Update

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USCG Hammer

Stop... Hammer Time
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Updates to Insurgency have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New features

* Added fully-configurable Spawn Protection System
* New morale & scoring system
* Players now will earn morale points when suppressing enemies (wounding & eliminating targets)
* Eliminating enemies within capture areas (while attacking or defending) provides a boost in morale points
* The Kill / Death Ratio (KDR) of the player is taken into account and provides an additional bonus multiplier to the player's score
* Added server option ins_spawnprotection. Disabled by default, when set to 1 it will read the settings of the server .sps files (placed at the Maps folder) and enable the Spawn Protection System
* Added console command ins_showsps to allow players to check the Spawn Protection Settings of the server for the current map
* Ammo caches now have a per-player timer. You can only restock your ammo after a period of time to prevent grenade / RPG spamming from ammo cache locations


Bug fixes & Updates

* Improved M203 grenade launcher
* Corrected ironsight alignment for several weapons
* Spectators can now see other player's weapons in first person
* Player hitboxes have been corrected. Prone hitboxes are now accurate
* You can now see the tracers of other players when they're using LMGs
* Revamped several weapons
* Updated Various Weapon Selection UIs
* Weapon animations improved
* The M203 position has been adjusted
* New skins and textures for the Insurgent characters
* New death/spectator menu
* Improved player and team-mate icons on the overhead map
* More accurate collision models for many props
* Improved many in-game sounds


Map Updates

* ins_almaden
* ins_Baghdad
* ins_Buhriz
* ins_karkar
* ins_Karam
* ins_Ramadi
 
I just saw the update start, I wondered what it was about. This is good, very nice fixes...
 
I would like to thank INS and all of its glory and for them giving me a reason to come to work and earn money.. (so i can play iNS!)
 
is not all that, i think... i think it would get much much much better :P am i so anoying, just like steam
 
I'm really excited with what I've seen so far! I love the updated maps.
 
Finally, we needed an update to add a little something something to our servers. This is going to be really really good!
 
Ever since the update I have been getting some pretty bad graphics lag. My fps frequently drops to 20 or under and I have been experiencing a lot more choke. From what I have heard people are experiencing quite the opposite effect. Any suggestions on how to fix the lag?

I am running an nVidia 8600GT on Vista Home Premium.
 
Sounds nice! And after a little break I will be playing again, if anyone remebers me, It's Wordup from Denmark :)
 
It's getting so complicated...I still wish the marine's "rifleman" class could have an "automatic setting".
 
Would that still be an M16 though?Correct me if I'm wrong, but I thought M16's were only burst and single shot...
 
Would that still be an M16 though?Correct me if I'm wrong, but I thought M16's were only burst and single shot...

It depends on the M16. If I remember right, the original had full auto A2 has burst and a different handgrip.

I'm prolly remembering wrong. but thanks for making me feel old.
 
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