Battlefield 1 My thoughts on Battlefield 1 - via Origin Access

Gwiberr

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So i'm just posting this thread to give a general idea on how the game plays so far after playing 3 rounds of multiplayer.

The overall experience so far in the game is neutral but swaying to a negative viewpoint. Whenever I find a positive, there is a negative to balance it. For example;

The weapons are great to use but I cannot help but feel a "call of duty" feel to them, they are an instant kill at close to medium range.

Snipers are dominating the servers. There came several occasions where I would get the flank on a group of enemies and I would get picked off by a lone sniper way in the distance. That's not to say all snipers are great shots, but it gets tiring when 80% of your deaths are snipers.

Air vehicles are extremely OP. One player knabbed the gunship and went an astonishing 167-0. Why? Because the maps I have played on have NO ANTI AIR PICKUPS/VEHICLES/WEAPON PLACEMENTS. It's like DICE forgot to balance this area of the game.

Now, just to quickly talk about the performance of the game. Loading up for the first time I wanted to try and see if my rig can play on high at a solid 60fps, just as DICE states my rig can do.

WRONG!

My rig:

amd-fx 8350 4.5GHz - 8 core
GTX 970 4GB SC
24GB RAM
Running the game on a SAMSUNG SSD - Battlefield 1 is the ONLY game/program on my SSD right now.

At LOW settings, i'm hitting 23FPS. Players who have GTX 10-series cards are also complaining in game that they are only hitting 20fps on ULTRA.

Personally playing a game that spikes from 23-38fps and back down again, is very difficult, especially when the game is so intensive at close quarters.

The game is missing that Battlefield feel and unfortunately I cannot see myself transferring across from BF4 to BF1. The game is very unbalanced in my opinion. The weapons resemble a great similarity to Call of Duty in how they feel and play. Air vehicles are too powerful in the right hands. Ground vehicles are just as powerful, if not more. Performance wise, I hope DICE brings out some more stable patches during the trial to help counter these performance issues.

This thread isn't here to put anyone off the game, this is simply my own opinion and experiences so far with the game and will update if anything major happens.

UPDATE: So after playing a few more rounds I find that the game crashes. After contacting DICE Support I have found out that users who are using Windows 10 Anniversary 64-BIT OS are most likely to experience crashes/bugs due to the game being built on an experimental engine with Win 10.

Cancelled my pre-order because of the issues it's causing me :chair::chair::chair:

UPDATE 2: On further reading, for anyone with either an AMD GPU or CPU - DO NOT USE DX12

UPDATE 3: The general UI of the game, both selecting squads, end game and pre-game - are EXACTLY the same as seen in STAR WARS BF. Even the "Invite Partner" element is back and half the time you cannot spawn on your partner but when you do, you immediately die from a ranged sniper who was targeting you partner and it spawns you in the way of the shot.

It appears that DICE have removed the "Cannot Spawn in Combat" element, somewhat giving you a huge disadvantage if the only place you can spawn is on a squad member but immediately die.

GRENADES NEED TO BE THROWN FURTHER - it's as if you are throwing them in an under-arm fashion and do not go far enough.

PURCHASING WEAPONS - Yes you now need to do the same as you did for Battlefield: Hardline and now purchase weapons for use in your class. The starting weapons are absolutely horrid. You really need to burst fire your rounds and pace your bolt action to be able to get a hit.

UNCAP/SPAWN: It's wide open. If the Battlefield Division ever purchase servers from EA and host servers, the rules revolving around "Firing Into Uncap/Entering Uncaps/Explosives into Uncaps" will be null and useless. There is no cover on the maps I have played. Constantly getting sniped. Pushing out is almost impossible.

UPDATE 4: AMD users, there is a known issue where the blue screen of death can occur. To counter this, players have stated that you should put your "Mesh Quailty" on low. Currently the R9 series cards are having issues and DICE are aware of the issue and doing what they can to resolve this.

UPDATE 5: After having a detailed look at the server stats and setups, it appears that all the servers are default 60Hz. Which may explain the abnormal spikings in FPS. I remember some of us had this issue when we attempted to try 60Hz on our Servers.

UPDATE 6: After looking through the new UI and my career stats, there is no option to add/change your clan tags. I am assuming this is going to be a feature included at release but for now it is concerning that that option is not available.
 
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I can't remember if you got the chance to try the public beta because of your internet issues, however, if you did, what did you get for FPS?

Sent from LBr's phone with my login using telepathy.
 
I only had a few hours on the beta, so I can't speak for any changes that may have been implemented, but I thought the game had the 'console game' feel to it. Sort of like Star Wars BF, which I thought was terrible. In BF4 I'm a heli hog, but I wasn't able to fly the planes in Star Wars or the BF1 Beta to save my life. BF4 had a few months of unstable servers and game play, but it still had that battlefield feel to it. I'm not going to can my pre order, but I'm thinking this might be a game I play in the mornings while I'm waiting on the BF4 servers to fill. We shall see.... not getting my hopes up.
 
I can't remember if you got the chance to try the public beta because of your internet issues, however, if you did, what did you get for FPS?

Sent from LBr's phone with my login using telepathy.

