killy?

]While this next line is going, the team will be arguing with each other, but it will be mostly muted. In this the scout will go around chasing the soldier and batthing him. The soldier runs. The engie speaks a little while the heavy appears to be laughing loudly.
Medic (in head): Ok so he has a pistol(engie), he has a shotgun(soldier), and... WOAH thats a massive sexy gun(heavy). Maybe if I stick with him I can somehow... procure that weapon. Wait, what is mine anyways? Why do I have a backpack. It looks like a cannon... Wait, the backpack and hoses connected to this... Its a hose. But something this small it must be a super kickass firehose. I oh how I hope this is a cannon, a whole lot more sexy than a minigun I tell you what.
Pyro: That is not a fire hose
Medic (in head): Who was that? ...
Pyro: Its me ***fizzle***
Medic (in head): It must be my gun! Awesome! I have a cannon, and it speaks to me.
Pyro: nooooo

(Medic starts speaking differently. He is trying to mimic a much deeper and "heroic" voice as he sees it)
Medic: We need to find out who is who. I think we should start with sticks here.
]Scout looks at medic after beating up an unconscious soldier.
Scout: Who made you leader? Its obviously me. And to answer your out of line question... no I have no clue.
Engie: Now that I think of it, I have no clue either
Soldier: I thin-(think)
Scout: No one asked you!
Soldier: aww
Medic: So no one knows who they are, how bizarre.
Engie: What about the big man over there? Do you know who we are?

"I am Heavy Weapons Guy" Followed by Heavy yell14
"I am Very happy"
one of the random heavy singing ones
"Every one look at me~"
"Now I am king of team"

]Every one stares intently at the heavy
]The Soldier wakes up and stands up
Scout: King of team? No, I am your king. Your more like a court jester. Now dance.
heavy yells
heavy meleedare
Scout: AHHH!
Soldier: I have to stop him!
]Soldier shoots heavy. Heavy punches soldier and sends him flying.
Scout: Nothing can stop him! Help me someone.

]Medic starts humming a random "superhero-ish" song.
Medic: dont worry, I will take care of this with my huge cannon
(slow motion)("Woke up this mornin, got myself a gun....")
(shows heavy running towards a scout)
(medic steps forward, zoom in on the eyes then on the hands)
(electric sounds are heard, then he fires)
(screen goes black)
(screen shows heavy)
heavy laugh*******(play random ones)
heavy goodjob03

]Fade out

Scene 02:
Two Minutes later
]Fade in

]The camera is showing random locations of dustbowl
(the team can not hear steve)
Steve: Welcome back to today's match of Killzone Tournament. I am (sarcastic)sure(/sarcastic) we have a great match for you. As a reminder today's match is between the Scout Slayers Six and a newbie team. As per dustbowl rules red team has a period of time to set up before the blue team. There is six points that blue team has to capture before they win. If blue team captures all six they win.

]Camera shows blue team warming up in the respawn room
Steve: It seems that blue team is warming up in thier usual way by shouting their favorite chant
Blue team: (spams) Need a dispenser here

]Camera moves away from blue team and starts moving towards red
Steve: And Lets see what red are doing. Wait where are they?
]Camera ends up just outside red spawn
Steve: Oh come on! I am calling it right now. Red team is going to loose. I am going to take a smoke break.

Medic: A healing beam... what is the point of that
Engie: Well it seems that there is an outside to this place. But before we go we need names.
Scout: I have some names
Medic: Lets ask "heavy" there. He is the only one who came up with a name.

]Everyone looks a heavy
]the camera changes between each character as the sound is played
"Scout" "Soldier" "Medic" "Engineer" "I am Heavy Weapons Guy, I am king of team."
Scout: For the last time, you are not a king.
Soldier: And you have a better idea?
Scout: why yes!
(Soldier)
"Killy mc' Killerson"
(Engineer)
Goggles
(Medic)
"Heali-hose"
Medic: A healing beam? what the hell
(Heavy)
"Fatty"
heavy: no
(Scout)
"and the great Lord McCloud"

Everyone: NO!

Engie: Well I think we had best stay with Heavy's names. They at least give us something to call each other. Now... what are we supposed to do here?

Scene 03:
*The sniper walks around the corner and fires a shot to get everyone's attention
Sniper: "Welcome to killzone. Now I bet you are wond-(wondering)"
soldier: "Whats a killzone?"
Sniper: "Its a battlefield, the rules are simple: You win, you live. You die, y ou remain dead. You Loose, then the audience will decide your fate."
Sniper: "Speaking of which, where is your sixth member? Did he not wake?"
Soldier: "Hes dea-(dead)"
Scout: "Determined to stay in that shack, its best not to bother him."
Engineer: "Yeah, he needed to change clothes and he is a bit shy, so there is no reason go in there"
]Camera switches to pyro
]Pyro sneezes
Pyro: Eew its all over my mask
Medic: "A healing salve, why do I get this? Hey I have this bad ass cannon, look at it but it does not fire huge cannon balls instead it squirts a steady stream of healing juice, woooooo"
heavy: "right"
*sniper fires an other shot
Sniper: "Right well just know the round started while you guys were wasting time inside the wake up room. Looks like you may loose faster than any team"
Sniper: "They have already captured the first two controll points, you may want to run now"

Heavy: Time to run (cut out the cowards)
everyone: ahhhh

(everyone runs away to point 3 still on cp_dustbowl)
Announcer: "Prepare to defend our controll points"

(Heavy runs up to the controll point)
Heavy: Help me defend
Heavy: Put dispenser here (repeat 3x)
Scout: "I think he is talking to you McKillerson"
Heavy: no
Heavy: put dispenser here
soldier: "What about Engineer"
Announcer: Mission begins in 60 seconds
Engineer: What do I do?
Heavy: Put dispenser here
Heavy: Put sentry here
Engineer: h-o-w?
(camera zooms out while everyone argues)
Scout team stays back at the shack: (all same voice, not the voice actor for scout on the story's team)
Scout1:"We must attack soon"
Scout2:"No wait for control point"
Scout1:"They are weak"
Scout3:"Its a trap, where is their sixth?"
Scout2:"Its a spy, we must stay alert"
"Scout"(spy):"just wait for the control point"
(camera shows a dead scout in the corner)
(all scouts look at the "scout")
"scout"(spy): "Need a dispenser here"
Announcer: Attack the enemy control points, Point Unlocked.

Soldier: Too late, here they come.
 
Hey guys...I'd be a very willing actor if you're still looking for people! I'm generally not too busy if you give me enough notice and P.S. I like the script so far, nice ideas!

If your cast is already full dont worry in saying so bluntly :) and yes I'm technically CSS division but I got TF2 about a month ago and have been addicted to it since :laugh:
 
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