round doesn't restart

Morse

Forum Fiend
Joined
Jan 22, 2008
Messages
633
It happens once in a while
let say we play de_dust for an hour, the game round never restart...
is it a new setting? or something wrong with the map? because i heard different sayings like "oh it's because someone glitch before, then the round wouldn't restart"

someone asks me to restart the round but I am an eG and I am not really part of the Insurgency division though i play the server myself.
so instead i told them will ask the eGO admin today....
 
That is because it gets stuck in Sudden Death. If this happens steam chat or PM an advisor or DL and we will restart it for ya. Its a problem with the person who ported and edited the map's settings.
 
I have actually seen it occur less and less frequently, which is very nice. It seems that the solution has been to remove sudden death as much as possible. I know there are a few people here who have mapping experience, is it at all possible to edit the map and that bug (as well as a few gameplay issues that are annoying like firing an RPG from spawn into the bridge...).
 
i'd try and get a admin override set, so say people with a customer/set flag can restart it. Maybe just exec. with a ins_restart_round 1 excuted when it gets stuck?
 
I have actually seen it occur less and less frequently, which is very nice. It seems that the solution has been to remove sudden death as much as possible. I know there are a few people here who have mapping experience, is it at all possible to edit the map and that bug (as well as a few gameplay issues that are annoying like firing an RPG from spawn into the bridge...).

Ohohoho,not during my time of playing!It happens alot,maybe i am a mulfuntioning magnet,lol.
 
What needs to be done is the IMC2 file needs to be updated. It contains the information about spawns, modes, timers, and whatnot. I will look into getting a new one uploaded. I think I have found the solution, and we will be testing it soon.
 
What needs to be done is the IMC2 file needs to be updated. It contains the information about spawns, modes, timers, and whatnot. I will look into getting a new one uploaded. I think I have found the solution, and we will be testing it soon.

who-ah! who-ah! who-ah!
 
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