Possible Exploit in the dust server

LOL I've had this same problem, but it was the left tower with the ladder and I got about 7 kills. I'm not sure what it was, but it sure was fun :P as for keeping people from doing that, just don't tell pubs about this.
 
Just an add to this . I banned someone for firing into spawn for the third time after kicking him . He later said that he never fired into spawn the third time because he was firing into the tower . But he killed me in spawn that time . So I ignored him , but now I know he may have been right .

We need to address this issue before more people get banned for simply sending RPG into a sniper tower .
 
the only solution i can thing of is changing it to a diffrent dust map while we try to redo that part of the map to take that away, but if we do do that the ranking on there server goes downnnnnnnnnnnnnnn and the higher the server ranking the more likely it will be that we keep the server when some of the servers have to be shut down
 
another exploit is if an ins has an rpg and is coming out of there alpha spawn and at the top of the ramp shoots over the map to hit the marines alpha bridge...
 
another exploit is if an ins has an rpg and is coming out of there alpha spawn and at the top of the ramp shoots over the map to hit the marines alpha bridge...

:confused1: I'm gonna need a diagram for that. I don't get it.
 
i dont think hitting alpha bridge is an exploit though

It goes with the whole map boosting i believe.. i checked it out there is an area just next to the wall above the lower door to exit to were you can hit it and the only way to stop it is to spawn camp the front of alpha exit on ins spawn
 
another exploit is if an ins has an rpg and is coming out of there alpha spawn and at the top of the ramp shoots over the map to hit the marines alpha bridge...

That isn't an exploit... that is just something that is elevated up enough to where you can shoot from the ramp to Alpha bridge. When I would play Dust2 occasionally I used to throw an RPG over there and clear out a few people from that area so that they don't shoot down into the cap zone. Now the other way around where your shooting a M203 towards the INS spawn, that is questionable, are trying to shoot right where Insurgents spawn or are they trying to get that RPG who is launching them into that bridge? If the M203s are hitting in the spawn area then ask them to please aim some where else like on the ramp, that way its just spawn exit camping and the insurgents if they use their noggin can use the other exit... cut, print, and send'r out!
 
If the M203s are hitting in the spawn area then ask them to please aim some where else like on the ramp, that way its just spawn exit camping and the insurgents if they use their noggin can use the other exit... cut, print, and send'r out!

I just had this happen when I was playing a day or two ago. A guy was standing on the loft area of the marine spawn and was shooting 203 rounds into the Ins spawn. I only realized what he was doing when I died in the middle of the Ins spawn while trying to send a psay about foul language. I switched to spectator and took a video of the guy, asked him to stop and kicked when he continued to shoot them.
 
ive only read the first page... but dont look at it as laws of physics... its like the matrix. little bitty " kill clusters" are shot out to do their work and im guessing this is done when (like hammer said) in sudden death only. so just w/k/b as necessary without giving up what it does other than its considered spawn killing... just my suggestion.
 
I don't think it is just happening when its on sudden death... I've had one of those shots whenever it had a timer set.
 
Just an add to this . I banned someone for firing into spawn for the third time after kicking him . He later said that he never fired into spawn the third time because he was firing into the tower . But he killed me in spawn that time . So I ignored him , but now I know he may have been right .

We need to address this issue before more people get banned for simply sending RPG into a sniper tower .

Haha pretty sure that was me no hard feeling man you were just doing your job x3
 
Another thing on Dust2, i see alot of e's players camping Marines spawn shooting out of the exit to B shooting INS inside of B and them not being able to get killed back, and then making the INS want to throw nades n so forth in there.. any words to go along with that one? lol upper command told me thats reasoning for open game upon that player to try to get taken out, how would u go about this? d;)
 
If the Marines are shooting out of their spawn, they are fair game. For the B side I wouldn't care if they threw nades just below the spawn (where the Marines are shooting), but from the A side they still should not be throwing nades into the spawn.
 
Another thing on Dust2, i see alot of e's players camping Marines spawn shooting out of the exit to B shooting INS inside of B and them not being able to get killed back, and then making the INS want to throw nades n so forth in there.. any words to go along with that one? lol upper command told me thats reasoning for open game upon that player to try to get taken out, how would u go about this? d;)

they can throw nades under the exit but not into spawn, if its thrown into spawn it might kill people trying to go out to bridge
 
So for that I would say if the marines are shooting out of their spawn at the insurgents that yes they are fair game, but do NOT throw nades in at them or fire RPGs in there just to get them.
 

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