Missed the open beta :( but there are others players on GTX 1080s for example struggling to hit 60FPS, especially certain areas of maps where FPS dropped to 12... :(
 
Missed the open beta :( but there are others players on GTX 1080s for example struggling to hit 60FPS, especially certain areas of maps where FPS dropped to 12... :(

The reason why I ask is because I was curious as to if they did anything between public beta and release. But, that is weird as hell. I was able to get in the 80 to 120 FPS on my rig, which is a GTX 970, i7 6700k, 1TB SSD, and 32 GB RAM. EA has a tendency of releasing products then optimizing later on.

"We will patch it later on, get the product on the shelves."

Not really a good reputation to have. However, I have other reasons besides lack of optimization as to why I'm not picking this up at launch. Pretty much parallel to your reasoning. I'll enjoy my day off in other servers. I have Dragon Quest Builders, BF3, and VM studies to keep me busy.
 
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The reason why I ask is because I was curious as to if they did anything between public beta and release. But, that is weird as hell. I was able to get in the 80 to 120 FPS on my rig, which is a GTX 970, i7 6700k, 1TB SSD, and 32 GB RAM. EA has a tendency of releasing products then optimizing later on.

"We will patch it later on, get the product on the shelves."

Not really a good reputation to have. However, I have other reasons besides lack of optimization as to why I'm not picking this up at launch. Pretty much parallel to your reasoning. I'll enjoy my day off in other servers. I have Dragon Quest Builders, BF3, and VM studies to keep me busy.

As of right now, the game is completely unplayable for me. Every time I enter combat my FPS drops dramatically, sometimes down to 5, especially when attempting vehicles. The camera styles on the aircraft is horrid, Whenever I right click i assume the camera is looking behind me but at the same time looking at the gunner behind me who is blocking me.

Not giving me a great impression so far DICE.
 
Wow guys, this is sounds terrible. Thank you for writing your experience in such depth. I'm still a little hung up on the lack of a dedicated server experience, but I haven't had a chance to play the FULL release game yet. The release date is Oct 18th for me. My gameplay was pretty good in the Beta. I'm running Window 7, but because i'm running three monitors, I experience regular crashes (once a day or once every few days) in BF4, it didn't carry over much in to BF1, it was pretty stable during the beta.

I'm keeping my fingers crossed.
 
Wow guys, this is sounds terrible. Thank you for writing your experience in such depth. I'm still a little hung up on the lack of a dedicated server experience, but I haven't had a chance to play the FULL release game yet. The release date is Oct 18th for me. My gameplay was pretty good in the Beta. I'm running Window 7, but because i'm running three monitors, I experience regular crashes (once a day or once every few days) in BF4, it didn't carry over much in to BF1, it was pretty stable during the beta.

I'm keeping my fingers crossed.

Well, there is the rent-a-server program they announced, but we will have to see how that goes. I'm certainly holding off until I hear some better reviews, after seeing members problems, I'm not sure my computer will like it much. I had a stable Beta, but the issues reported here make it sound like things have changed a lot
 
I played the Beta and I ran it on DX12 with no issues. LBR you always had issues with that rig you got since you had it. I almost run the same specs.

FX 8370 4.5.Ghz 8core
GTX 980TI
16GB Ram
Windows 10
 
Rent a server WITHOUT PROCON/RCON:(


Sent from my iPhone using Tapatalk
 
I played the Beta and I ran it on DX12 with no issues. LBR you always had issues with that rig you got since you had it. I almost run the same specs.

FX 8370 4.5.Ghz
GTX 980TI
16GB Ram
Windows 10



I know that, but after speaking to other players...their rigs are also having major issues.


Sent from my iPhone using Tapatalk
 
Even if you found a machine that has the exact same parts under the hood, it could be a plethora of reasons why people are having issues. Its all about configuration. If a lot of people are complaining about software not working correctly, it typically is the software's fault. Remember when UT2003 didn't like it when you overclocked your RAM? Pepperidge Farm remembers. They had to come out with a patch for it. I'm hoping that, generally, DICE does release some day0 patch to help out.

Sent from the 3rd urinal at Dodgers Stadium using smoke signals translated by a falcon with one eye from 70 miles away that only knows Pakistani as a native language.
 
Missed the open beta :( but there are others players on GTX 1080s for example struggling to hit 60FPS, especially certain areas of maps where FPS dropped to 12... :(
1080 owners are struggling to hit 60fps? I'm getting stable 60fps at 1080p ultra settings (no supersampling) on my GTX 980 Ti, even streamed with Nvidia's Shadowplay (or w/e they call it now) granted I lowered settings to high and my fps hit down to 40 at times while streaming. Wonder what's hitting them so hard.

Core i7-4790K (no OC)
GTX 980 Ti
16GB DDR3
Windows 8.1 64-bit

So far I've thoroughly enjoyed BF1; I don't believe aircraft are terribly overpowered, I've had too many games on BF4 where chopper pilots command the skies and the team can't take it out, enough so that it's become an annoyance. Vehicles aren't a terrible nuisance (the behemoths can be annoying) and are easily avoidable for the most part. Though it is essentially a WWII-feeling title with a WWI skin.

I've played the open beta and still going through the trial via Origin Access; already have the game pre-ordered too! :D It's def. my GOTY candidate for 2016 (will still be seeing how Titanfall 2 is).
 
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