- Joined
- Aug 2, 2016
- Messages
- 394
Right now on hunger games if a T is camping the procedure is to either kick them or move them to spec for delay. Both those options seem a little excessive for just delaying during hunger games and could cause people to leave or just not join back. That's why I think maybe instead they could get beaconed if they don't move a certain distance and then if they still camp then they can start getting damaged for 1 hp every second until they either move or die. It would also make it one less thing to worry about admining and having an automated system would be nice.
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