- Joined
- Jul 2, 2008
- Messages
- 712
Just curious if I'm the only one bugged by this. Normal CP maps (excluding dustbowl types) are symmetrical, but ToyFort isn't. I didn't notice how bad it was 'til I tried alternating between the two teams while trying to get a teleporter exit on the bed. For blu it's an easy jump from the toy box, but that distance is almost doubled for red, so they have to use the vertical pencils and have super engi timing.
Anyway, just curious what everyone's thoughts were on this. It is interesting that you have to change strategies for the 2nd to last cp based on which color you are, both offensively and defensively.
Anyway, just curious what everyone's thoughts were on this. It is interesting that you have to change strategies for the 2nd to last cp based on which color you are, both offensively and defensively.



















