- Joined
- Apr 8, 2008
- Messages
- 7,314
Updates to Insurgency have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
New features
* Added fully-configurable Spawn Protection System
* New morale & scoring system
* Players now will earn morale points when suppressing enemies (wounding & eliminating targets)
* Eliminating enemies within capture areas (while attacking or defending) provides a boost in morale points
* The Kill / Death Ratio (KDR) of the player is taken into account and provides an additional bonus multiplier to the player's score
* Added server option ins_spawnprotection. Disabled by default, when set to 1 it will read the settings of the server .sps files (placed at the Maps folder) and enable the Spawn Protection System
* Added console command ins_showsps to allow players to check the Spawn Protection Settings of the server for the current map
* Ammo caches now have a per-player timer. You can only restock your ammo after a period of time to prevent grenade / RPG spamming from ammo cache locations
Bug fixes & Updates
* Improved M203 grenade launcher
* Corrected ironsight alignment for several weapons
* Spectators can now see other player's weapons in first person
* Player hitboxes have been corrected. Prone hitboxes are now accurate
* You can now see the tracers of other players when they're using LMGs
* Revamped several weapons
* Updated Various Weapon Selection UIs
* Weapon animations improved
* The M203 position has been adjusted
* New skins and textures for the Insurgent characters
* New death/spectator menu
* Improved player and team-mate icons on the overhead map
* More accurate collision models for many props
* Improved many in-game sounds
Map Updates
* ins_almaden
* ins_Baghdad
* ins_Buhriz
* ins_karkar
* ins_Karam
* ins_Ramadi
New features
* Added fully-configurable Spawn Protection System
* New morale & scoring system
* Players now will earn morale points when suppressing enemies (wounding & eliminating targets)
* Eliminating enemies within capture areas (while attacking or defending) provides a boost in morale points
* The Kill / Death Ratio (KDR) of the player is taken into account and provides an additional bonus multiplier to the player's score
* Added server option ins_spawnprotection. Disabled by default, when set to 1 it will read the settings of the server .sps files (placed at the Maps folder) and enable the Spawn Protection System
* Added console command ins_showsps to allow players to check the Spawn Protection Settings of the server for the current map
* Ammo caches now have a per-player timer. You can only restock your ammo after a period of time to prevent grenade / RPG spamming from ammo cache locations
Bug fixes & Updates
* Improved M203 grenade launcher
* Corrected ironsight alignment for several weapons
* Spectators can now see other player's weapons in first person
* Player hitboxes have been corrected. Prone hitboxes are now accurate
* You can now see the tracers of other players when they're using LMGs
* Revamped several weapons
* Updated Various Weapon Selection UIs
* Weapon animations improved
* The M203 position has been adjusted
* New skins and textures for the Insurgent characters
* New death/spectator menu
* Improved player and team-mate icons on the overhead map
* More accurate collision models for many props
* Improved many in-game sounds
Map Updates
* ins_almaden
* ins_Baghdad
* ins_Buhriz
* ins_karkar
* ins_Karam
* ins_Ramadi
















am i so anoying, just like steam
:thumbup1: :biggrin: :thumbup: :blink: :w00t: :lol: :laugh: :laugh:



