Mega Giant Suggestion Thread

mom

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I've thought of a lot of suggestions recently so I figured I'd make one of these posts (I understand not everyone will agree with each suggestion, but look at them in terms of persuading more players to join). I want to start off by saying I have a ton of respect for Leadership (@Summer) and the amount of time and work they put into the server each and every day, so I?ll try to keep these suggestions as realistic and unbiased as possible while keeping in mind the time it would take to implement some of these. For a while now, the server hasn't really been what it used to be. It used to be filled from 3pm-3am, even longer on weekends (filled 64 slot). Over the past week or so, it has struggled to reach over 12-15 players at a time, lasting only a couple of hours. Whether it be the lack of people online discouraging others to fill the server, or the hundreds of other servers there are on FiveM, I think it's fair to say there needs to be some (major) changes to get the server going again.

Events
With the 64 slot being permanently implemented, there needs to be a way to host events weekly like they used to (Fri, Sat, Sun). I would like to see not only more unique events (instead of the usual bumper cars/races) with prizes/bonuses, but more events in general. Some of the old events were awesome (flare gun-blimp fights, skydiving fights, 6 monkeys hunting a bear). I also think adding more EC's will help add diversity to the events so each one doesn't feel the same.

Cars
I understand cars have been a hot topic for a while, but I'm including it just to keep everything organized. There are a good amount of cars in the shop that no one uses, meaning if those were removed then there would be a significant amount of more space for (even more) new cars. The recent car balance update was fantastic, hence I?m only suggesting more cars are added instead of fixed. Coming from someone who pretty much only does civilian RP, cars are a major factor in having fun!

64 Slot
Personally, I think the timing is off with the 64 slot permanent move. Considering the server hasn?t gone past 20 players since it was implemented, I think moving the server back to 32 slot until it starts getting filled again would be the right move. (Less lag)

Trunk Script
This is a minor bug, however it can get very frustrating. A large majority of the time when you try depositing/withdrawing something in your trunk, a random error message "Quantity Invalid" pops up. There's also a bug where when you try to open your trunk, a message "Someone else is looking in your trunk" pops up, preventing you from accessing the inventory. I'm not sure why these error messages pop up, but they've been around for an extremely long time. It makes the already-tedious process of depositing/withdrawing several things even more time consuming.

Weapon Attachments
The script right now is fantastic, however I'd like to see some options to purchase colors/skins (like the ones in GTA Online) for the guns.
~(Bug) If you shoot a silenced pistol out of your car, it sounds as if it has no suppressor
~(Bug) Putting a gun with attachments in your apartment/trunk takes off the attachments

Obtainable Items
I?d love to see more items that players can obtain/use. Some items that I think would be useful would be stuff like scuba masks, body armor, car-wash kits, etc. It would definitely help create new RP scenarios (scuba diving, events, robbery getaways ;))

Player Owned Shops
As of right now, the script has been very successful. However, there are still some bugs/suggestions I have.
~(Suggestion) Add more items to the order list to increase diversity in shops (so it?s not food, water, etc)
~(Suggestion) The current payout for robbing stores is around 10% of the money available, I feel like somewhere in the 40%-50% range would be more realistic as shop owners should always be keeping a close eye on their profits.
~(Bug) However many items you purchase from the store go into your inventory (if you buy 500 burgers, your inventory will hold 500 burgers)
~(Bug) Some of the shops have invisible vaults/none at all, rendering the place un-robbable

NPC?s
Not sure if this is something that can necessarily be fixed, but NPC?s can be REALLY frustrating. A bunch of NPC cars spawn on top of each other around Legion, causing major lag and inconvenience when driving through/around the area. Don?t even get me started on LS Freeway, NPC?s spawning and causing absolute chaos (flipping, swerving in your way, etc). It makes the process of driving across the map much more difficult than it needs to be. (I wouldn?t advise removing them entirely, just a fix on the spawn rate)

Animations
I?d like to see more animations for scripts that are used very often. For example, when someone locks/unlocks their car, you pull out your keys to lock/unlock it. When you withdraw or deposit money from the bank, you have an interaction at the counter. When cops unlock/lock doors, they pull out a key and open the lock; just simple things like that.

Court System
This is something that would probably take the most effort and time to establish, however it would definitely pay off. When you take a look at many of the more popular FiveM servers, they all have some sort of court system established. Whether it be a criminal pleading for bail, a lawsuit being filed, or jail time being decided, it opens up countless new RP scenarios that would 100% make the server more enjoyable.

Car Stats
The stats on the /carstats command are very inaccurate and misleading when buying a car. For example, the command said the Carrera GT went ?143.69mph Max?, even though after testing it went much faster. If the command was optimized it would be very helpful in the car-buying experience.

More Legal Jobs
The majority of jobs at town hall as of right now are pretty stale and way too similar (collect, process, sell). It would be nice if there were jobs such as a lawyer or , jobs that require actual RP in order to work (without an SOP).

