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- Sep 14, 2021
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- 931
This is more of a Map Affect than an Item
When bought, this item will turn off the lights on the map, similar to how it works on the Amongus Map.
Like the map mentioned above, it will last about 10 seconds, and only be able to be activated every about 30-45 seconds.
My Suggestions for this IF added or considered :
1. Make it so ALL Traitors have to wait the for the cooldown on the item before they can use it.
Example : Once One Traitor Buys it, ALL Traitors must wait 30-45 seconds after the 10 seconds of Darkness ends before it can be bought again.
2. I'd say make it cost somewhere around/between 500-1000 credits.
3. Make it so when bought by the Traitor(s), the other Traitor(s) aren't affected as much by the Darkness
4. And, obviously we want it to be fair, so make it so Innocents/Detectives can see a little bit in front of them, like the map mentioned above.
I believe that's all I have to say, but lemme know what you all think of this Idea
When bought, this item will turn off the lights on the map, similar to how it works on the Amongus Map.
Like the map mentioned above, it will last about 10 seconds, and only be able to be activated every about 30-45 seconds.
My Suggestions for this IF added or considered :
1. Make it so ALL Traitors have to wait the for the cooldown on the item before they can use it.
Example : Once One Traitor Buys it, ALL Traitors must wait 30-45 seconds after the 10 seconds of Darkness ends before it can be bought again.
2. I'd say make it cost somewhere around/between 500-1000 credits.
3. Make it so when bought by the Traitor(s), the other Traitor(s) aren't affected as much by the Darkness
4. And, obviously we want it to be fair, so make it so Innocents/Detectives can see a little bit in front of them, like the map mentioned above.
I believe that's all I have to say, but lemme know what you all think of this Idea

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