ToyFort not symmetrical

PhIxX

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Just curious if I'm the only one bugged by this. Normal CP maps (excluding dustbowl types) are symmetrical, but ToyFort isn't. I didn't notice how bad it was 'til I tried alternating between the two teams while trying to get a teleporter exit on the bed. For blu it's an easy jump from the toy box, but that distance is almost doubled for red, so they have to use the vertical pencils and have super engi timing.

Anyway, just curious what everyone's thoughts were on this. It is interesting that you have to change strategies for the 2nd to last cp based on which color you are, both offensively and defensively.
 
Another thing about the beds worth noting is that from one of them (I believe RED's) you can see out into the middle CP area, and on top of the blue toybox in their base. From BLU's bed you can't really see out of BLU's base. BLU Snipers have to sit on top of the toybox instead of the bed for a good vantage point. Maybe an ambitious mapper in the community could modify this version of toyfort into something more symmetrical.
 
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Another thing about the beds worth noting is that from one of them (I believe RED's) you can see out into the middle CP area, and on top of the blue toybox in their base. From BLU's bed you can't really see out of BLU's base. BLU Snipers have to sit on top of the toybox instead of the bed for a good vantage point. Maybe an ambitious mapper in the community could modify this version of toyfort into something more symmetrical.

A mapper from EGO could probly do this. Problem with it is that we have to have the VMF and approval from the original map maker. But other then that i am sure someone could fix these problems.
 
I noticed it when I first gave the map a test run. I think I was the first person on the server when it went up since I was on it by myself for like 30 minutes. really wouldn't take much. just copy the blue room and flip it and use that to replace the red room.
 
I love toyfort, it adds a challenge with the teams different bases. I don't find it a problem, but others may.
 
Toyfort is gone to much lag problems. to many people complaining.

Change to Fastlane for now.
 
Sad

I liked toyfort quite a bit, but it was awfully laggy. Sad to see it go. Hopefully a redesign gets done to streamline things.
 
i have noticed this and do think it's a problem when sniping especially.
hope it gets fixed.
 
I had always wondered why I couldn't get on the bed--I must have been playing the wrong color the whole time. Being on top of that bed can be a huge advantage, so I can see how that would need to be balanced before we put it back on a server.

Thanks for the info.
 
the thing about toyfort not being symettrical is cos everything has been flipped.

so the red door opens in the way whereas the blu door opens out the way onto the landing.

and yes the reds may have an advantage with snipers being on the bed but blu with the bed hidden means snipers and soldiers cant take out any defences on the bed so overall a better defence. and if you really get that annoyed about it stick to 1 team like I do. RED ROCKS!
 
i also await the return of toyfort,i love all those maps that are based in peoples houses just like that micro machines car game years ago.. hopefully we can get more of these maps up or mayb even make from scrath,so nice to feel like youve been shrunken down and everything around is bigger :P
 
i also await the return of toyfort,i love all those maps that are based in peoples houses just like that micro machines car game years ago.. hopefully we can get more of these maps up or mayb even make from scrath,so nice to feel like youve been shrunken down and everything around is bigger :P

yeah thats the main interest in toyfort for me! Ive always wanted one set in a kitchen or toilet or something

imagine you can swin in the toilet XD
 
It's not a huge deal to me.

And if one side seems to have an advantage i will always try and be on the dis-advantaged team..

I enjoy the challenge of overcoming these types of things... because it forces critical thinking which in turn makes you a better all around player !

Be Pro-Active !
 

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