Not Planned Ban one marker lives

Baefy

Ayy lmaoo
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Joined
May 6, 2017
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There's no game like it, especially map games. 75% of the time it kills all players and it's just going against the gamemode if you ask me. Jailbreak we're trying to have fun. Other luck-based games such as 1 couch lives is still fun cause theres still an excitement factor cause so few are going to die. "Oh is it gonna be Yuma, Left, Wib, or me??"

I see 0 benefit of having it allowed other than wardens needing to kill off a good amount for LR, and even then that's still a skill issue for the warden.

Thoughts?
 
Upvote 8
Frankly, stuff that kills players that much, shouldn't be in the hands of a player. Completely agree, should only be based on map(couch game) or handled on a script (Don't even let warden pick the color, place X markers and make it so he game handles the logic)
 
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I prefer it be heavily restricted instead of fully banned

Maybe like 3 or 4 map games must be played and 10 or fewer alive to do it.
 
Honestly probably a good idea, let's see what some people say in the suggestion. I'd just like to point out that admins are allowed to handle cases like these under excessive toxicity/server disruption, and I personally have done it many times when it's been played round after round.
 
Honestly probably a good idea, let's see what some people say in the suggestion. I'd just like to point out that admins are allowed to handle cases like these under excessive toxicity/server disruption, and I personally have done it many times when it's been played round after round.
Totally agree. When people call custom days to play it I tell them to go to a deathmatch server. The point of jailbreak is to have fun not bend your way around the rules.

4g0tt3nSou1 4g0tt3nSou1 M Majesty

I feel like the ONLY version of one marker lives we should allow on the server is 2 markers MAX. Maybe 3.
Your guys' thoughts on this?
 
Totally agree. When people call custom days to play it I tell them to go to a deathmatch server. The point of jailbreak is to have fun not bend your way around the rules.

4g0tt3nSou1 4g0tt3nSou1 M Majesty

I feel like the ONLY version of one marker lives we should allow on the server is 2 markers MAX. Maybe 3.
Your guys' thoughts on this?
im good with a 33% chance to win however since it's so cancer it should be a heavily restricted game. I don't let people play it during special days if all they do is constantly call it every time
 
My two cents, they shouldn't pick at all.
I'd be curious to see if we can make a script to place the markers and detect who's standing in them, and automatically pick one to die. Warden doesn't do anything but start the script.

3 markers works, I think maybe if it was scripted we could scale that from 3 to 4 depending on how many are alive.

If scripted, can only be done 1 time a round (refuses to fire if done more than once). An explicit warning beforehand with an sm menu saying if misused they can face consequences just like normal
 
+1, all you need to know is that this game is excessively toxic. please remove this ty
 
I feel like it's a good way to get to LR if there isn't much time left (let's say under a minute). Problem is if you make a rule like that people will abuse it by doing climb for 6 minutes and then do 1 marker lives
 
I feel like it's a good way to get to LR if there isn't much time left (let's say under a minute). Problem is if you make a rule like that people will abuse it by doing climb for 6 minutes and then do 1 marker lives
So i would 1000% consider that server dis. Not being productive with games, delay, ect. And like i said in the original post, if you ask me wardens should get better time management skills rather than cheesing all the Ts who worked hard to be alive the whole round. Skill issue for the warden
 
I don’t agree. One marker lives has its place. If someone is abusing it for easy kills, just remove them from CT.
 
Had a warden that would kill off one T with a map game like colors, and then would play luck game after luck game.

Alright Ts this is one marker lives…
This is Primary Secondary Melee…
This is roulette, pick a color…
This is shoot or don’t shoot…
 
Had a warden that would kill off one T with a map game like colors, and then would play luck game after luck game.

Alright Ts this is one marker lives…
This is Primary Secondary Melee…
This is roulette, pick a color…
This is shoot or don’t shoot…
Yikes
 
I don’t agree. One marker lives has its place. If someone is abusing it for easy kills, just remove them from CT.
and what place would that be? I feel like everyone else gave reasons and or other options rather than a blanket term.

personally 9/10 times that OML is played it's just played to be an asshole, or just cause its "easy"

And yes, as said earlier, when people do abuse this I take action. Im just saying that most admins still believe players are "within the rules" to play the game but they forget that we're trying to have fun here, not get kills. So thats why im suggesting that we put either a ban, or make it restricted in some way/shape/form.

MS MS Perfect example.
 
We can’t make rules for every scenario. If we try to make one marker lives allowed in certain scenarios, someone will find a loophole.

One marker lives is a great tool to get !lr quickly or help thin the herd to play a specific game. Yes, “skill issue”, but not everyone’s a great warden.
 
We don't need to make rules for every scenario, you are right, but rn this game minus well be fish in a barrel at this point, and I'm not gonna go into details here but I'd be glad to tell y'all why
 
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We can’t make rules for every scenario. If we try to make one marker lives allowed in certain scenarios, someone will find a loophole.

One marker lives is a great tool to get !lr quickly or help thin the herd to play a specific game. Yes, “skill issue”, but not everyone’s a great warden.
Not asking for every scenario. Just asking at the least we put restrictions on it at the least.

Yeah but that's the point of banning it. Force people to get better at wardening by actually playing the gamemode not using copouts.
Wasn't using skill issue to be an ass. I was using it to prove a point.
 
Had a warden that would kill off one T with a map game like colors, and then would play luck game after luck game.

Alright Ts this is one marker lives…
This is Primary Secondary Melee…
This is roulette, pick a color…
This is shoot or don’t shoot…
This is toxic and 100% swappable. Warn them, then fire, and swap them.

Admins should be swapping for toxic uses of games, just like for toxic kills. Games are supposed to be fun and productive for the server. Of course, a little craziness can happen. The CT's have to get some fun in too. However, there is a line. This line is discretionary. If someone is doing as described above MSWS, they should be swapped/fired. I consider that the extreme past the where the line of toxic games should be.
Personally, I do not see this happen as often as I hear people complain about it.

As for the suggestion, I disagree with it. The game has its benefits with low time and there are even a few map games that do the exact same thing as one marker lives, if not worse in some situations. We don't outlaw map games, so unless you want to open a whole can of worms, I would just do the following solution:

I get that some wardens use it to be toxic. Warn them, then swap them. We don't want only toxic games.
"Hey man, you've done one marker lives the past 2 rounds. Chill out and play some games. We are here for fun yk?"
That is the simple solution. The issue with the game isn't with the people that it's bad, it's just like any other luck-based game. The issue is with the people who abuse it for their own toxic fun.

TL;DR: Leave the game as it is. There is no reason to change it except for the fact that people could abuse it. The solution then is to swap the people who abuse luck-based games like you would swap a CT for toxic kills.
 
My problem with the point of "Just admin it" is there isn't always an admin available. What happens when it's 1 am, the server has 10 or less, and you have a CT doing that because it's technically not against the rules? Members font report it because they check the rules and see that technically they can, missing the point about toxicity. And I'm gonna point out that making sure this is done PROPERLY isn't even straightforward for admins, and I'm not gonna say why.

even a few map games that do the exact same thing as one marker lives, if not worse in some situations.
The difference is that's controlled by a script, versus a player. Which the difference seems small but really isn't
 
and there are even a few map games that do the exact same thing as one marker lives, if not worse in some situations.
I could be horribly mistaken and just can't think at the moment, but which map games specifically? I can't remember any games that only guarantee a 25% chance of winning by the regular rules.

Obviously custom days are different and when the Ts vote to do a modified version of a game (Full tower of hell, Full Dodge, Playing games such as one couch dies but multiple times) but I can't think of any other map game that is even close to this.
 

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