Fallout 3 DLC

I played both Operation: Anchorage and The Pitt.
The Pitt was very short, pretty scary, but okay.
I couldn't even finish Operation: Anchorage because it was so buggy and it would crash.
I do plan on getting all the future DLCs, though.
 
I love Fallout 3 (got every single trophy for PS3) and the DLC is great. I played them on 360, and I recommend The Pitt and Broken Steel. Broken Steel raises the cap to 30 and It's amazing. It changes the Wasteland depending on which decision you make at the end of the game. Adds all sorts of new characters, quests, items, armor, etc. And the Pitt is cool. You go to an apocalyptic Pittsburg taken over by raiders.
 
I'm hoping the rumored Fallout MMO is closer to a reality than Bethesda is saying...

Bethesda is only saying that because in the event that Interplay fails to meet the terms of the agreement, then Bethesda will get the rights back & be free to make it themselves generating more money for their company. I hope that the mmo is the thing that'll save Interplay & get their company back on track, they did some great games & it'd be a shame to see them gone forever :<
 
Just got my Collectors Edition in yesterday. Had played through the regular game a good bit and loved it. I normally despise FilePlanet but they have put together a ridiculous mod pack now that looks awesome (installing it tonight). 8 Giant bosses you can fight, extra quests, lightsabers added, tons of other sweet stuff. Best of all IMHO, there's a random monster count increase you can play with, so in feral populated spots (and really everywhere) you can go nuts with a more L4D survival feel as hordes of mutants rush you.

http://www.fileplanet.com/194521/190000/fileinfo/Fallout-3---Fileplanet-Addon-Pack-v2.0
 
I got Point Lookout yesterday when it came out. The main quest in it is engaging and after you do get to the large punga fruit in the bog some crazy stuff happens, and it is pretty fun. The new weapons in my opinion are sorta meh, nothing really flashy like the auto axe or gauss rifle in this. However the level rifle is great gun, super high damage for only needing 10mm ammo. The only weapon I do not have out of the dlc right now is bio gas canisters, a new type of grenade, here is to hoping they are readily accessible through a schematic or something, I hate wasting one of a kind items. The shovel and axe may not be flashy, but anyone who disagrees with me now faces me at the other end of a shovel that was used to scoop poo on plants. You don't want to be that person. I still haven't explored all of point lookout yet but I already found three mini nukes. This DLC is a scavengers/explorers dream come true. I recommend it if you don't care how flashy the weapons are. As for new armor, nothing useful just some tribal clothes and stereotypical southern clothing like civil war hats and overalls, there is the pint sized slasher mask though, so thats cool. The Drifters Grift clothing the ferryboat captain wears is also pretty cool.

Oh and the double barreled shotgun is a bit of a dissapointment, large damage falloff at range, unreliable, and fires two shells with one shot so you have to reload every time you shoot.
 
Yeh I just got Point Lookout, how ever yes the shotgun is no good =( It's fun though.
 
Yeh I just got Point Lookout, how ever yes the shotgun is no good =( It's fun though.

Heh, Point Lookout is the only add-on that I actually liked. Was the only one that really felt 'fallouty' Broken Steel was fine up until the stupid crawler, Pitt was just umm, yea. Operation Anchorage was ok in that it gave us some back story, but didnt really add much to the game, was fun tho.

Double Barreled shotgun = awesome :)
 
I have an update after trying out the biogas canisters, you only get seventeen of these babies so you have to conserve them and pick the best time to use them, thankfully they are very situational, what they do is create a type of gas leak around where it lands, similar to the gas leaks you can find in various areas in the capital wasteland, the gas itself does very little damage upon explosion to anything in the area, only enough to kill a radroach, the real power kicks in once you shoot into the gas or throw a regular grenade in, it creates that burst of flame and knocks down enemies allowing you to kick them while they are down, basically paralyzing palm for non-unarmed combat, its great against albino radscorpions and other uberpowerful things either giving you a chance to run like hell and hide or shoot them with no threat of retaliation! Works well with the Zuh-rong pistol or energy weapons are as a setup for a grenade. The gas also seems to do a bit of damage over time, not anything much though. Its fun but I wish there was a schematic so you could get more than 17.

Oh and in total I found six mini nukes in point lookout, considering how small the area is compared to the capital wasteland thats a pretty dense amount. My favorite thing that came out of this DLC was the ritual knife. It has the lowest AP cost of any weapon in the game at six. This means with my tribal power armor, ledoux's mask and action boy I get a whopping total of sixteen attacks in it with vats, if this results in a kill all of that is restored. It would feel like cheating if it was a ranged weapon.
 
Sorry to break your guys hearts, but a fallout MMO is a ways away. Right now the are working on Fallout: New Vegas. Fan site is here http://www.falloutnewvegas.com/.
Looks like there is going to be another single player before any MMO gets around.
 
i hope you guys saying no aliens please know that its not random. If yuo didnt know this there is a crashed alien ship somewhrere in the wasteland that gives you a very powerful weapon. Im assuming the DLC has to do with it.
 
It does Zegz, as anyone who has found the alien ship knows it is sending out a distress beacon that you can use to locate it once you get close enough, apparently the mothership will come to investigate. Also there is a random encounter where a space ship explodes and showers down alien power cells and a special version of the alien blaster called firelance. I am guessing this DLC will focus on outlandish weapons, they have a great opportunity to get inventive with weapons when they are created by aliens.
 
Bethesda is only saying that because in the event that Interplay fails to meet the terms of the agreement, then Bethesda will get the rights back & be free to make it themselves generating more money for their company. I hope that the mmo is the thing that'll save Interplay & get their company back on track, they did some great games & it'd be a shame to see them gone forever :<

Just read this in a Game Informer mag: New Fallout Game Announced:
...[bethesda] has announced Fallout: New Vegas, a new title coming for Xbox 360, PS3, and PC sometime next year. The game is being developed by Obsidian Entertainment (Star Wars: KOTOR I & II), but at this time little is known about the game other than that it will stick to the RPG gameplay of Fallout 3 and it's not a direct sequel.


Since the DLC for FO3 isn't on steam, I haven't had a chance to play any of them yet; hopefully, they can reach some kind of agreement to get them on there. And a whole new game already?
Wow that seems really really fast for a new Fallout game...and a [supposedly] Fallout MMO in the works?
 
Sorry to break your guys hearts, but a fallout MMO is a ways away. Right now the are working on Fallout: New Vegas. Fan site is here http://www.falloutnewvegas.com/.
Looks like there is going to be another single player before any MMO gets around.

Please note that Bethesda [company that did FO3] & Obsidian [company doing New Vegas] have nothing to do with Interplay [makers of the first fallout] who is actually working on Fallout Online.

On April 16, 2009, it was announced that Bethesda Softworks moved to rescind the Fallout MMORPG license. Interplay received notice from Bethesda that it intends to terminate the trademark license agreement, claiming that Interplay is in breach of the agreement for failure to commence full scale development by April 4, 2009 and to secure certain funding for the game. Interplay disputes these claims.

That means that Interplay is saying they are in 'full scale development' & have secured necessary funding for the project. Whether Interplay is being truthful or not remains to be seen, but they are at least saying they are working on it :)
 
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Since the DLC for FO3 isn't on steam, I haven't had a chance to play any of them yet; hopefully, they can reach some kind of agreement to get them on there.

You know you can still play the DLC even if you got the game through steam, right?
 

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