Counter-Strike Jailbreak Battlepass (JBBP)

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Galactic Grass

Oh, Gee!
=(e)=
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To clarify, this is something Nonya mentioned first!

The Jailbreak Battle-Pass


The Jailbreak Battle-Pass (JBBP ) would cost a user 2,500 - 5,000 credits every 3 months. The battlepass would consist of free things and premium things. . Working numbers out isn't crucial at the moment but we can assume the freepass would give the individual user credits every (x) amount of levels. Common among most Battlepasses. Another idea is a free-pass. The free-pass should be available for all players with an alive time of 1 hour. Players should be able to join and get started leveling up the pass as soon as they can. This can serve as a good deterrent for people who may want to Disconnect and encourages replayability.​

To draw users in, the first tier of the pass would consist of a decent perk / item and the last level would contain something desirable. Here are some ideas to level up your individual pass. First, kill's, but I feel that incentivizes not queuing for Guard and focusing on rebelling. Which may or may not cause a shortage of guards. Another idea was LR's give XP, but that does not incentive rebelling. If we were to offer both I feel playing as CT would be pointless unless the user does not care about the Battlepass.​

One user suggested time alive = XP. I'd also like to think of some unique or interesting way that is easily trackable by statistics to give XP. Another phenomenal idea was weekly missions. Easily rotate missions out every week. 4/5 Per Week. This can include but is not limited to, Killstreaks, Special Day Wins, LR's Won, Queue as Guard, etc. Another idea would be unlockable markers for Warden. Possibly a cat shaped one? Maybe a mouse shaped one? Please feel free to post additional ideas thanks!
Some rewards we were thinking of would be every 15/20 levels. The free reward would be something like a random skin unlock for !ws. Possibly something like a Grey / Blue skin. Since there'd only be 3 or 4 opportunities to distribute those I feel that is fair. I'm not sure how we currently track the use of !ws but I feel that it is binary with it either being enabled or disabled. The tier 100 would be something worth grinding for. Possibly an in-game nametag [JBBP S1] [Tier 100] Possibly a free unlock of any skin you like or a specific skin we choose. Another possibility would be limited time DS perks. Every 25/30 levels you can unlock 10 uses of !ghost or better !rtd odds for 12 hours of alive time. In addition to this, Dedicated Supporters would receive a x1.5 XP boost to the JBBP.​
 
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No. Please no battlepass.
Lowkey this idea is fire. I'd appreciate if you would gave a more detailed response rather then just putting someone's idea down with no additional thought or comments. We would also like to hear more from players who have more experience in jailbreak as a server.
 
I love the idea! Since credits are basically savings if you own all the gang perks (easy to obtain gang perks). Using credits for a battle pass would make jailbreak more severe and competitive so that you can earn and gain levels throughout the months. it will bring more attention and make jailbreak fun to play since everyone loves to earn rewards!
 
I had an idea of a some sort of Login Calendar (credits to rotmg)

1684435557376.png



A login calendar would incentive playing daily. Maybe you would have to at least survive a round or something to get your reward or maybe it would just be logging in at least once a day.


The rewards are up to debate but you could have
  • Battlepass XP (or whatever system)
  • Credits
  • Etc



The monthly login calendar would be posted on the 1st of the month and then you could get awards from the calender,

If you played every day you could reach the max awards on the 30th or 31st day and then it would reset on the 1st of the next month with new rewards.
 
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Lowkey this idea is fire. I'd appreciate if you would gave a more detailed response rather then just putting someone's idea down with no additional thought or comments. We would also like to hear more from players who have more experience in jailbreak as a server.
I have a right just as you do to just say no. There is not a constructive way to correct this in my opinion. So, no. Please do not add a battle pass scheme to this. I just want to play jailbreak and it doesn't need a gimmic like a battle pass to be successful. Please do not do this.

I'm not meaning to discourage your creativity and thanks for suggesting. But this one I have to disagree with however many times I can.
 
