I need ideas!

pickles

Thread Junky
Joined
Dec 29, 2008
Messages
787
Note to Fluffy: If you come in here at least post something. Like an idea.

All others:Okay, so right now I'm in Hammer creating my next map. Right now its pretty basic, with only the main jail builing and some trees (and outside area :w00t:). I will have another thread later probably explain more about the map. But for now I just want ideas. So if you have an idea for any of the folling please comment:

"Fun" Rooms (Ex: Disco)
Torture/Execution Rooms (Ex: Spikes)
Outside activies (Ex: Running course)
Anything else the community (that means you) can think of.

The more ideas I get the better the map will be. As I said above, the main map thread will be up probably sometime after tomorrow
 
Make a LONG (but not TOO difficult) lava game thing... you know where you have to jump on things and cant touch the ground.

Make a 1337 shot for shot room.

Race is a requirement, make it fun (possibly a maze)

Vents are a necessity for T's


Hope these ideas help.. i know they aren't detailed but they are some basic ideas.
 
Make a LONG (but not TOO difficult) lava game thing... you know where you have to jump on things and cant touch the ground.

Make a 1337 shot for shot room.

Race is a requirement, make it fun (possibly a maze)

Vents are a necessity for T's


Hope these ideas help.. i know they aren't detailed but they are some basic ideas.

Your right they are just basic but still thanks for at least say something. I just feel if I put just my ideas into the map most of the community won't like it, so Instead I ask the community. Thanks again.

Pickles
 
Hi pickles...I'm also working on a map myself for Jail right now and think that there are somethings that could be quite original done on jail maps...

E.g. I've made a bouncy castle in my st room, I'm making a nade toss competition room

There are loads of ways...I didnt get much info/ideas back from ppl apart from one over-riding comment..."not too small" so yeah, have fun and be creative! Its why valve provides the sdk...have a blast making it!

If you want any help I know my way pretty well around sdk for cs:s so you can just drop me a message and I'm sure to get back to you within a couple of hours (if I'm awake, is I'm asleep my typing goes to pot :) )
 
TahoE thats called a deathrun :D eGO should get a deathrun or zombie server I would totally play loads more of css
 
You should make a four corners room like in that one map it makes it fun, and i think you should also make a Lockable "big cage".
 
Dont forget to hide one or two pistols with one clip of ammo in one of the cells or vents, keep the gaurds on their toes. i think a last request room would be good to, mayeby a park like in Devs jail with a spray wall. Just get on some maps, think "How could this be better?" an do it
 
i came up with an idea that sounded pretty fun. So their is going to be a giant "Wheel of Freeday" facing the cells divided into different freeday types, and when you press the button, it spins and chooses a random slice for all the T's to watch. So the warden can decide to have a freeday and they would spin the wheel, and what ever day it landed on would be the type of freeday T's do. There could be:

Normal Freeday
Zombie Freeday (Shift walking only)
Crab Freeday (Crouching only)
Bunny Freeday (Jumping everywhere you go)

and any other types of freedays you can come up with.
 
Make it to where instead of cell bars, keep it open and have a fixed S.A.W. that shoots everyone that leaves before it is deactivated if possible, I would play on that map just to see people get cut up by the S.A.W. (S.A.W. = Squad Automatic Weapon= A.K.A. M249 Machine Gun).
 
Thanks guys for all your effort. Ideas I will try to use:

The Freeday Wheel
Outside Area

More coming later
 
I think there should be a bunch of metal dividers seperating the t's from the ct's to prevent ct's from baiting, then the t's rebeling with the gun, etc. Also I think the deagle's should have like 50 or 100 bullets. Also there should be guard towers with no way out, and one ct spawns in each, so then they have eyes on all the t's.I also LOVE the idea of a bouncy castle, I would bounce on that all day xD. I hope it helps. Also lavapaker told me a secret in the jail, but shhhhhhhhhh...
 
I think there should be a bunch of metal dividers seperating the t's from the ct's to prevent ct's from baiting, then the t's rebeling with the gun, etc. Also I think the deagle's should have like 50 or 100 bullets. Also there should be guard towers with no way out, and one ct spawns in each, so then they have eyes on all the t's.I also LOVE the idea of a bouncy castle, I would bounce on that all day xD. I hope it helps. Also lavapaker told me a secret in the jail, but shhhhhhhhhh...

Thanks,

I wont put tower with no way out because the CT's have to be where the T's are (remember, the rules?). For the rails, yes, those will be put in.

And BTW, about the secret: Its not a secret
 
Make a tf2 map. Like a boss. Because I haven't managed to finish one yet but I have 2 under production.

Oh, and, Fluffy is back.
 
Make a tf2 map. Like a boss. Because I haven't managed to finish one yet but I have 2 under production.

Oh, and, Fluffy is back.

:( I dont know how to TF2 map very well. If you could teach me some of the TF2 only entities and how you would use them, then I would maybe give it a try.

Pickles
 
Thanks,

I wont put tower with no way out because the CT's have to be where the T's are (remember, the rules?). For the rails, yes, those will be put in.

And BTW, about the secret: Its not a secret
^^
I was just kidding about the towers(if it was a HUGE map, then u could put them in with a way in and out)
Also, what's the theme? Is it kinda like luxary? Alcatraz? syntax?
 

Latest posts

Back
Top