Jail Hunger Games Delay

crc1225

Active Member
Tech
Joined
Aug 2, 2016
Messages
394
Right now on hunger games if a T is camping the procedure is to either kick them or move them to spec for delay. Both those options seem a little excessive for just delaying during hunger games and could cause people to leave or just not join back. That's why I think maybe instead they could get beaconed if they don't move a certain distance and then if they still camp then they can start getting damaged for 1 hp every second until they either move or die. It would also make it one less thing to worry about admining and having an automated system would be nice.
 
Upvote 0
I think teaching the hard way is better imo. But I agree that there should be a beacon when they have been in a spot for too long if there are no admins on.
 
Right now on hunger games if a T is camping the procedure is to either kick them or move them to spec for delay. Both those options seem a little excessive for just delaying during hunger games and could cause people to leave or just not join back. That's why I think maybe instead they could get beaconed if they don't move a certain distance and then if they still camp then they can start getting damaged for 1 hp every second until they either move or die. It would also make it one less thing to worry about admining and having an automated system would be nice.

The problem with this if you're on top of a tower or at an angle were you're not camping but don't have to move to kill people this will automatically put a beacon or damage you even when you were not delaying. Also its not that harsh to kick as they are warned in the beginning of the day and by admins before we can even kick.
 
I think it’s fine as it is... there would need to be w whole plugin for either of those alternatives so it’s just easier and more efficient to kick/swap them.
 
Back
Top