Proof that dominations don't matter

Joined
Jul 26, 2008
Messages
237
I was playing on the Valve maps server as a Heavy on ctf_well. Here's what happened...

ctf_well0011.jpg


<.< We got steamrolled every round and couldn't cap for our lives. Remember everybody, killing doesn't matter! Even though I was owning...
 
I find it really annoying that when a steamroll takes place, everyone immediately tries to go to the other team.
 
I think it's dependant on the map.

Come to a payload map or control point map like Dustbowl.

Roll like that and your team will be much closer to winning for sure.

Only takes 1 person to cap a flag sometimes but very rarely can you do that on a different style map. Aside from spy caps of course.

EDIT: Well done dominating 7 people. That's seriously no easy feat!
 
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Nice, dominations...wait...is that my name on the list...lol. On a brighter note, I got the pyro hat...finally my first hat.
 
So, tell me something. Why does it say 7 dominations next to your name, yet if you count the symbols on the right, it actually adds up to eight? Hmm?
 
So, tell me something. Why does it say 7 dominations next to your name, yet if you count the symbols on the right, it actually adds up to eight? Hmm?

Because the domination medal reporting system is buggy.
 
The scores are a little different on a 24/7 server :P These are 60 minute intervals on each map, so the scores are a better indicator of the overall steamrolling of one team. They got 12 flag caps on us in a row. I went from 0/10 on the Crime and Punishment achievement (Kill the flag carrier 10 times) to 10/10 in that game.
 
Switch to spectator and the dominations will be gone.

Annoy your "nemises" when after they work hard for dominations, it'll just disappear.
 
The new domination system it is too easy too dominatite a person, too much dominiations is too much spy revenge kills, do not want that
 
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