- Joined
- Aug 1, 2007
- Messages
- 843
In the last few days or so, I have been developing an Insurgency map built for eGO.
Even though it has only been a few days into production, I have made significant progress. I will be adding lighting effects and a skybox so it looks more like real life.
One of the biggest differences is that it doesn't exactly have the same style as most of the INS maps. It's less "deserty." I'm trying to give players a different feel from all the other maps. All the other maps were all based in desert areas. This map, ins_sunrise, is more based places with less desert. Most of the map is urban that almost looks like your average city (except for theres insurgents and abandoned cars and buildings.)
One of the big pluses is that almost and I mean almost every building you can enter 1 or 2 floors, or get on the roof of that building. This map also supports snipers. There are many good sniping positions in this map.
I have some screen shots to show you too.
These images are outdated, but they give you a feel for what it's going to be like.
The version I am currently working on is much larger than what you see here. And the the Insurgent spawn is no longer where it was in this version.
When I have a new version compiled I will post more screen shots in this thread.
I'm kind of flying-blind here. I need some good ideas one what to add. If you have any ideas, suggestions or comments please post them here. And if I use an idea you suggested, I will add a special thanks with your name on it to the credits texture in the map.
Even though it has only been a few days into production, I have made significant progress. I will be adding lighting effects and a skybox so it looks more like real life.
One of the biggest differences is that it doesn't exactly have the same style as most of the INS maps. It's less "deserty." I'm trying to give players a different feel from all the other maps. All the other maps were all based in desert areas. This map, ins_sunrise, is more based places with less desert. Most of the map is urban that almost looks like your average city (except for theres insurgents and abandoned cars and buildings.)
One of the big pluses is that almost and I mean almost every building you can enter 1 or 2 floors, or get on the roof of that building. This map also supports snipers. There are many good sniping positions in this map.
I have some screen shots to show you too.
These images are outdated, but they give you a feel for what it's going to be like.
The version I am currently working on is much larger than what you see here. And the the Insurgent spawn is no longer where it was in this version.
When I have a new version compiled I will post more screen shots in this thread.
I'm kind of flying-blind here. I need some good ideas one what to add. If you have any ideas, suggestions or comments please post them here. And if I use an idea you suggested, I will add a special thanks with your name on it to the credits texture in the map.
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