Delivered A LOT of CS:GO Jailbreak Suggestions

dank^

I made one post
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Sep 5, 2021
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Hello! Thank you for taking your time to click on this thread and read it! If any of these suggestions could be implemented, it would make a huge difference in the JB server and community, as they could make the server less toxic and more enjoyable to play. I'd love to see all these suggestions added to the JB server; but if not, I'd be happy even if just a couple were implemented. This server is missing a lot of basic commands a JB server needs to run properly and even commands that would make the server more fun to play. When I'm on the JB server I never see any players that have been freekilled being 1upped, and I have been told that this is because only Manager+ can 1up users, which in my opinion should not be the case.




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Suggestions:






!ws - command to apply any skin to your primary, secondary, and knife


!1up - this is already a command but for Manager+ only, changes should be made so any admin can respawn freekilled T's, as when I'm on the server players that are freekilled are never 1upped either because the Managers that are online are not doing their jobs or the admins that are on aren't Managers and do not have access to the !1up command (I used to play on the TangoWorldWide JB server and the rule was if the admins see the player get freekilled they can 1up that user, if
they do not see the player get freekilled, they cannot do anything about it)


!freekill - so fked players can report the freekill and admins can review it


!mw - this is a Warden command as well and admin command; it mutes all players except the Warden. This command is used only when players are talking over the Warden when he/she is giving orders


!umw - admin command as well a Warden command; opposite of !mw | unmutes all alive players


!heal (player) - admin command to heal a T when they are freeshot


!mfk (player) - admin command that bans player for MFK, it has the ban time and CT ban time preset to the command so admins don't need to use the !ban command
when someone MFK's


!tphere (player) - teleports player to whoever uses the command


!tpaim (player) - teleports player to wherever your crosshair is aimed


!1uphere (player) - respawns a person at your location


!1upaim (player) - 1up's a player to wherever your crosshair is aiming


!bitchslap (player) - a fun way to slay a player


!hog (player) - another fun way to slay a user


!freeze (player) (time) - this command is mostly used to free players that are stuck and cannot move | Example: if a player is stuck you would do !freeze dank -1
to freeze the player indefinitely and then do !freeze dank 1 to freeze the player for 1 second. After that 1 second the player will be unstuck


!wp - easier and more efficient command to use to place markers/pointers


!frules (player) - this command is used when a player is excessively breaking the
rules and forces the server's rules open in the steam web browser



Add warning shots - when a player is AFK in their cell, I see them get killed
immediately. Instead add the warning shots plugin where you hold out your
secondary, hold down E, and shoot the T. First warning shot is 10 damage, and
then it increases by 5 damage each warning shot you give the player. You give
warning shots when a player is delaying, or if they're in their cell AFK you give
them 1 warning shot and through your mic say, "AFK check (playername)" then
you wait 5 seconds in-game time, and if the player has not spoken through their
mic or moved you then have permission to kill them. Example 2: if Warden says,
"Crouch walk follow me" or "Shift walk follow me" if the player is bomb rushing
they should be warning shot, not immediately killed as I've seen many times.


!store or !shop - makes more uses for credits, add bullet tracers, player models,
player colors to the in-game shop and you can spend your credits
on these items | I know there are already player colors you can
purchase in gangs but you can only enable them on special days.
this would allow players to enable their player model color
whenever they like | only player colors that will not be in !store or
!shop are warden dark blue, red, and green


Fix air acceleration and air control so you can bhop and surf properly, air control and air acceleration are so bad right now.
 
