- Joined
- Jan 31, 2008
- Messages
- 353
Well, with the update, you can now destroy the Demoman's stickies (I believe) so that's a new thing the Demoman now has to plot out (where to plan the stickies so that they will go unnoticed.)
With this, I'm inspired to make a thread dedicated to the Demoman :]
Who here on eGO likes playing the Demoman? Any tips for people first starting out with him?
If you want, I can make this sort of a demoman tips section, and I'll start by posting some, and you guys can post some too :]
Tips:
1. Always stay on the move.
2. Plant stickies around corners and on walls, and make sure that they aren't visible to the enemy (if you want to lure them in.)
3. When being chased by a pyro, plant stickes right under your feet when running backwards, and immediatly detonate the stickie right before the pyro runs on it. This will A: Knock him back so you can have time to get a medic, or find a health pack and B: Deal a lot of damage, and maybe even kill him.
4.When using your Grenade Launcher, (the default gun, not the Sticky Launcher, if you didn't know,) find places with a tall ledge and wall that covers you from your opponents, and peak to the side of the wall. This will give you a quick view of where sentries and enemies are. Use this quick view to make a mental map, and start spamming grenades over the wall and marvel at the kills you get :]
5. Jorzonator - Plant your stickies under water right in front of the entrance of an enemy sewer exit. (2Fort).
6a. Jorzonator - Another good place to sticky is the sign that says intelligence (also in 2Fort) plant some stickies in the text side. Both places are hard/impossible for the enemy to see theme [in time =P].
-6b. Hardhat - Also place them in intel briefcases (2 or 3) and this will easily take out Scouts/Spies.
7a. ?moddedu - Plant stickies in the tops of tunnels (low ones)
-7b. Iceman - Hide stickies on low ceilings (such as dustbowl section 1 cap point B, where the cap point is in the small building)
8. Iceman - Use pipe bombs in close quarters so they are harder to dodge. Standard pipe bombs do MUCH more damage on direct hits then stickies do (enough damage to one shot even medium classes sometimes). Also, try turning and running forward from pyros, you are the same speed, so you can stay ahead of them. Plant a sticky as you run, and shortly after plant a second one. Then demo jump off of that second one as you are still running. This could kill the pyro, and if it doesn't you have covered enough ground to be out of harms way and turn around and sticky him to death. NOTE: This should only be used if they pyro is on his way to you, not if he is in burn range, because them the backburner would kill you before you have time to even plant one sticky.
9. AWPerator - Stickies are an excellent distraction.
Place an obvious group of them, and allow someone to run up, and try to shoot the stickies. Then, just launch a pipe right into his face.
With this, I'm inspired to make a thread dedicated to the Demoman :]
Who here on eGO likes playing the Demoman? Any tips for people first starting out with him?
If you want, I can make this sort of a demoman tips section, and I'll start by posting some, and you guys can post some too :]
Tips:
1. Always stay on the move.
2. Plant stickies around corners and on walls, and make sure that they aren't visible to the enemy (if you want to lure them in.)
3. When being chased by a pyro, plant stickes right under your feet when running backwards, and immediatly detonate the stickie right before the pyro runs on it. This will A: Knock him back so you can have time to get a medic, or find a health pack and B: Deal a lot of damage, and maybe even kill him.
4.When using your Grenade Launcher, (the default gun, not the Sticky Launcher, if you didn't know,) find places with a tall ledge and wall that covers you from your opponents, and peak to the side of the wall. This will give you a quick view of where sentries and enemies are. Use this quick view to make a mental map, and start spamming grenades over the wall and marvel at the kills you get :]
5. Jorzonator - Plant your stickies under water right in front of the entrance of an enemy sewer exit. (2Fort).
6a. Jorzonator - Another good place to sticky is the sign that says intelligence (also in 2Fort) plant some stickies in the text side. Both places are hard/impossible for the enemy to see theme [in time =P].
-6b. Hardhat - Also place them in intel briefcases (2 or 3) and this will easily take out Scouts/Spies.
7a. ?moddedu - Plant stickies in the tops of tunnels (low ones)
-7b. Iceman - Hide stickies on low ceilings (such as dustbowl section 1 cap point B, where the cap point is in the small building)
8. Iceman - Use pipe bombs in close quarters so they are harder to dodge. Standard pipe bombs do MUCH more damage on direct hits then stickies do (enough damage to one shot even medium classes sometimes). Also, try turning and running forward from pyros, you are the same speed, so you can stay ahead of them. Plant a sticky as you run, and shortly after plant a second one. Then demo jump off of that second one as you are still running. This could kill the pyro, and if it doesn't you have covered enough ground to be out of harms way and turn around and sticky him to death. NOTE: This should only be used if they pyro is on his way to you, not if he is in burn range, because them the backburner would kill you before you have time to even plant one sticky.
9. AWPerator - Stickies are an excellent distraction.
Place an obvious group of them, and allow someone to run up, and try to shoot the stickies. Then, just launch a pipe right into his face.
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