- Joined
- Sep 2, 2019
- Messages
- 779
What I am about to suggest entails a bit of work.
Basically, we implement an additional priority towards Police Department and EMS accounts.
As it currently stands, DS have priority over everyone else. Manually, I've recently observed that Members will get priority over non members in the server if the amount of cops online is almost 0 in a full server due to the queue.
The system I am suggesting is create a new role for PD and EMS accounts that places them in their own priority bracket. This means that a calculation is done:
Is the server full? Yes - Are there less than 10 police on? Yes - Activate Police queue Priority - Are there less than 4 police characters on? Yes - Lock out civilian character access on police accounts - (This one's optional as it's a bit sketchy) Kick non-members to allow for member access - Is the server full? Yes - Are there less than 10 police on? No - Deactivate police queue priority - Are there less than 4 Police characters on? No - Unlock civilian character access on police accounts.
Something similar could be done to allow 2-4 EMS on duty during a full server.
The two ideas benefiting from this calculation is that We ensure the server has the 1/3 ratio of police characters on duty vs non PD per the goal of the department AS WELL AS an automatic system to force officers playing civ onto their police characters if there are less than 4 police characters on duty at any given time.
I know this may be a bit complicated, but I think it will ultimately be worth it in the long run to ensure the server maintains a balance. It has become a larger and larger issue over the last week with the queue size and length for officers to get on duty to balance out the server.
While it's a good thing that we are gaining so much popularity, we need to retain a balance in the server to ensure good and fair role-play.
Basically, we implement an additional priority towards Police Department and EMS accounts.
As it currently stands, DS have priority over everyone else. Manually, I've recently observed that Members will get priority over non members in the server if the amount of cops online is almost 0 in a full server due to the queue.
The system I am suggesting is create a new role for PD and EMS accounts that places them in their own priority bracket. This means that a calculation is done:
Is the server full? Yes - Are there less than 10 police on? Yes - Activate Police queue Priority - Are there less than 4 police characters on? Yes - Lock out civilian character access on police accounts - (This one's optional as it's a bit sketchy) Kick non-members to allow for member access - Is the server full? Yes - Are there less than 10 police on? No - Deactivate police queue priority - Are there less than 4 Police characters on? No - Unlock civilian character access on police accounts.
Something similar could be done to allow 2-4 EMS on duty during a full server.
The two ideas benefiting from this calculation is that We ensure the server has the 1/3 ratio of police characters on duty vs non PD per the goal of the department AS WELL AS an automatic system to force officers playing civ onto their police characters if there are less than 4 police characters on duty at any given time.
I know this may be a bit complicated, but I think it will ultimately be worth it in the long run to ensure the server maintains a balance. It has become a larger and larger issue over the last week with the queue size and length for officers to get on duty to balance out the server.
While it's a good thing that we are gaining so much popularity, we need to retain a balance in the server to ensure good and fair role-play.
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. Thats just my spin on things.