Hostage Scenario Jail Map

Wyald

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Joined
Mar 10, 2009
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Hey, it's me. The guy you hate. I made a topic a while back asking if this map was a good idea and the general response was yeah. Well, I've planned most of it out and I started work on it. I decided I should keep a post to show the work in progress, not only so that I can collect opinions but also show to you guys what a map looks like while its being worked on. Also because I love attention. You'll probably see this thread come and go as I show new stuff.

Working Map Title: Hostage
Alternate Title?: Cryhard

Today I'll show you two day's worth of work. This is the stage and the seating areas for the Presentation Hall. It's the starting area for the T's. I wanted to get this done first, because the rest of the room will be formed around it. You will see from the screenshots, that it's pretty large. The final room will have kind of a mushroom shape to it, with walls directly behind the side seating areas. It'll be impossible for just one or two CT's to cover the entire area, so they'll be forced to use team work. The screenshots are a little dark, cause it's just one light. The finished map will have lots. Note that the grey squarey texture is just for development purposes.



Angles are fun!
 
Hostages is just a bad way to do it, all the CT's have to do is isolate the T's and do the objective. Get rid of the objectives so maps don't end when the timer goes out.
 
>_>

The T's are the hostages. There are no map objectives.
 
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The t's are suppose to kill the ct's not be hostages that wont work if the t's don't follow the "hostage" rules.
 
Edit: Okay, okay. Let me explain this a little better. In what real life situation would people be lined up and killed systematically? A hostage situation. This map is just a rethemed jail map. Instead of a jail, its an office building. Instead of prisoners, there are hostages. There will be no map objectives, or rule changes. Everything you need for a jail map will be there.

I'm just trying to make something a little fun for the community. Please don't try to shoot it down every chance you get.
 
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holy crap somebody needs to make a map where its as you said, a hostage situation...and its basically the same thing as jail, except the roles are reversed. so the Ts are in control, and the CTs are the hostages and THEY need to obey orders...BOOYAH

that would be.....amazing
 
That'd cause too much confusion. I'm trying to do this as simple as possible without rewriting any rules. Plus, why can't a bunch of guys in battle dress uniforms and body armor with helmets take people hostage? I would think it would be those guys that you have to watch out for.
 
Id rather prefer the whole role reversal thing, it is not different at all... just t's have mic and they are the onse who dictate the rules.


but hey, the starting point looks nice.. I guess its just a jail map with no jails ;)
 
hey, stop shootin down his idea until you try it.
HOnestly i wanna give this a shot so i hope you finish this soon.
Good luck
:D
 
No offense but i have absolutely no idea what you are trying to do with this hostage thing, it is very confusing but hey good luck with it anyway and when it is finished i promise i'll try it out :D
 
I second Junk's idea.
Where the rules for Jail are same but you just have the CTs as the "prisoners" and the Ts as the "Warden/Guards"

That would be an interesting setup.
 
you wouldn't necessarily need to turn the map you're creating into what my idea suggested...it was a seperate suggestion. i just think that would be neat.
by all means continue with what you're doing and we'll play it when you're finished!
 
why dont you guys let him do it the way he wants to do it?
if you want to have it some other way, then you can do it yourself
dont go and complain to wyald about your ideas, its his idea and the topic should stay on his idea, not how "cool" it would be to reverse "roles"

just encourage his idea, if you have somthing constructive to say then post it, if you have a hateful message (which im sure you couldnt do most anything wyald can in this situation) then keep it to yourself
 
I like the looks of it so far along with the game play idea. Cant wait to see how it turns out.

Where is it based if I may ask?



To those about reverse roles: No.

That is all.
 
It's not based on any particular building. Though, I'll admit that its really hard coming up with something truely original. The design is inspired by Perfect Dark, Metal Gear and Splinter Cell. PD and SC both have alot of offices with neat designs, and Metal Gear Solid 2 is the exact game that gave me the idea.
 
I'm wondering what else there will be to the map.
Perhaps a conference room, some small single person offices, something like the offices in L4D on the Dead Air campaign?
I'm really looking forward to seeing how this turns out!!
 
Yeah probably, considering L4D had such generic locations. Don't get me wrong, they were good, but they were generic.

Little more detail in the seating areas.

 
this would be nice
the map looks great
keep up the good work
i don't hate u lol
 
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