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Upvote 0
Hi dank^ dank^ thanks for the suggestions, a lot of these commands are already here just under a different name. And some won't be added for other reasons which I'm going to explain to you now.
!ws - command to apply any skin to your primary, secondary, and knife
Quite some time ago now, Valve has warned servers not to give players the ability to change skins they do not have. Servers are at risk of being shut down if they have this, although it's rare and I've never heard of a server being shut down for it there is still that risk.
So that's the reason it won't be added.
!1up - this is already a command but for Manager+ only, changes should be made so any admin can respawn freekilled T's, as when I'm on the server players that are freekilled are never 1upped either because the Managers that are online are not doing their jobs or the admins that are on aren't Managers and do not have access to the !1up command (I used to play on the TangoWorldWide JB server and the rule was if the admins see the player get freekilled they can 1up that user, if
they do not see the player get freekilled, they cannot do anything about it)

1upping is rarely used, only ever early in the round. Also if they aren't respawned immediately and the warden moves the Ts somewhere else they will get spawned in another place, it just brings confusion as to who got respawned and who is rebelling.IMO it should stay manager only. But that's just my opinion.
!freekill - so fked players can report the freekill and admins can review it

!mw - this is a Warden command as well and admin command; it mutes all players except the Warden. This command is used only when players are talking over the Warden when he/she is giving orders

!umw - admin command as well a Warden command; opposite of !mw | unmutes all alive players

If you get freekilled you can type @ before your message to contact any admins and they will be glad to help you out. If there are none online you can type & in front of your message to contact all admins who are currently on a Source game server (TTT, Surf, Bhop...).If you still can't get an admin then I suggest adding some on steam and or discord. Or ask for one in the eGO discord. You can add me on steam and ill be glad to join. (Links to those are down in my forum signature)

Regarding !mw, this is called !peace here and does exactly what you described for a short time then everyone gets unmuted.
!heal (player) - admin command to heal a T when they are freeshot

!mfk (player) - admin command that bans player for MFK, it has the ban time and CT ban time preset to the command so admins don't need to use the !ban command
when someone MFK's

!tphere (player) - teleports player to whoever uses the command

!tpaim (player) - teleports player to wherever your crosshair is aimed

!bitchslap (player) - a fun way to slay a player

!hog (player) - another fun way to slay a user


!freeze (player) (time) - this command is mostly used to free players that are stuck and cannot move | Example: if a player is stuck you would do !freeze dank -1
to freeze the player indefinitely and then do !freeze dank 1 to freeze the player for 1 second. After that 1 second the player will be unstuck


!wp - easier and more efficient command to use to place markers/pointers


!frules (player) - this command is used when a player is excessively breaking the
rules and forces the server's rules open in the steam web browser
All of these except heal and hog are already there just under a different name and aren't available for all players. For example !mfk is just a renamed !ban or !ctban command, managers can already teleport players,!bitchslap is for managers and the command is called !slap, !freeze also for managers. Correct me if I'm wrong but there isn't a more efficient way to place markers than to right-click its the easiest button to click instead of having to type !wp.!frules is !showrules (admin only command).

Now about !heal and !hog, hog is just a funny way of killing someone (we have exploding and burning and probably some more i don't know about :p) and we might actually have !heal too but if we do it would be manager only.
Add warning shots - when a player is AFK in their cell, I see them get killed
immediately. Instead add the warning shots plugin where you hold out your
secondary, hold down E, and shoot the T. First warning shot is 10 damage, and
then it increases by 5 damage each warning shot you give the player. You give
warning shots when a player is delaying, or if they're in their cell AFK you give
them 1 warning shot and through your mic say, "AFK check (playername)" then
you wait 5 seconds in-game time, and if the player has not spoken through their
mic or moved you then have permission to kill them.

I personally don't like the idea of adding warning shots as an in-game rule and plugin. You can always shoot the player in the foot if they are delaying and you don't want to kill them. Also, if a player is AFK you just give them enough time to come back or maybe give them a love tap but shooting them in the hand or foot. There is no need to add a required AFK check on players, if you want you can ask them "Hello? are you there?".

!store or !shop - makes more uses for credits, add bullet tracers, player models,
player colors to the in-game shop and you can spend your credits
on these items
And lastly, about custom models and bullet tracers, I gotta admit I really hate these. I don't know about you but I hate joining a server and having to download 5 gigs of custom models that I can't even use unless I have custom credits. It just clogs your screen with different stuff like pets flying CTs shooting lasers and Donald trump jumping around.
Also, there is a screenshot of what the community manager for CS had to say about this some time ago now.

Hope my reply clears things up. If you have any more questions you can post them down below or message me through steam or discord :)

Side note~ right as I wanted to click Post reply my PC shut off, had a mini heart attack right there. Thank god for the restore pages button😅
 

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well, ok so;

!ws - command to apply any skin to your primary, secondary, and knife
!store or !shop - makes more uses for credits, add bullet tracers, player models,
player colors to the in-game shop and you can spend your credits
on these items
This is a hard no for steam things, maybe the bullets tracers and "players colors" even tho in special day you have something like this, in fact the players colors can lead to some targeted bullying and killing of players colors instead of watching the name and so, in the ws the thing is about adding value to the skins or something like that.
!tphere (player) - teleports player to whoever uses the command
!tpaim (player) - teleports player to wherever your crosshair is aimed
!1uphere (player) - respawns a person at your location
!1upaim (player) - 1up's a player to wherever your crosshair is aiming
!bitchslap (player) - a fun way to slay a player
!hog (player) - another fun way to slay a user
!heal (player) - admin command to heal a T when they are freeshot
!freeze (player) (time)
no again, managers have it only and for some obvious reason, in the part of reviving and giving health, we have a huge problem, not all the "freekills" can be proven, can also lead to false revive or not reviving leading it to be useless since we simply don't only take a person words when admin.
!mw - this is a Warden command as well and admin command; it mutes all players except the Warden. This command is used only when players are talking over the Warden when he/she is giving orders
!umw - admin command as well a Warden command; opposite of !mw | unmutes all alive players
we admins have this, we can mute T only, CT only, Dead or Alive people only, so no need and warden already have !peace to mute for a short period of time.
!freekill - so fked players can report the freekill and admins can review it
you can easily type "@ someone FK me" so we can read it, may also help that you give us a bit of context btw *cough*
!mfk (player) - admin command that bans player for MFK, it has the ban time and CT ban time preset to the command so admins don't need to use the !ban command
when someone MFK's
why make the admins lazier, in fact if this is accepted it's going to be at the bottom of the list to-do.
!frules (player) - this command is used when a player is excessively breaking the
rules and forces the server's rules open in the steam web browser
is this even possible? it's definitely a good idea but i dont think its possible to do this, we can already make the code of conduct appear in their screen but whole JB rules are another thing.
Add warning shots - when a player is AFK in their cell, I see them get killed
immediately. Instead add the warning shots plugin where you hold out your
secondary, hold down E, and shoot the T. First warning shot is 10 damage, and
then it increases by 5 damage each warning shot you give the player. You give
warning shots when a player is delaying, or if they're in their cell AFK you give
them 1 warning shot and through your mic say, "AFK check (playername)" then
you wait 5 seconds in-game time, and if the player has not spoken through their
mic or moved you then have permission to kill them.
i dont have much to say here, in fact you gave yourself a solution in this same text, stop being toxic and tell them to move, wait 3-5 in-game seconds to move if not then kill, CT still need to wait 3 seconds when cells open so a person do a command but ok.
 
funny, i think its just a coincidence that tangoworldwide has all of these commands already, and this suggestion is just a poor copy
 
!guard
funny, i think its just a coincidence that tangoworldwide has all of these commands already, and this suggestion is just a poor copy
I used to play on TangoWorldWide, so the suggestions are from that server, in fact I actually have you added on Steam
 
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well, ok so;



This is a hard no for steam things, maybe the bullets tracers and "players colors" even tho in special day you have something like this, in fact the players colors can lead to some targeted bullying and killing of players colors instead of watching the name and so, in the ws the thing is about adding value to the skins or something like that.




no again, managers have it only and for some obvious reason, in the part of reviving and giving health, we have a huge problem, not all the "freekills" can be proven, can also lead to false revive or not reviving leading it to be useless since we simply don't only take a person words when admin.

