With the flurry of new rule changes to our Jailbreak servers and our TTT servers, a much needed set of rules and specific changes were added that greatly benefited our servers, but with it, came a few rules that I believe the majority of regular players seem to dislike as well.
One of these rules, the defining of camping vents, has drastically changed the way many maps are played as well as changing one of the core elements of jailbreak, rebelling.
With the new rules, camping vents is defined as:
The new definition of camping vents/secrets makes the "rebelling experience" a bland cycle of death, nullifying the purpose of many secrets and vents, now just acting as props.
A general consensus, most people I asked disliked this change, many Ts saying how the rebelling aspect is dropping off a bit (mostly because they are tired of repeatedly dying), while some CTs saying they dislike it because it is just purely "toxic."
Thanks for taking your time to read this, leave what you think of this below (Is the current definition fine? or should it be changed how it was before/a new revised draft?)!
One of these rules, the defining of camping vents, has drastically changed the way many maps are played as well as changing one of the core elements of jailbreak, rebelling.
With the new rules, camping vents is defined as:
This allows CTs to stare down any vent, any secret, and basically restrict any part of rebelling, making the concept of rebelling virtually impossible. Previously, you could sometimes slip by CTs who were hyper aware, but now, you can barely make it close to vents, often killed by a CT sitting a few feet in front of the cell staring down the cell, or a row of AWPers who are double scoped into the tiny hole which is vents.Camping would be considered standing and blocking the entrance, exits or inside of the secret/vent. CT’s are allowed to stare down at secrets/vents as long as they are in sight of T’s or pursuing rebellers
The new definition of camping vents/secrets makes the "rebelling experience" a bland cycle of death, nullifying the purpose of many secrets and vents, now just acting as props.
A general consensus, most people I asked disliked this change, many Ts saying how the rebelling aspect is dropping off a bit (mostly because they are tired of repeatedly dying), while some CTs saying they dislike it because it is just purely "toxic."
Thanks for taking your time to read this, leave what you think of this below (Is the current definition fine? or should it be changed how it was before/a new revised draft?)!
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