Counter-Strike Global Offensive Jail Server Kwesji should just be fixed

slain

⭐ ⭐ ⭐ ⭐                          i‎‎‎‎‎magine
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There should just be a wall placed to fully cover vents / waterfall. People new to the game usually camp the stairs and generally nothing gets done about it, but also on the flip side... This rule is basically asking people to ignore people who are actively rebelling. You can see people out of cells on the mini map (spotted from CTs going up the stairs and having rebellers in vision). Using general peripheral vision (without camping) its easy to see people IN VENTS on your way to main cells. Which (should) give you susp to pursue... asking people to "look the other way" just seems kinda weird to me, especially since its just a map problem, that could be fixed, in like, 30 seconds. Yes I understand that people camping on stairs is a problem but thats just another reason the map should be fixed lmao. My main point is that it should be a valid reason to pursue rebellers but NOT camp if you see a T on top of vents or out of cells on mini map.
 
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i'd say if a wall does get put in the way to put it half way so ts cant just get sawdoff and ump that easily make ump still visible
 
I like this.
This should be moved to suggestions though.
I posted here in aims that it will get talked about more and gain better traction, also maybe people have good ideas about how it can be fixed the best
 
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i'd say if a wall does get put in the way to put it half way so ts cant just get sawdoff and ump that easily make ump still visible
Maybe put a see through wall that you can't shoot through so the cts have to pursue through the vents.
 
Maybe put a see through wall that you can't shoot through so the cts have to pursue through the vents.
What would the point of that be?
The CT(s) can just go to the cell and look at the open vent and pursue. If anything, someone with a special skin could've gone through the vent. You're not allowed to target based on skin, but having that information and not acting on it is hard. Especially for newer players.
 
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There should just be a wall placed to fully cover vents / waterfall. People new to the game usually camp the stairs and generally nothing gets done about it, but also on the flip side... This rule is basically asking people to ignore people who are actively rebelling. You can see people out of cells on the mini map (spotted from CTs going up the stairs and having rebellers in vision). Using general peripheral vision (without camping) its easy to see people IN VENTS on your way to main cells. Which (should) give you susp to pursue... asking people to "look the other way" just seems kinda weird to me, especially since its just a map problem, that could be fixed, in like, 30 seconds. Yes I understand that people camping on stairs is a problem but thats just another reason the map should be fixed lmao. My main point is that it should be a valid reason to pursue rebellers but NOT camp if you see a T on top of vents or out of cells on mini map.
the map is also way too maze like, its bad for both teams, i be getting fucking killed from god knows where, just delete the map at this point
 
What would the point of that be?
The CT(s) can just go to the cell and look at the open vent and pursue. If anything, someone with a special skin could've gone through the vent. You're not allowed to target based on skin, but having that information and not acting on it is hard. Especially for newer players.
The point of it would be to stop the pursuing without sus shit. like with a see through wall they can then enter vents from under the stairs and to stop shooting from the stairs/kz climb area. The wall is more for the ump than the sawed off too, cause if they see a person getting the ump they can just shoot from the stairs/kz climb area, but with the wall they actually have to enter the vent to kill the person thats going for it and with where the ump is Im pretty sure they can enter the vent from under the stairs and possibly meet up right before the water fall. It would kinda be like the vents in avalanche.
 
I feel like LoS should be completly blocked, and even go so far as to remove the little windows on the first two seconds of the vent
I'm pretty sure mouse pouch mouse pouch recommended the idea of area portals awhile ago which sounds like a good idea
 
I think there should also be a little more cover on the tops of cells, it's basically impossible to get to the teleport to the p250, someone is always just holding it with an awp. Thoughts?
 

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