we admins have this, we can mute T only, CT only, Dead or Alive people only, so no need and warden already have !peace to mute for a short period of time.

you can easily type "@ someone FK me" so we can read it, may also help that you give us a bit of context btw *cough*

why make the admins lazier, in fact if this is accepted it's going to be at the bottom of the list to-do.

is this even possible? it's definitely a good idea but i dont think its possible to do this, we can already make the code of conduct appear in their screen but whole JB rules are another thing.

i dont have much to say here, in fact you gave yourself a solution in this same text, stop being toxic and tell them to move, wait 3-5 in-game seconds to move if not then kill, CT still need to wait 3 seconds when cells open so a person do a command but ok.
The point of adding a warning shot plugin and required AFK check is because no one just "does" it on their own no one decides to "not be toxic" JB is toxic as a whole, they always kill the player, also the point of adding !freekill is because the admins are completely useless and never look at chat, therefor if there was a !freekill command, it would be easier to notice a pop-up on the side of your screen rather than a teeny tiny message in text chat which admins NEVER respond to and !frules is very possible many other servers have it
 
The point of adding a warning shot plugin and required AFK check is because no one just "does" it on their own no one decides to "not be toxic" JB is toxic as a whole, they always kill the player, also the point of adding !freekill is because the admins are completely useless and never look at chat, therefor if there was a !freekill command, it would be easier to notice a pop-up on the side of your screen rather than a teeny tiny message in text chat which admins NEVER respond to and !frules is very possible many other servers have it
if you know they are toxic, do you expect them to use that plugin? we would need to make a rule to force them to use it and like i said would still be useless, if we add a rule for it they can do it without the plugin.
the thing with reports is that we play(yeah i know right), we are not there to admin all the time and we can play the round as any of you, so making it appear next to our screen will do the same thing as having in chat, in fact it will ruin our round.
If frules is possible and allowed by steam, and then i'm okay with it.
 
if you know they are toxic, do you expect them to use that plugin? we would need to make a rule to force them to use it and like i said would still be useless, if we add a rule for it they can do it without the plugin.
the thing with reports is that we play(yeah i know right), we are not there to admin all the time and we can play the round as any of you, so making it appear next to our screen will do the same thing as having in chat, in fact it will ruin our round.
If frules is possible and allowed by steam, and then i'm okay with it.
Yes, it is expected they use it, otherwise they will be CT banned, it would be a new rule in the JB rules.
 
Yes, it is expected they use it, otherwise they will be CT banned, it would be a new rule in the JB rules.
so still if there is a new rule about that, we don't need the plugin because they can simply shoot and warn, its just a no sense plugin
 
Add warning shots - when a player is AFK in their cell, I see them get killed
immediately. Instead add the warning shots plugin where you hold out your
secondary, hold down E, and shoot the T. First warning shot is 10 damage, and
then it increases by 5 damage each warning shot you give the player. You give
warning shots when a player is delaying, or if they're in their cell AFK you give
them 1 warning shot and through your mic say, "AFK check (playername)" then
you wait 5 seconds in-game time, and if the player has not spoken through their
mic or moved you then have permission to kill them. Example 2: if Warden says,
"Crouch walk follow me" or "Shift walk follow me" if the player is bomb rushing
they should be warning shot, not immediately killed as I've seen many times.
this is very good idea


!store or !shop - makes more uses for credits, add bullet tracers, player models,
player colors to the in-game shop and you can spend your credits
on these items | I know there are already player colors you can
purchase in gangs but you can only enable them on special days.
this would allow players to enable their player model color
whenever they like | only player colors that will not be in !store or
!shop are warden dark blue, red, and green
I do miss 2016 jb with banana man :c
 
so still if there is a new rule about that, we don't need the plugin because they can simply shoot and warn, its just a no sense plugin
the plugin is so CT's can warning shot T's from a far distance, it would be harder to warning shot a T from a far distance without the plugin, as without the plugin, you would have to aim at their leg, which will be harder to hit from a distance, but if you have the plugin, you can shoot the T anywhere you wish and as long as you are holding down E it will be a warning shot, which will make it easier to warning shot players from a distance. Y'all don't understand how useful these plugins are because most of you have never played on a JB server with these commands I've suggested.
 
