The only time you should ever need slay command in any CS:S server is if you accidentally switch the last team member to spectator.
Even in that case however you can still switch the remaining other team members to spec who won't suicide.
I brought up the slay idea just for the jail server, where its needed, other servers, it wont be. And other commands such as burn, slap..etc aren't even necessary.
I could go into so much detail on how bad the freekilling is getting in the jail server - CT's have developed a mindset where they can shoot first and think later since they are taking the "freekills happen" statement alittle too lightly and abuse it. Sure admins warn then revoke..etc but thats after the person has freekilled so many and next map you will see the same thing happen.
Warning to not freekill is too nice, it is a common sense rule in any jail server. Revoking instantly would be too harsh. But a slay with the warning will at-least make CT's think before they shoot & at the same time, giving them a chance to read the !jailrules + not loose CT spot straight away.
I even know regulars who still break common sense rules such as shooting into stacks, gunplanting and freekilling. Yeah, you could say freekills happen, but I bet you, if you put in your mind that you will get slayed if you freekill, you would take more care of who you shoot.
Of-course the slay command wouldn't need to be used to uphold other rules such as: not staying with the T's; camping armory...etc.
Slay, however, seems to be needed at this time - unless of-course you have something else in mind that will make CT's take a little more care.
I dont see why such a beneficial feature should stay removed from a single server just because one or two admins are abusing it - when you could follow a disciplinary procedure which sooner or later results in a demotion.
Sorry for having to bring such an annoying subject up :thumbup: