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- May 9, 2009
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The Pyro Class
Basic summary of the Pyro Class.
The Pyro class is a class that shoots fire from a flamethrower. The flamethrower makes people catch people on fire. It is an attacking class. He wears a mask unlike the other classes and has one of the scariest taunts in Team Fortress 2. The Pyro has 175 Health.
Class Weapons
The Flamethrower!
The Flamethrower is a flame throwing weapon. It can cause lots of damage to the enemy. The Flamethrower is good for killing many players in one time. With its "burst-effect", meaning it spits out a huge ball of fire when setting the enemy on fire at the beginning may set fire to lots of people. The nearer you get to the enemy, the more damage it does. The Flamethrower is a short range weapon, so be careful of Snipers and Sentries and even more worse, Heavy Weapons Guys!
The shotgun!
The shotgun is the Pyro's secondary weapon. It is a middle ranged weapon. Because the Flamethrower is short ranged, Pyro's can use the shotgun to finish off burning enemies or make an enemy attack you when he is attacking another teammate in your team. This may save your teammate in occasions as the Pyro is a flame fury class.
The Axe!
The Axe is a melee weapon for the Pyro. It does lots of damage to the enemy. The Axe is used to finish off the enemy when he or she is at low health.
The Level 10 Backburner!
With this weapon, it gives the Pyro a big advantage to kill enemies more faster and easily than the normal Level 1 Flamethrower. The Backburner does Critical Damage when an enemy is facing backwards to you. It can instantly kill him or her. This weapon can be unlocked from Pyro Milestone 2 (16 Achievements).
The Level 10 Flare Gun!
Not many people I have seen through various Edge Gamers Organization and many other communities know what potential that the Flare Gun can do. Remember, the Flare gun can kill an UberCharged Heavy Weapons Guy in just 3 shots! The Flare gun is mainly a middle ranged weapon which when you shoot a player, a bullet is shot and it ignites the player. The Flare Gun can also be used long ranged if you can predict the movements of people who are far away in the right time. The Flare Gun can unlocked in Pyro Milestone 1 (10 Achievements).
The Level 10 Axtinguisher!
The Axtinguisher is one of the last Pyro Milestone Achievement unlockables. The Axtinguisher is an axe like the normal Axe but it does Critical Damage when an enemy is on fire. The Axtinguisher is good to finish off players fast.
Fighting other classes.
Scout
The Scout is a pretty annoying class for the Pyro's to attack and kill if you are a beginner. A good player who plays Scout will always run around, jump and run back to spawn. This is when the flare/shotgun is needed. Firstly, set the scout on fire and when he notices and runs, quickly switch to your shotgun and then finish him off. The Scout has 125 health, much less than the Pyro.
Soldier
Soldiers are a hard class to tackle and kill. But really, it's not that hard to tell you. Because of the soldier's slow rockets, you can dodge the area left and right, left and right. Don't attempt to go near to soldiers when they have their rocket launcher on hand. Always get far from a soldier and shot him with your shotgun. In maps with ledges, you should always surprise attack the soldier by jumpin when he is facing back and then finishing him off with an axe.
Heavy Weapons Guy
The Heavy Weapons Guy is a big-time enemy/foe with the Pyro. The Heavy has the most health and is invincible when he is UberCharged. Long ranged or short ranged, the Heavy's weapon always takes critical damage. Weave and zig-zag when shooting him with your shotgun. Always use the tactic to "surprise the enemy" where you jump off ledges and spray Heavies with your primary weapon. If you get contact with him directly, you will be shot and shoved back by the bullets.
Demoman
The Demoman is an easy class for the Pyro to finish off. Because of it's bouncing grenades, you can easily dodge them. Be careful of Sticky Bombs though as they might explode you to hell!
Engineer
The Engineer is yet again a very easy class to take out. Because he has only a shotgun, you can take him out within seconds. Just be careful of his Sentries. His Sentries are wild and can shoot you to death. The Pyro's primary weapon is not a good weapon to outsmart Level 3 Sentries. Level 1s and sometimes 2s can be taken out "no problem baby!"
The Sniper
The Sniper is a "sort of" easy class to finish off. When the Sniper is using his Sniper, always move around and dodge areas. When you are close to him, flame him and finish him off with your axe. Remember, if you get Snipers from behind, you can kill him easily as he is a sitting duck.
The Mmmmedic!
The Medic is another "sort-of" easy class to take out. When he regconizes his enemies and/or when he is alone, always shoot him with your shotgun or Flare Gun. Remember, when the Medic shoots with his unlockable gun, he can attain three health PER BULLET. It's best to stay away from the pro medics.
The Spy!
The Spy is an easy class for the Pyro. The Pyro is a class where he/she can track Spies by just blazing the environment he is in.
Basic summary of the Pyro Class.
