Should I write a guide?

M.c.P

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Feb 14, 2009
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I've been kicking around the idea of writing a guide for the various classes of tf2. I like to think I'm okay at writing, though I'm admittedly dry and technical. I do think I have some tips to offer though. I'd probably start with the medic, as its the closest thing to my "career" class, and I there's certainly plenty of tips I could write about to that regard.

Of course, I would certainly be willing to accept/discuss suggestions from my fellow eGO members. As well as funny pictures illustrating my points, if at all possible.

That said, who among you would care to listen to me get technical about TF2?
 
In all honesty, I don't think we need any more guides (no offense to anybody). We get plenty of posts about, "How do I get better as this class?", "Any tips on playing this class?", and links are posted to youtube videos, other posts and advice is given. So in my opinion, no (once again no offense to anybody).
 
I don't know 'bout Zero711, but I welcome any new guides. It's always nice to read things from another person's view, I find. Go for it.
 
I would say go for. But do some guides on something other then spy,demo and solider, Try and see which classes have had guides written on them in a while. Medic sounds like a good start. I havent seen a medic guide in a while.
 

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