Rocket class is the only class that has a ammo handicap. It makes it more fun playing the rocket class and relying on teammates or scavenged weapons as additional source of ammo.
I would instead like to see eGO limit sniper class to 3 clips, limit k98 rifle to 4 clips, m1 to 6 clips, assault to 3 clips, stg44 to 3 clips, and bar to 4 clips. This way ammo is now an issue in the game that you have to take into account.
The above ammo recommendations is enough so that over 90% of the time the ammo that you have is enough but small enough so that occasionally you find yourself out of ammo. This makes the game more exciting. If you really think about what point does a sniper rifle need with 12 clips of ammo? In all my years playing DOD I never ran close to running out of ammo with that rifle.
So instead of wanting ammo increase for the rocket/carbine I would suggest to lower the ammo limit on all weapons so they are just as handicapped as the rocket. Think about how much more fun it would be.