S
Sumac
UPDATED: Realism 7 Update 12/28
As always we will be updating our Tournament with many changes to continually improve game flow and enjoyment for all of you.
We are looking for new and exciting suggestions to help keep Realism at the top of eGO events. Please PM me with any suggestions you would like to be considered by the TAs for Tourney 7.
Changes taking place
Rotating TAs!
Attack/Defend System
Changes being considered
Weapon changes
Please remember to PM me with any questions, comments and especially suggestions for this next tournament. Thanks again
Remember, any or all of these are subject to change if necessary.
DoD:S Realism Campaign #7 is tentatively scheduled to begin February 4th, with signups beginning in late January.
Realism Tournament Changes
As always we will be updating our Tournament with many changes to continually improve game flow and enjoyment for all of you.
We are looking for new and exciting suggestions to help keep Realism at the top of eGO events. Please PM me with any suggestions you would like to be considered by the TAs for Tourney 7.
Changes taking place
Rotating TAs!
Attack/Defend System
-Attacker will be on the attack for the first two rounds, the defender will defend. This will ensure that the attacker will always have more offensive rounds.
-Attack bid winner will decide who defends or attacks for the tiebreaker round if needed. This will allow the army with the larger army to have a slight advantage if there is a round three.
-We will continue with the best of three rounds. We feel the three round system was smoother than the five.
-We will be reverting back to one attack per week per army. As much as everyone clamors for realism people get burnt out, and four maps changes per night was causing that.
Squad based system-Each army will be split into squads. Each squad will be lead by an officer.
-ONLY squad leaders will talk in game. Each squad will have it's own room in Ventrilo and will communicate through Ventrilo. We are confident there will be zero instances of ghosting.
Death Messages OFF-The intent of disabling death messages is to create a greater reliance on squad interaction and reliance.
Changes being considered
Weapon changes
-Weapon purchases. We are looking for a way to implement this without just providing teams with arbitrary amounts.
Medic Class Mod-As much as we would like to see this in action, it is proving difficult based on our server and other mods in use. It is unlikely that Realism Tourney 7 will see a medic class this, but we are trying to find a way.
Please remember to PM me with any questions, comments and especially suggestions for this next tournament. Thanks again
Remember, any or all of these are subject to change if necessary.
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....just a thought.