Seeing as most of the ideas here have been addressed already (already exists, manager+, etc.), it seems the remaining suggestion that's left is the warning shot feature. While it could potentially be beneficial to the server, it would be a rather substantial change to both the rules and gameplay aspect of Jailbreak. I personally believe that we expect CTs to be mature (and responsible enough) to give out warning shots of their own accord (leg shots, shots away from the body, etc).

I think it is fair to say that this suggestion at its core is to require CTs to give out warning shots. While I can see the benefits in terms of toxicity and and in certain situations, my personal frame of mind when it comes to Jailbreak (and toxicity) is that the prisoners can decide to either rebel or follow the commands. I think it would also be extremely petty and detrimental to the gameplay in terms of enforcement. We don't want prisoners to feel entitled to warning shots. "You can't kill me for not following the orders, you have to give me a warning shot!" for example, is something that would not only be extremely hard to moderate, but would really break a part of Jailbreak in terms of game loop.

When possible (and practical), I highly encourage dealing with issues that a person has with a game or person, IN the game. In other words, if you don't like a specific warden, instead of complaining to admins, asking for a vote fire command, asking for an age requirement rule, etc... it would likely be much more effective if you tried to rebel, or organized as the prisoners and rebelled to get rid of the current warden. It is a part of jailbreak for the guards to be going against the prisoners. There is a lot of gray area and different opinions in terms of toxicity, and in my opinion it would be best to encourage and enable players to deal with such issues themselves, rather than requiring the players to play the game in a style that is "more to your liking".

This all being said, I would not be entirely against such an addition. It would be the implementation (especially in terms of rules) that would be critical. Careful consideration from the Admin Trainers and Jailbreak Specialists could potentially create a compromise with this idea that may improve the gameplay for both guards and prisoners.
 
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Seeing as most of the ideas here have been addressed already (already exists, manager+, etc.), it seems the remaining suggestion that's left is the warning shot feature. While it could potentially be beneficial to the server, it would be a rather substantial change to both the rules and gameplay aspect of Jailbreak. I personally believe that we expect CTs to be mature (and responsible enough) to give out warning shots of their own accord (leg shots, shots away from the body, etc).

I think it is fair to say that this suggestion at its core is to require CTs to give out warning shots. While I can see the benefits in terms of toxicity and and in certain situations, my personal frame of mind when it comes to Jailbreak (and toxicity) is that the prisoners can decide to either rebel or follow the commands. I think it would also be extremely petty and detrimental to the gameplay in terms of enforcement. We don't want prisoners to feel entitled to warning shots. "You can't kill me for not following the orders, you have to give me a warning shot!" for example, is something that would not only be extremely hard to moderate, but would really break a part of Jailbreak in terms of game loop.

When possible (and practical), I highly encourage dealing with issues that a person has with a game or person, IN the game. In other words, if you don't like a specific warden, instead of complaining to admins, asking for a vote fire command, asking for an age requirement rule, etc... it would likely be much more effective if you tried to rebel, or organized as the prisoners and rebelled to get rid of the current warden. It is a part of jailbreak for the guards to be going against the prisoners. There is a lot of gray area and different opinions in terms of toxicity, and in my opinion it would be best to encourage and enable players to deal with such issues themselves, rather than requiring the players to play the game in a style that is "more to your liking".

This all being said, I would not be entirely against such an addition. It would be the implementation (especially in terms of rules) that would be critical. Careful consideration from the Admin Trainers and Jailbreak Specialists could potentially create a compromise with this idea that may improve the gameplay for both guards and prisoners.
Warning shots are only used for example: if the warden says crouch walk follow me or shift walk follow me and the person is bomb rushing or standing still, a warning shot will be issued after 3 seconds in-game time, they are not used if a T starts to run away from the rest of the group and try to rebel. And 90% of CT's are NOT mature and even if they are they always go straight to killing someone that's AFK in their cell or bomb rushing when they're told to crouch walk, so this is why this needs to be implemented as a plugin and a rule because people don't do what they're supposed to do. That's why our country and states have laws. Because some people don't do what they're supposed to do.
 
