I don't think 16v16 battles is worth the money though. Usually you think a MMO fps would be giant battles, but I guess not.
I bet that they will get bigger. :laugh:
I don't think 16v16 battles is worth the money though. Usually you think a MMO fps would be giant battles, but I guess not.
I bet that they will get bigger. :laugh:

They've publicly stated that if you planned to play this game and have huge battles with 100s of people, this is the wrong games for you, because of the technology issues, lag, etc.
At first, I thought that they were being insane, but the more I think about it, its probably a good thing their doing that.
For all you WoW Players, have you ever played WinterGrasp on a decently populated server? Its impossible to play with lag, and thats with Blizzard Servers(Richest MMO Company Basically). I don't think Blizzard, or any of the MMO companies have the technology, or money to use the equipment it'd take to make big battles on an Unreal 3 Engine playable.
Bump
Almost to open beta....
Maybe you will even be able to use the resources and land to build your one agency center.
They need more classes >_<
There are seven different classes, a bit less than TF2, but it's enough.
Their nowhere near open beta....
Right now their at Pre-CB1, Their getting prepared to send invites out in the upcoming week or 2, and the first Closed Beta will begin by the end of July.
I'd say you can expect to see Open Beta in...September, at the earliest probably
