- Joined
- May 2, 2008
- Messages
- 461
Has anyone noticed if the newer nVidia drivers (182.xx and on) have been causing multicore rendering to fail? For the longest time, I was able to run multicore support on my rig with no problems, and for the past 2 - 3 weeks, whenever its enabled, my games will lock up and crash. Specifically L4D and TF2, two source games that run the multicore option. Things work fine on a single thread but my FPS doesn't top off like it used to. I'm just wondering if anyone has run into this issue lately or if valve did something to their coding again...
If you're interested, my rig is:
Intel Core 2 Quad Q6600 OC to 3.0GHz
4 GB G.Skill DDR2-8500
eVGA 750i FTW Edition motherboard
eVGA GTX 260
2 500GB Seagate barracuda's in RAID 0
1000W Ultra X3 modular PSU
If you're interested, my rig is:
Intel Core 2 Quad Q6600 OC to 3.0GHz
4 GB G.Skill DDR2-8500
eVGA 750i FTW Edition motherboard
eVGA GTX 260
2 500GB Seagate barracuda's in RAID 0
1000W Ultra X3 modular PSU
