The Pyro class is a class that shoots fire from a flamethrower. The flamethrower makes people catch people on fire. It is an attacking class. He wears a mask unlike the other classes and has one of the scariest taunts in Team Fortress 2. The Pyro has 175 Health.
Class Weapons
The Flamethrower!
The Flamethrower is a flame throwing weapon. It can cause lots of damage to the enemy. The Flamethrower is good for killing many players in one time. With its "burst-effect", meaning it spits out a huge ball of fire when setting the enemy on fire at the beginning may set fire to lots of people. The nearer you get to the enemy, the more damage it does. The Flamethrower is a short range weapon, so be careful of Snipers and Sentries and even more worse, Heavy Weapons Guys!
The shotgun!
The shotgun is the Pyro's secondary weapon. It is a middle ranged weapon. Because the Flamethrower is short ranged, Pyro's can use the shotgun to finish off burning enemies or make an enemy attack you when he is attacking another teammate in your team. This may save your teammate in occasions as the Pyro is a flame fury class.
The Axe!
The Axe is a melee weapon for the Pyro. It does lots of damage to the enemy. The Axe is used to finish off the enemy when he or she is at low health.
The Level 10 Backburner!
With this weapon, it gives the Pyro a big advantage to kill enemies more faster and easily than the normal Level 1 Flamethrower. The Backburner does Critical Damage when an enemy is facing backwards to you. It can instantly kill him or her. This weapon can be unlocked from Pyro Milestone 2 (16 Achievements).
The Level 10 Flare Gun!
Not many people I have seen through various Edge Gamers Organization and many other communities know what potential that the Flare Gun can do. Remember, the Flare gun can kill an UberCharged Heavy Weapons Guy in just 3 shots! The Flare gun is mainly a middle ranged weapon which when you shoot a player, a bullet is shot and it ignites the player. The Flare Gun can also be used long ranged if you can predict the movements of people who are far away in the right time. The Flare Gun can unlocked in Pyro Milestone 1 (10 Achievements).
The Level 10 Axtinguisher!
The Axtinguisher is one of the last Pyro Milestone Achievement unlockables. The Axtinguisher is an axe like the normal Axe but it does Critical Damage when an enemy is on fire. The Axtinguisher is good to finish off players fast.
Fighting other classes.
Scout
The Scout is a pretty annoying class for the Pyro's to attack and kill if you are a beginner. A good player who plays Scout will always run around, jump and run back to spawn. This is when the flare/shotgun is needed. Firstly, set the scout on fire and when he notices and runs, quickly switch to your shotgun and then finish him off. The Scout has 125 health, much less than the Pyro.
Soldier
Soldiers are a hard class to tackle and kill. But really, it's not that hard to tell you. Because of the soldier's slow rockets, you can dodge the area left and right, left and right. Don't attempt to go near to soldiers when they have their rocket launcher on hand. Always get far from a soldier and shot him with your shotgun. In maps with ledges, you should always surprise attack the soldier by jumpin when he is facing back and then finishing him off with an axe.
Heavy Weapons Guy
The Heavy Weapons Guy is a big-time enemy/foe with the Pyro. The Heavy has the most health and is invincible when he is UberCharged. Long ranged or short ranged, the Heavy's weapon always takes critical damage. Weave and zig-zag when shooting him with your shotgun. Always use the tactic to "surprise the enemy" where you jump off ledges and spray Heavies with your primary weapon. If you get contact with him directly, you will be shot and shoved back by the bullets.
Demoman
The Demoman is an easy class for the Pyro to finish off. Because of it's bouncing grenades, you can easily dodge them. Be careful of Sticky Bombs though as they might explode you to hell!
Engineer
The Engineer is yet again a very easy class to take out. Because he has only a shotgun, you can take him out within seconds. Just be careful of his Sentries. His Sentries are wild and can shoot you to death. The Pyro's primary weapon is not a good weapon to outsmart Level 3 Sentries. Level 1s and sometimes 2s can be taken out "no problem baby!"
The Sniper
The Sniper is a "sort of" easy class to finish off. When the Sniper is using his Sniper, always move around and dodge areas. When you are close to him, flame him and finish him off with your axe. Remember, if you get Snipers from behind, you can kill him easily as he is a sitting duck.
The Mmmmedic!
The Medic is another "sort-of" easy class to take out. When he regconizes his enemies and/or when he is alone, always shoot him with your shotgun or Flare Gun. Remember, when the Medic shoots with his unlockable gun, he can attain three health PER BULLET. It's best to stay away from the pro medics.
The Spy!
The Spy is an easy class for the Pyro. The Pyro is a class where he/she can track Spies by just blazing the environment he is in.
Summary from the Author (me)
The Pyro is my most favourite class. Despite him being updated, the class has the skill to kill many players. I strongly support the PYRO!
Thank you for reading my mini guide with the Pyro! If you want me to add more info, please PM me.
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