Not Planned [CSGO:TTT] Update rules on T-rooms.

whu

Poster
=(e)=
Joined
Sep 17, 2020
Messages
176
Suggestion is the following:
Update the rules on who you can kill or not inside traitor rooms. That includes the doors to it.

EXAMPLE: On closequarters the door works as a slide. Many players who try to go inside the traitor room sometimes get stuck and so most player shoot the stuck player because they are stuck in the door.

In the rules nothing states anything about the door. Does being stuck in the door count as going inside or do you need to get behind the door to be killed?

Would like a response about this from LE:CS. Also if possible, update the rules on it. It happens at least once per map and the map is one of the most popular maps in the rotation.
 
Upvote 0
Note: This is not an official response from CS LE, just what I currently think. Wait for others to respond before basing anything off of this.

To me, being "in the T room" counts as any part of you being in the T room, if that's a leg halfway through the door, or your entire body, it would count for me. You don't exactly get stuck in the door unless you try to go in. If it were to be your entire body in the T room, the rules would probably say "completely in T room"
 
Note: This is not an official response from CS LE, just what I currently think. Wait for others to respond before basing anything off of this.

To me, being "in the T room" counts as any part of you being in the T room, if that's a leg halfway through the door, or your entire body, it would count for me. You don't exactly get stuck in the door unless you try to go in. If it were to be your entire body in the T room, the rules would probably say "completely in T room"
I agree with this.
 
Note: This is not an official response from CS LE, just what I currently think. Wait for others to respond before basing anything off of this.

To me, being "in the T room" counts as any part of you being in the T room, if that's a leg halfway through the door, or your entire body, it would count for me. You don't exactly get stuck in the door unless you try to go in. If it were to be your entire body in the T room, the rules would probably say "completely in T room"
i have always killed for that so i do agree with this, but it can be revamped
 
Here is a more explained post why it is a problem.
Detectives have been KOSing me for killing players who tried to go in the t room.
For all the time I have played on the server I have NEVER heard a kill on sight from a detective. If I have heard the player has been warned for false kill on sight.

The image below shows the players body I got detective KOSed for.

can i kill or not.png


kill players who go in t room.png

But I also got told by an admin that:
apparently u can be kosed for killing innos even tho they go inside t room..png



This just raised more questions than I had from previous. My questions are now:

1a. Does this mean that I HAVE to kill players who go inside and if I don't I'm killed on sight for not shooting/killing?

1b. But if I shoot I will eventually be kos by a detective because I shot the wrong role? How does this work?

2a. Can detectives kill on sight players inside t room?

2b. If not can they kill on sight players that got killed by being stuck on the door?


Why I would want this fixed/updated in the rules/told by LE:
Map is popular, many admins say different things, even players do the same. Experienced players say as blank "You get stuck for getting in you get killed." Inexperienced players say "Inside door doesn't count".
 
Last edited:
Back
Top