Why Servers ban the AWP?

It is not a balanced weapon.

It would create lots of camping in the servers, and would probably result in the stacking of the defensive team of the map you are playing. i.e. CT on Dust2, CT on HS, and T on Italy.

Just like the para.

Limit when?:confused1:
 
It's actually easier to play T side on d2 with an awp than trying to ak/scout 10+ people stacked at either site.
 
If we allow the AWP it would be AWP vs PARA all the time. Well.. or just awps vs awps

I do agree with Kerri, a server with Rotating maps would be a nice idea. This thought however, has come up multiple times in discussions like these. There were a few reason why it would be a bad idea to have a server with rotating maps. I forgot the reasons though.. They made sense at the time. I think it was about not having regular players, so basically we wouldn't have people coming back everytime leaving the server quite empty.

I like the awp, but I prefer the Scout. You're so slow with the awp, which makes you an easy target. On the other hand, once you spot someone it's a guaranteed kill.

And like Trippey said, the costs of the AWP are so high it balances it out unless the server starts with $16.000 which would be on our servers.

I'm not sure if I'm the only one, but a server that has rotatingmaps, normal starting money and has no weapon-restrictions does seem like an awesome idea to me. Does anybody agree?
 
If we allow the AWP it would be AWP vs PARA all the time. Well.. or just awps vs awps

I do agree with Kerri, a server with Rotating maps would be a nice idea. This thought however, has come up multiple times in discussions like these. There were a few reason why it would be a bad idea to have a server with rotating maps. I forgot the reasons though.. They made sense at the time. I think it was about not having regular players, so basically we wouldn't have people coming back everytime leaving the server quite empty.

I like the awp, but I prefer the Scout. You're so slow with the awp, which makes you an easy target. On the other hand, once you spot someone it's a guaranteed kill.

And like Trippey said, the costs of the AWP are so high it balances it out unless the server starts with $16.000 which would be on our servers.

I'm not sure if I'm the only one, but a server that has rotatingmaps, normal starting money and has no weapon-restrictions does seem like an awesome idea to me. Does anybody agree?

The reasons stock rotation servers will not work is because if you are playing an awesome map like de_inferno, and the round wins and it goes to say, de_cache, I can guarantee you half the server would empty because of the map.

People have their own preference on maps, and if the server goes to a map they do not like, they will leave.
 
The reasons stock rotation servers will not work is because if you are playing an awesome map like de_inferno, and the round wins and it goes to say, de_cache, I can guarantee you half the server would empty because of the map.

People have their own preference on maps, and if the server goes to a map they do not like, they will leave.

That also works the opposite way, some people may hate the map de_inferno but love de_cache so when it changes the server fills back up again with new people.
 

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