- Joined
- Mar 8, 2020
- Messages
- 1,763
I'm going to make this a straight forward list of suggestions
Overall I think that this adds risk to robberies because as of now there isn't any.
- Add an alarm that guaranteed goes off at a certain amount of time (1-3minutes I don't know which would work best.)
- Create a new item called a stopwatch that can be bought in convenience stores that visual displays time remaining til alarm goes off. ( Time is still tracked if you dont have one you just cant see it.)
- Make lock picks wear out after 3 or 4 uses either turning to scrap or being able to be repaired for scrap.
- Create the ability to find an advanced lock pick bp (whether that be diving or robberies) (do not create an avenue for these to be bought from a store.)
- Advanced lock picks would break upon 2 failures or 6-8 successes.
- Add a small chance that the local on the inside is awake and angry with a melee weapon, causing you to either shoot it or beat it, if you do not kill it it will kill you (get caught), if you do kill it, you either shoot it or melee it, you either lose time or alert police sooner.
- REMOVE THE NEED TO BE SILENT (easily abused by just tapping w)
-edit: Add the ability to search the fridge for food.
-edit: Make wallets a usable item that gives a random amount of cash ($50-$150)
Overall I think that this adds risk to robberies because as of now there isn't any.
Last edited:
Upvote
0











