What Would You Change In TTT

HAAAAAAAAAAAAAAARD disagree
ive had nights on jb where my jaw started cramping from laughing for 4 hours straight
I mean yeah thats true aswell but like its so rare on JB. I been playing it non stop basically for the past 2 weeks or so and yesterday was the only time when people like genuinely laughed and had a fun time. That type of stuff happens on TTT all the time (of course when the right people are on)
 
I mean yeah thats true aswell but like its so rare on JB. I been playing it non stop basically for the past 2 weeks or so and yesterday was the only time when people like genuinely laughed and had a fun time. That type of stuff happens on TTT all the time (of course when the right people are on)
im the only right person in jb
 
I mean yeah thats true aswell but like its so rare on JB. I been playing it non stop basically for the past 2 weeks or so and yesterday was the only time when people like genuinely laughed and had a fun time. That type of stuff happens on TTT all the time (of course when the right people are on)
TTT is really awesome with a mic and the good persons to play with I guess !

However, one thing we can agree together is that the administration of the TTT server is a mess man. Because TTT is often like a zoo, an you can barely play sometimes 😂

(So JB>TTT) 😎
 
HAAAAAAAAAAAAAAARD disagree
ive had nights on jb where my jaw started cramping from laughing for 4 hours straight
Once in a blue moon that might be true, but at the end of the day, TTT ends up being more fun way more frequently, especially if you get to play that with people that you know and roll around with. (That may not necessarily apply on JB considering the volumes of griefers playing the server on a daily basis. TTT is much easier to handle -if we talk about full servers-), which renders it the better server at the end of the day.
 
Fact homie ! At least on JB, kids are respectful, humble and not toxic :)
You are on something dude, if we talking about toxic and annoying kids/person JB win without a doubt
 
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A few things I would change about TTT is to be able to receive T weapons (M4A1-S, MP5, USP) from !rtd at round start, and to remove all auto's as those are straight up cringe. This will eliminate any form of suspicion based off weapon (and eliminate those dummy dumb dumbs killing based off name on the weapon WHICH IS RDM - STOP THAT - FOR THE LOVE OF GOD I CRINGE EVERYTIME I SEE PLAYERS CALLING KOS BECAUSE OF THAT) and would make the game more intriguing in my personal opinion. I dislike warning and kicking people for doing that because it's smart; however, our rules indicate we can't do that (which is why I added the second point below). I also think it would be interesting if there was a shop item that allowed a player to remove the weapon they are holding - can't be a knife - (an example would be an empty AWP from the T shop). Make the ability 500 credits so people who like to sit in the back of a long map with AWPs (~waterpark~) can dispose of them without revealing their location to dispose of it or sit on top of the 4 AWPs they bought (run around nerds that's boring).

Would also like to see more direction (from the server itself - the admins and members do fine with this) to our server rules. I wouldn't mind a message popping up at the start of each map directing players on how to read the server rules (let's be honest newer players don't read chat because they don't know what to look out for and there's so much in chat already, so the admins and members trying to direct players can only really direct new players to the rules through voice chat but good luck with all that mic spam). I feel this will help at least a little bit because the steps are in the players' faces at the start of each map (if they join later in the map then the admins and members keep doing what they have been doing but if they're on the server long enough for a map change then they'll see the message on their screen when they load in).

TTT>JB all the way just shut yer mouths every once in a while D:

Much love and happy running into T room on closequarters (weirdos) <3
 
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A few things I would change about TTT is to be able to receive T weapons (M4A1-S, MP5, USP) from !rtd at round start, and to remove all auto's as those are straight up cringe. This will eliminate any form of suspicion based off weapon (and eliminate those dummy dumb dumbs killing based off name on the weapon WHICH IS RDM - STOP THAT - FOR THE LOVE OF GOD I CRINGE EVERYTIME I SEE PLAYERS CALLING KOS BECAUSE OF THAT) and would make the game more intriguing in my personal opinion. I dislike warning and kicking people for doing that because it's smart; however, our rules indicate we can't do that (which is why I added the second point below). I also think it would be interesting if there was a shop item that allowed a player to remove the weapon they are holding - can't be a knife - (an example would be an empty AWP from the T shop). Make the ability 500 credits so people who like to sit in the back of a long map with AWPs (~waterpark~) can dispose of them without revealing their location to dispose of it or sit on top of the 4 AWPs they bought (run around nerds that's boring).

Would also like to see more direction (from the server itself - the admins and members do fine with this) to our server rules. I wouldn't mind a message popping up at the start of each map directing players on how to read the server rules (let's be honest newer players don't read chat because they don't know what to look out for and there's so much in chat already, so the admins and members trying to direct players can only really direct new players to the rules through voice chat but good luck with all that mic spam). I feel this will help at least a little bit because the steps are in the players' faces at the start of each map (if they join later in the map then the admins and members keep doing what they have been doing but if they're on the server long enough for a map change then they'll see the message on their screen when they load in).

TTT>JB all the way just shut yer mouths every once in a while D:

Much love and happy running into T room on closequarters (weirdos) <3
BAKR SAID IT ALL, rtd could also give tazers and TASgrenades or just grenades of sorts, would be awesome
 
A few things I would change about TTT is to be able to receive T weapons (M4A1-S, MP5, USP) from !rtd at round start, and to remove all auto's as those are straight up cringe. This will eliminate any form of suspicion based off weapon (and eliminate those dummy dumb dumbs killing based off name on the weapon WHICH IS RDM - STOP THAT - FOR THE LOVE OF GOD I CRINGE EVERYTIME I SEE PLAYERS CALLING KOS BECAUSE OF THAT) and would make the game more intriguing in my personal opinion. I dislike warning and kicking people for doing that because it's smart; however, our rules indicate we can't do that (which is why I added the second point below). I also think it would be interesting if there was a shop item that allowed a player to remove the weapon they are holding - can't be a knife - (an example would be an empty AWP from the T shop). Make the ability 500 credits so people who like to sit in the back of a long map with AWPs (~waterpark~) can dispose of them without revealing their location to dispose of it or sit on top of the 4 AWPs they bought (run around nerds that's boring).

Would also like to see more direction (from the server itself - the admins and members do fine with this) to our server rules. I wouldn't mind a message popping up at the start of each map directing players on how to read the server rules (let's be honest newer players don't read chat because they don't know what to look out for and there's so much in chat already, so the admins and members trying to direct players can only really direct new players to the rules through voice chat but good luck with all that mic spam). I feel this will help at least a little bit because the steps are in the players' faces at the start of each map (if they join later in the map then the admins and members keep doing what they have been doing but if they're on the server long enough for a map change then they'll see the message on their screen when they load in).

TTT>JB all the way just shut yer mouths every once in a while D:

Much love and happy running into T room on closequarters (weirdos) <3
Running into T room when you aren't a T is a strategy (ngl learned this from abc)
 
Also regarding this ^.
I would just ask the detective to repeat so that you actually know. if you go based of two voices then you are more likely to RDM. So before following a KOS, Always try to let the person repeat the KOS and check if the person in question is a detective or innocent.
What if the detective's dying words were kos (blank)
 
increase shop items or decrease credits earned per kill,
stop removing secrets
 
Running into T room when you aren't a T is a strategy (ngl learned this from abc)
facts. If you get into T-room early you can get some good info and if someone comes into t room they are most likely the T.
Also what ever happen to ABC?
 

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