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Just a thought but what about doing things yes time alive/kills/lr ect but also giving more for time alive as CT. that way there is incentive to play guard still but also things to work for as T
 
To clarify, this is something Nonya mentioned first!

The Jailbreak Battle-Pass


The Jailbreak Battle-Pass (JBBP ) would cost a user 2,500 - 5,000 credits every 3 months. The battlepass would consist of free things and premium things. . Working numbers out isn't crucial at the moment but we can assume the freepass would give the individual user credits every (x) amount of levels. Common among most Battlepasses. Another idea is a free-pass. The free-pass should be available for all players with an alive time of 1 hour. Players should be able to join and get started leveling up the pass as soon as they can. This can serve as a good deterrent for people who may want to Disconnect and encourages replayability.​

To draw users in, the first tier of the pass would consist of a decent perk / item and the last level would contain something desirable. Here are some ideas to level up your individual pass. First, kill's, but I feel that incentivizes not queuing for Guard and focusing on rebelling. Which may or may not cause a shortage of guards. Another idea was LR's give XP, but that does not incentive rebelling. If we were to offer both I feel playing as CT would be pointless unless the user does not care about the Battlepass.​

One user suggested time alive = XP. I'd also like to think of some unique or interesting way that is easily trackable by statistics to give XP. Another phenomenal idea was weekly missions. Easily rotate missions out every week. 4/5 Per Week. This can include but is not limited to, Killstreaks, Special Day Wins, LR's Won, Queue as Guard, etc. So any additional ideas there would be great!
Some rewards we were thinking of would be every 15/20 levels. The free reward would be something like a random skin unlock for !ws. Possibly something like a Grey / Blue skin. Since there'd only be 3 or 4 opportunities to distribute those I feel that is fair. I'm not sure how we currently track the use of !ws but I feel that it is binary with it either being enabled or disabled. The tier 100 would be something worth grinding for. Possibly an in-game nametag [JBBP S1] [Tier 100] Possibly a free unlock of any skin you like or a specific skin we choose. Another possibility would be limited time DS perks. Every 25/30 levels you can unlock 10 uses of !ghost or better !rtd odds for 12 hours of alive time. In addition to this, Dedicated Supporters would receive a x1.5 XP boost to the JBBP.​
Absolutely incredible idea, I feel as if everything I was told up to this point in time has been intriguing, and most importantly fun.
 
I like the battlepass idea personally.

One reward I would like to suggest most likely a end of battle pass reward like a tier 90 reward could be access to the amongus marker option for the duration of the battlepass!
 
nothing in it would be pay 2 win. you’re not gonna get a free gun or bomb if this ever ends up being a thing
 
Im incredibly down to turn JB into a RPG. I find lil additive elements like exp, credits, etc make the server much more addicting. Also if it incentivizes adding more aquirable content to the server thats great
 
I like it! It brings more to fun and competition to JB. Make it so all players can have it not just DS.
 
I have a right just as you do to just say no. There is not a constructive way to correct this in my opinion. So, no. Please do not add a battle pass scheme to this. I just want to play jailbreak and it doesn't need a gimmic like a battle pass to be successful. Please do not do this.

I'm not meaning to discourage your creativity and thanks for suggesting. But this one I have to disagree with however many times I can.
Unfortunately I don't quite understand specifically why you're against the idea as you can just choose to ignore the JBBP entirely if and when you log in to play. I truly feel, at it's core, the battlepass mechanism is just a surefire way to keep a playerbase active. It is purely for incentivizing logging in and gaining a reward for contributing time. In addition to this, it could be another path to advertise for Dedicated Supporter and give even more reason to donate to the server.
 
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Honestly I don't see any harm in adding a battle pass, as long as it doesn't make the server feel P2W, I'm all for it. Plus like Galactic Grass Galactic Grass said in a previous comment above mine, it could be a good way to advertise Dedicated Supporter , not to mention the possibility of increased server popularity, not that JB isn't really popular already. Also I would like to ask, would credits be an reward in this JBBP?

+1
 
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