what would you change

^ Because they probably weren't being worked properly. There are a few ways to make rotation servers popular.
 
Add a slay command in the jail server for many reasons.

The only time you should ever need slay command in any CS:S server is if you accidentally switch the last team member to spectator.

Even in that case however you can still switch the remaining other team members to spec who won't suicide.
 
I know this may seem like a bad idea, but I think we should have Advisor powers, like slap, slay, but only for the right reasons. I know we've done this in the past. But if ANYONE abuses them, they either get their powers removed or get demoted. Harsh, but it could even things out. I know leadership thinks "Dumb, bad stuff will happen", but, I say we give it a TRY.
 
I know this may seem like a bad idea, but I think we should have Advisor powers, like slap, slay, but only for the right reasons. I know we've done this in the past. But if ANYONE abuses them, they either get their powers removed or get demoted. Harsh, but it could even things out. I know leadership thinks "Dumb, bad stuff will happen", but, I say we give it a TRY.

Not even Advisors use the Advisor level commands in the servers to admin a situation. eGO's don't need access to them.
 
I would add all CEVO and CAL maps into 1 server to be some more practice.
 
a) eGOs had slay and freeze bomb, they couldn't handle the responsibility so it was taken away.
b) We've had a CAL/CEVO map rotation aka competitive map server, didn't stay filled.
c) Zombie mod was great way back but as more and more people used cheap spots and glitches people got sick of it and went to Escape Maps where it was just running and balanced. We will have ZM(Survival) Events down the the road. Also to those saying more maps, we have 28-30 maps on the server, you guys need to keep it filled, how its set up it takes a day basically to play every map once if they're not changed before time limit. More maps doesn't mean itll stay filled. Some popular servers stay full on 10 diff maps and rarely going to 14-16 different maps even though they have 30-50 maps on the server.
 
Change the !zspawn back to all-round availability. Joining 31 seconds after the round started/accidentally dying as a human during the round is kind of annoying now.
 
Just a thought,

you guys seem to have a few ideas for the division. My question is, why not use the Drop Box forum and post them in there? During the meetings we always remind you guys about it and according to this thread, you folks seem to have had ideas for quite a bit of time

because people look at my post more
 
Change the !zspawn back to all-round availability. Joining 31 seconds after the round started/accidentally dying as a human during the round is kind of annoying now.

However, having this set on means people could glitch the map or they're too far behind and then they set AFK... I saw it with respawn, only a few who respawned would make an attempt to kill the humans. That is what its set to how it is now.
 
The only time you should ever need slay command in any CS:S server is if you accidentally switch the last team member to spectator.

Even in that case however you can still switch the remaining other team members to spec who won't suicide.

I brought up the slay idea just for the jail server, where its needed, other servers, it wont be. And other commands such as burn, slap..etc aren't even necessary.

I could go into so much detail on how bad the freekilling is getting in the jail server - CT's have developed a mindset where they can shoot first and think later since they are taking the "freekills happen" statement alittle too lightly and abuse it. Sure admins warn then revoke..etc but thats after the person has freekilled so many and next map you will see the same thing happen.

Warning to not freekill is too nice, it is a common sense rule in any jail server. Revoking instantly would be too harsh. But a slay with the warning will at-least make CT's think before they shoot & at the same time, giving them a chance to read the !jailrules + not loose CT spot straight away.

I even know regulars who still break common sense rules such as shooting into stacks, gunplanting and freekilling. Yeah, you could say freekills happen, but I bet you, if you put in your mind that you will get slayed if you freekill, you would take more care of who you shoot.

Of-course the slay command wouldn't need to be used to uphold other rules such as: not staying with the T's; camping armory...etc.

Slay, however, seems to be needed at this time - unless of-course you have something else in mind that will make CT's take a little more care.

I dont see why such a beneficial feature should stay removed from a single server just because one or two admins are abusing it - when you could follow a disciplinary procedure which sooner or later results in a demotion.

Sorry for having to bring such an annoying subject up :thumbup:
 
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