The Ultimate Scientific Laws of the Multiplayer Online Game Team Fortress 2...

Engineer - spy law: 1 of 100 spies will decide that the best move is to USE enemy TP entrance, not to sap it. It will happen the very second you decide that the best spot to stand would be ON TOP of your TP exit.
 
General law: If you are on fire and you 1. don't see a medic nearby and 2. don't have enough health to live, you will go looking for a medic pack. while looking for one you will A. die right before you get there and your body will fall ontop of the med kit or B. s scout will come grab it that has nearly full health.
 
Medic law:

When you are about to Uber a heavy, he will get sniped just in time for you do deploy the Ubercharge. You will then be forced to Uber the only other class around: Scout.
 
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