- Joined
- Jun 14, 2009
- Messages
- 2,849
I think there should be more pylons.
I know I might be the only one, but I wish they would reintroduce a heavy artillery tank like a Howitzer that you can spot with maybe binoc's from a recon. That was so much fun in previous BF games and mods.
I am excited about the patch though, beep beep!
I think there should be more pylons.

Well there is a certain process that I do before the game starts and so far absolutely no crashes.Actually I run on the lowest possible settings and still get random crashes. Even before the map loads.
ikr?MORE mortars?!
' same as meYou owe me 3 minutes of lifetime.![]()

Well there is a certain process that I do before the game starts and so far absolutely no crashes.
You owe me 3 minutes of lifetime.![]()
Im of the camp, that the irnv needs some serious downgrades, often I go in servers and >75% has em on.... (at least the ppl that kill me, though sometimes, everyone will kill me, sooooo)
And its fairly easy to see why
In a game with so much detail thrown into it, the irnv is built like it has no environment around it. If you go to C on Caspian conquest, and look east to D, the sun will blur out EVERYTHING... quite honestly, as it should. When I look into the sun (which is alot btw) its hard to see the things around it, so...makes sense. But when I put on this scope, that is nightvision....nightvision is super sensitive to light....so you can see at night...and look into the sun...its just a beautiful green day where my enemies are highlighted in red, orange, and yellow. Or if I fire the weapon and the ignited powder comes out the end, will it blind me? (which is the point of flash suppressors. Would be cool if this were a game mechanic and IRNV need a flash suppressor to be useful). Or if I look down this extremely bright hallway, or into an enemies flashlight? Hrmm? No? No I suppose it doesn't
Light has no consequence to this scope, and quite therefore, no downside.
Anyway
Scope's OP |
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Drama to be found |/
Well, you're saying, "Calais, well, the name of the scope is IRNV, the IR part means infrared".
To which argument you haven't made, but as I will, have wished into being, a strawman for me to attack for your entertainment (ARE YOU NOT ENTERTAINED). I would reply "Well, then wouldn't it make sense that all the hot stuff shows up on it"?
Like...your own weapon perhaps?
or smoke stacks?
or maybe, the contrails of jets?
or hot ashphault, baking in the mid-day sun
or even the heated air, rising from explosions?
And seeing how that people and...unoccupied vehicles burn up like the freaking sun
Shouldn't desert levels, be ummm....all red? On an IRNV scope?
humans are 98 degrees...deserts tend to be hotter.
/

Yeah i read that just was trying to shorten up the post window. Nothng makes me rage harder than the f2000.
I agree more so with fixing what is broken first than tweeking the heat signitures of objects in the scope and other misc "op" things.