FF skill kill

hammerpants, i can help you out. It can be changed, just thru editing some configs on the stats website, you just need someone with admin on hlx to login and change a few things. For example, lets look at a few things.

weapon points modifier:
eGO: http://ego.hlstatsx.com/?mode=weapons&game=insmod
alternative: http://65.39.193.210/hl/hlstats.php?mode=weapons&game=ins!
another: http://www.econsole.de/stats/hlstats.php?mode=weapons&game=insmod

You can change points awarded for min kill, max kill, and kill streaks, round wins, etc etc. I suggest you do 20 max points awarded, and 5 min, then everyone has some points, and people are not loosing 25, i also suggest -10 for tk, but that's just me.
 
I personally don't really care about rank. I just don't like seeing, -50 points for TK or +2 points for killing <name>.
 
There was this other sever that I would play on before I played on the eGO servers had this TK system were if you get TK by someone a menu would pop up and it had something similar to these options:
1.forgive player +50points
2.Don't forgive player
3.kill player
4.beacon player until he is killed

but I never liked the 3rd option...
 
As I understand it, the issue with the stats is related to a imbalance caused by dust. We are still looking into how to solve it without removing stats from dust.
 
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each server is added to hlx, under it's own game/mod. Each servers config is seperate...so you coulde click ins, then set weapon modfiers for all servers, then you can click dust, and set whatever tk value, kill streaks/min/max etc...for that specfic server.
 
it should be dropped to 15 or at least 25 point for a tk especially with player collision turned off now i tend to get teammates that run through me while im firing than there's always the tk i get when i taking a point and a teammate comes from the same direction that the insurgents usually come from.
 
honestly doesnt matter how good of a shot you are but when you get another player walk in front of you at last second as you pull that trigger with the enemy insight then lose 50 points and also get killed by the enemy that is the frustrating part of it all. and yes 50 point lose is alot for an error regardless whose fault.
 
hi,
the stats-problem results from 2 things:

1. the -50 points penalty is to high. This penalty sould be lowered to -25 or -10. The player sould also be able to forgive a TK ( like it is on many other servers).

2. the stats-system seems to prefer one-timer-noob-players. This means, a player who is first time on this server (and will probable not be seen again) and kills you - will lower your stats promptly. On other servers is therefor a "xx-kills-before-entering-the-stats-plugin" installed.
This means, a new player needs - such as - 50 kills before his kills will be stats relevant.
 
I notice that when a new guy joins the server,he gets 1000 points,and i noticed every time i die,my points decrease by 10 or more.
 
why you do something like 100 or 200 kills to get regular points. Then the new guys dont get 25 points everytime they kill a regular to fast. They have to earn the right to get that many points, untill they reach the kills set, they should only get the min, no matter who they kill. Also, lowering the max points to like 20, and bumping the min assures good players can still be in the + most times. The way it is now, or as i remember defaults, is a good player has to get 12 kills to balance out for each death....
 
I second or whatever its at, to change the ranking system, or atleast restart it to a different system.
 
HEY,HEY at least you had 1 tk,I got 3 tk's with one bullet plus in a row... (It was from a sniper...in Dust 2, 3 ppl in one straight line and the enemy was sneaking behind them...)
 
Could we reset the stats over and start anew. I know it won't help with the -50 tk's but it would flush the stats page and reset everyone back to 1000.
 
the -50 point thing is a lil extreme but hey i thinks its also proper i mean it makes you not want to team kill and if you care about your score then it makes you want to build it up again therefore making spend more time on ins
 
calculating example?

hmm there are a few things on this stats system, i dont understand...
-------------------------------------------------------------------------------------------------
starting Points +1000 + bonuses for double kill -to- killing spree +1681

1000 +1681 = 2681
--------------------------------------------------------------------------------
minus (lifetime) 47 TK`s -50x47 = -2350

2681 - 2350 = 331
--------------------------------------------------------------------------------

the stats-system tells me i have 556 points

stats-system-points minus calculated points = points for the lifetimekills?

556 - 331 = 225
--------------------------------------------------------------------------------
225 points for over 10.000 kill`s


or what is wrong with my calculation ? ? ?
 
You have to take into account, even if you dont play, and others are, they are going up in points, i have never looked at this stats system that close, but i'm sure it's working properly(assumtion). Other then that, even if you were 100th ranked, you could wake up and be 250th depending on what happened over night. Try "/next" in server
 

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