New Server: Random Mod Server

It's actually pretty fun. Sometimes you're ridiculously overpowered, sometimes you have to work for your kills.

Scout with Grenade Launcher is awesome.
 
this server is alot of fun, but a few odd things i noticed, the cabinets in spawn dont work 1 hit from a sentry, regardles of class and health would kill you, and people got uber insanely fast.

dunno if this is part of the mod or if they can be ficed, but it's still a blast.
 
Yeah health cabinets are not working and sentries seems really overpowered. I think that hlxstat should be removed on this server, not that I care for my points but it's just so different and crazy....my 2 cents...
 
I believe the SG's are like that because you can rarely upgrade them yourselves, if I may hazard a guess.
 
It's really fun, but why'd it have to replace cashworks?

Spy's don't always undisguise any more when they shoot, making disguised spy with stickies an epic combo.
 
I have a few suggestions:

1. Make respawn cabinets work.
2. Make ubercharges work for any class with Medigun (somehow, I'm not sure how this could be done).
3. Make ubercharge charge up at regular pace.

Also, the only unlockable I've thus far seen is Jarate. Are the other unlockables allowed?
 
Also, the only unlockable I've thus far seen is Jarate. Are the other unlockables allowed?
Yes, sometimes you'll get an Engineer pistol with 16 shots, that's a flare gun.

The ammo system can be pretty messed up, I had about 75 stickies in reserve, as Rellik said, "Alright, you're on defense". And I believe it was said that the cabinets couldn't work because it would mess up the mod or something. Otherwise I see fun times ahead.
 
A+ server. Encourages use of weapons that you don't use often. Scout + knife = awesome backstabs.
 
No!!! I finally got to like cashworks!


ZergsPower must be so sad. And I feel his pain!

I will try this new server and see what its like.
 
1. You can't detonate stickies if you switch weapons.
2. Some spy disguises don't go away, even when they're firing a weapon.
3. Ubercharges are uber-weird.
4. For one glorious round, i was an engie with a wrench. Still my Lvl 1 sentry was killing EVERYTHING.
5. Sapper didn't work a lot of the time, seems like a novelty item. I know it CAN work, b/c all my stuff has been sapped....
6. Scout with Sasha = WIN
7. had a pistol that shot flares ... with 200 flares in reserve
8. Was an Engie, had Sasha, could NOT get more than 32 ammo. Looks like the ammo in reserve is tied to that class's original ammo slot -- e.g., Heavy has 200 minigun rounds, so ANY weapon that spawns in his primary weapons slot will have 200 ammo. I haven't triple checked to make sure this is 100% correct, but I'm positive it's correct at least some of the time :P

No complaints here, though, other than my rank is dropping faster than the stock market....
 
I had a lot of fun playing on the server yesterday, although, sentries are a little too powerful. :)
 
What about hitting respawn cabinet allows you to just get new randomized weapons with full ammo. Would that be doable in the mod?

Also, yeah, can we get HLStatsX disabled on this server?

I'm not necessarily complaining about points (I've actually gone up on this server), but it's just that what is represented as points in your HLStatsX shouldn't really apply if you're a jumbled mess of characters which can't be properly interpreted by what HLStatsX deems is fair or not.
 
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