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Hello! Thank you for taking your time to click on this thread and read it! If any of these suggestions could be implemented, it would make a huge difference in the JB server and community, as they could make the server less toxic and more enjoyable to play. I'd love to see all these suggestions added to the JB server; but if not, I'd be happy even if just a couple were implemented. This server is missing a lot of basic commands a JB server needs to run properly and even commands that would make the server more fun to play. When I'm on the JB server I never see any players that have been freekilled being 1upped, and I have been told that this is because only Manager+ can 1up users, which in my opinion should not be the case.




---------------------------------------------------------------------------------------------------------------------








Suggestions:






!ws - command to apply any skin to your primary, secondary, and knife


!1up - this is already a command but for Manager+ only, changes should be made so any admin can respawn freekilled T's, as when I'm on the server players that are freekilled are never 1upped either because the Managers that are online are not doing their jobs or the admins that are on aren't Managers and do not have access to the !1up command (I used to play on the TangoWorldWide JB server and the rule was if the admins see the player get freekilled they can 1up that user, if
they do not see the player get freekilled, they cannot do anything about it)


!freekill - so fked players can report the freekill and admins can review it


!mw - this is a Warden command as well and admin command; it mutes all players except the Warden. This command is used only when players are talking over the Warden when he/she is giving orders


!umw - admin command as well a Warden command; opposite of !mw | unmutes all alive players


!heal (player) - admin command to heal a T when they are freeshot


!mfk (player) - admin command that bans player for MFK, it has the ban time and CT ban time preset to the command so admins don't need to use the !ban command
when someone MFK's


!tphere (player) - teleports player to whoever uses the command


!tpaim (player) - teleports player to wherever your crosshair is aimed


!1uphere (player) - respawns a person at your location


!1upaim (player) - 1up's a player to wherever your crosshair is aiming


!bitchslap (player) - a fun way to slay a player


!hog (player) - another fun way to slay a user


!freeze (player) (time) - this command is mostly used to free players that are stuck and cannot move | Example: if a player is stuck you would do !freeze dank -1
to freeze the player indefinitely and then do !freeze dank 1 to freeze the player for 1 second. After that 1 second the player will be unstuck


!wp - easier and more efficient command to use to place markers/pointers


!frules (player) - this command is used when a player is excessively breaking the
rules and forces the server's rules open in the steam web browser



Add warning shots - when a player is AFK in their cell, I see them get killed
immediately. Instead add the warning shots plugin where you hold out your
secondary, hold down E, and shoot the T. First warning shot is 10 damage, and
then it increases by 5 damage each warning shot you give the player. You give
warning shots when a player is delaying, or if they're in their cell AFK you give
them 1 warning shot and through your mic say, "AFK check (playername)" then
you wait 5 seconds in-game time, and if the player has not spoken through their
mic or moved you then have permission to kill them. Example 2: if Warden says,
"Crouch walk follow me" or "Shift walk follow me" if the player is bomb rushing
they should be warning shot, not immediately killed as I've seen many times.


!store or !shop - makes more uses for credits, add bullet tracers, player models,
player colors to the in-game shop and you can spend your credits
on these items | I know there are already player colors you can
purchase in gangs but you can only enable them on special days.
this would allow players to enable their player model color
whenever they like | only player colors that will not be in !store or
!shop are warden dark blue, red, and green


Fix air acceleration and air control so you can bhop and surf properly, air control and air acceleration are so bad right now.
alot of these are good suggestions, however, some add alot of unnecessary clutter where things can already done manually by cts/ts
+1 tho for good thread :)



uwu
 
Yes lets make the server tango V2!There is a reason ego is so popular and why these suggestions will never be implemented.
 
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