Police Cars
This horse has probably been beaten enough, however I and many others still have thoughts on this topic. To start off, police cars go unrealistically fast. If you buy a super car upwards of $4M (Divo), a stock police Explorer/Tahoe shouldn?t be able to go faster (almost 180mph). There?s simply no need for them to go that fast? you shouldn?t have to rely solely on speed to chase a criminal, that?s not what being a cop is about.

Drugs
I understand the server isn?t and shouldn?t be a constant grind for money, but I?ve noticed after the major legal/illegal payouts being decreased, those that did lumber or drugs most of the time ended up leaving the server entirely.. After the recent drug nerf, drugs are pretty much high risk low reward. I tested out turtles and ended up getting about $14K after just over an hour of collecting/processing/selling (not including the cleaning cost). With the new car update and prices being increased by A LOT, it would really help if drugs would be reverted to what they were/near what they were (1 drug = 2 bags instead of 5 drugs = 1 bag). Especially taking into account how often the drug locations are patrolled by police, it just makes the process not worth the risk.

Players
There?s only so much Leadership can do to make the server as enjoyable as possible for everyone who plays it. At the end of the day, it?s the attitudes and actions of the players that make the server what it is. If you see the server is 0/32, join and help get it going. Populating the server is a team effort, it won?t happen in the blink of an eye. In terms of actual RP and what goes on in the server, many of the civilians and police need to improve. You want to create a storyline for yourself, create meaningful RP scenes that realistically impact your character in the present and future. Stuck in the middle of nowhere? Call a Taxi. Car broke down? Call the Mechanics. Bored? Start some legal and fun RP. I myself am guilty of not developing a realistic character, which is why I?m doing my best to change, as should everyone else. After all, the server is what you make it.

To those of you who don?t play as much anymore (or not at all), what made you stop? What do you think could make the server better?
 
Police Cars
This horse has probably been beaten enough, however I and many others still have thoughts on this topic. To start off, police cars go unrealistically fast. If you buy a super car upwards of $4M (Divo), a stock police Explorer/Tahoe shouldn’t be able to go faster (almost 180mph). There’s simply no need for them to go that fast… you shouldn’t have to rely solely on speed to chase a criminal, that’s not what being a cop is about.

Before anyone else jumps on this bandwagon, this is being fixed. I've already submitted changes to the FBI vehicles to the dev team. The PD vehicles are being reworked too. The hiccup is, it takes forever to go through all the cars. Most of the police cars share handling files. New handling files are having to be made so each car or each type of car have their own handling file. What I'm basically saying is, let's have some patience on this. It will be getting fixed.

In terms of a suggestion from myself, I'd love to see civs able to apply for a pilots license or purchase a pilots license and be able to purchase a pilots license and then be able to purchase a small set of airplanes or helicopters. Obviously, this would need to be heavily admined because we all know terrorist RP is hot garbage.
 
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Thank you for this post. We need more post like this from our members to see what yall want. When no one voices, we don't know. I appreciate you making this.

More Civ jobs will be coming soon and as far as airplanes/helicopters go it is being talked about.
 
If I could add on. I noticed a lot of other servers have a lot more interactive civilian jobs. I'm not sure if these are custom or not, but other servers, drugs for example, actually have you purchase seeds, plant, water, wait, then harvest. I think the issue is a lot of the jobs right now are really just circle farming.

I think if there were more interactive civilian jobs it would help out a lot. (Maybe even pilot jobs where they need to pick up cargo and take it elsewhere?). Additionally the lawyer idea is a good one, do away with the SOP requirement, let people become lawyers and the good ones with RP and quick thinking will rise to the top. I personally as a cop would love to have lawyer interactions, the very few I've had have been memorable. If it goes over well we could have a court system too. But I think for now we could let the lawyers (after a quick patdown) down to the interrogation room as they do IRL to have the lawyer represent their client.
 
In terms of a suggestion from myself, I'd love to see civs able to apply for a pilots license or purchase a pilots license and be able to purchase a pilots license and then be able to purchase a small set of airplanes or helicopters. Obviously, this would need to be heavily admined because we all know terrorist RP is hot garbage.

I like that idea, it'd be even better if the "no flying over city rule" was lifted. Think it's about time civs are given the chance again!
 
~(Bug) If you shoot a silenced pistol out of your car, it sounds as if it has no suppressor

I do not believe this is a bug, when im in first person driving and i pull out my silenced pistol, it does not have a suppressor at all, now the fact that the suppressor just disappears may be a bug in itself, but it sounds as if its not silenced because it isnt
 
I like that idea, it'd be even better if the "no flying over city rule" was lifted. Think it's about time civs are given the chance again!

I agree but maybe make it a "FAA Law" that would require them to stay "X" amount of feet above the city. Would increase realism and hopefully negate the Terrorist RP that Adam mentioned.
 
I like the idea of a lawyer/court system. This would probably make me come back.
The only reason i dont play as much is cause im confused at everything, but i would most likely start figuering it out if this was implemented
 
I agree but maybe make it a "FAA Law" that would require them to stay "X" amount of feet above the city. Would increase realism and hopefully negate the Terrorist RP that Adam mentioned.

If this were to be re introduced terrorism rp would have to be made bannable
 

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