Killing Floor

the game is really bad for my taste really takes no skill laggy servers all the time and u cant run u just jog all the time u cant jump

Try playing on a harder difficulty? Lag is either your fault or the server is just far away, because i dont have this problem. Your not exactly wearing sprinters clothes, plus most of the time your carrying weapons. Like an axe, a flamethorwer, chainsaw, not exactly things you run with. And i dont think thats a big part anyways. And its the space bar that lets you jump.
 
this game is amazing... you can play this game for a long time and not get bored (unless you arent into zombie killing). It is money well spent
 
It's a good game for the money. But like a lot of online games somtimes it depends on who you play with. As for lag I only had that problem once and it was with one of the large servers (32 player I think) and my ping was kinda high, but that the only time i can remember being laggy.
 
Killing Floor is definitely a worthwhile purchase. Overall gameplay is pretty flexible - you can choose different "perks" or classes, which give you certain advantages and discounts on weapons. You can level up each of these perks much like an RPG.

This game is definitely more fun when you play with people you know. :)

A note about running:
Switch to your knife/melee weapon to move faster. Also keep aware of your "blocks" or weight in game. You can see this when you're at the trader, at the bottom left of your screen. Every weapon that you purchase from the trader shows how many blocks it's "worth" along with its other specs (ie: power, speed, etc.). The more loaded up you are, the slower you move.
 
A new update just came out.

Killing Floor Update Released
August 20, 2009, 10:17 am - Valve - Product Update
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Additions


Added 2 new Weapons: AK47 and Katana

Added new Map: KF-Foundry

Added smoke to the Scrake's Chainsaw

Added "On Fire" animations to all Specimens

Adjusted the spawning of the Patriarch boss character to prevent cases where the boss was spawning too close to players

Adjusted Bullpup's firing sound to have more bass

Adjusted "Crisp up" settings for some of the Specimens when on Fire

Updated the flashlight to look and act in a more realistic fashion

Updated Mutator and Map White Lists(see the Killing Floor forums for more details)


Fixes

Fixed Scrake's head glowing when decapitated

Fixed "The Long War", "The Hard War", and "The Completely Suicidal War" achievements not unlocking

Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and KF-WestLondon
 
A new update just came out.

Killing Floor Update Released
August 20, 2009, 10:17 am - Valve - Product Update
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Additions


Added 2 new Weapons: AK47 and Katana

Added new Map: KF-Foundry

Added smoke to the Scrake's Chainsaw

Added "On Fire" animations to all Specimens

Adjusted the spawning of the Patriarch boss character to prevent cases where the boss was spawning too close to players

Adjusted Bullpup's firing sound to have more bass

Adjusted "Crisp up" settings for some of the Specimens when on Fire

Updated the flashlight to look and act in a more realistic fashion

Updated Mutator and Map White Lists(see the Killing Floor forums for more details)


Fixes

Fixed Scrake's head glowing when decapitated

Fixed "The Long War", "The Hard War", and "The Completely Suicidal War" achievements not unlocking

Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and KF-WestLondon

An AK-47?! Really?!
 
You beat me to it Shape :P

I cant wait to get the new weapons, updating atm.
 

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