Speculations on sniper update maps...

There will be no hunted mode, it's already here in an improved version: Payload.
Valve released the payload game mode instead of hunted for several reasons. There won't be any griefers (read, civilians that won't get out of spawn) and the maps are more easily built, since you can make effective choke points to help red.
Payload is just much, much more balanced than hunted, and in my eyes more fun, too.


-Calle
 
Carts can't hide in dark corners on top of crates, nor can they dodge bullets.

Carts have to follow tracks. Presidents can go wherever they wish.

You cannot feint with a cart. You always slog through the corpses of your enemy.

Carts cannot beat people to death with an umbrella.
 
Carts can't hide in dark corners on top of crates, nor can they dodge bullets.
Why should they, they are like massive tanks everyone loves! Besides, they are mobile dispensers, you need them on the battlefield. ;)

Carts have to follow tracks. Presidents can go wherever they wish.
This helps team RED. I don't think a cart has to go multiple routes. Again, it adds chokepoints that are needed sometimes. Just look at Dustbowl, you'd get rolled everytime unless there would not be any turtle points for RED.
Also, a civilian has the chance to take other routes because he's so easily defeated. I do agree that there should be different routes if the objective is destroyable/killable.

You cannot feint with a cart. You always slog through the corpses of your enemy.
And that is a bad thing? :P

Carts cannot beat people to death with an umbrella.
Point taken.


-Calle
 

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